Player Matchup

Sun Wukong
Sun Wukong
EIMANTASXD
Sun Wukong
Level 148
God Stats
0W - 1L
1,445 SR
Queue Stats
175W - 139L
1,636 Elo+
Party 3
Xing Tian
Xing Tian
GriмReaper
Xing Tian
Level 163
God Stats
8W - 8L
1,304 SR
Queue Stats
143W - 144L
1,537 Elo+
Party 3
Sobek
Sobek
Kypixas
Sobek
Level 129
God Stats
28W - 23L
1,683 SR
Queue Stats
196W - 175L
1,571 Elo+
Party 3
Raijin
Raijin
VoriukasLT
Raijin
Level 162
God Stats
12W - 12L
1,674 SR
Queue Stats
276W - 286L
1,616 Elo+
Party 3
Jing Wei
Jing Wei
bidou95ow
Jing Wei
Level 108
God Stats
9W - 11L
1,494 SR
Queue Stats
109W - 102L
1,541 Elo+
Solo
Team Averages
Level 142
1,520 SR
1,580 Elo+

VS

Team Averages
Level 140
1,626 SR
1,543 Elo+
Da Ji
Da Ji
 
Da Ji
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
ChungusTubby
Nu Wa
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,564 Elo+
Party 1
Xbalanque
Xbalanque
GodzSirma
Xbalanque
Level 106
God Stats
2W - 1L
1,918 SR
Queue Stats
204W - 198L
1,552 Elo+
Party 2
Charon
Charon
Sccoootttt
Charon
Level 246
God Stats
13W - 7L
1,725 SR
Queue Stats
367W - 280L
1,571 Elo+
Party 1
Serqet
Serqet
iPlomp
Serqet
Level 158
God Stats
7W - 9L
1,488 SR
Queue Stats
460W - 375L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EIMANTASXD
Sun Wukong
12
2 / 2 / 0
6,640
511
5,739
10,919
4,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
GriмReaper
Xing Tian
14
1 / 1 / 0
7,908
608
5,049
10,748
5,478
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Sobek
Kypixas
Sobek
10
1 / 4 / 0
6,552
504
2,734
12,680
7,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Raijin
VoriukasLT
Raijin
11
2 / 2 / 2
6,977
537
6,187
6,855
1,710
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
bidou95ow
Jing Wei
10
0 / 5 / 2
5,823
448
3,904
10,155
2,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 1 / 1
7,949
611
5,982
9,062
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 2 / 5
7,433
572
7,709
4,750
875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Xbalanque
GodzSirma
Xbalanque
14
5 / 1 / 5
8,208
631
10,361
9,734
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charon
Sccoootttt
Charon
12
0 / 1 / 6
7,268
559
6,707
8,858
6,953
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
iPlomp
Serqet
14
1 / 1 / 1
7,887
607
5,071
8,860
6,017
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
6
Kills
14
14
Deaths
6
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
1
1
6.5
W
2
2
5
2.25
L
Sun Wukong
EIMANTASXD
Sun Wukong
2
2
0
1
W
Xbalanque
GodzSirma
Xbalanque
5
1
5
7.5
L
Xing Tian
GriмReaper
Xing Tian
1
1
0
1
L
Sobek
Kypixas
Sobek
1
4
0
0.25
W
Charon
Sccoootttt
Charon
0
1
6
3
L
Raijin
VoriukasLT
Raijin
2
2
2
1.5
L
Jing Wei
bidou95ow
Jing Wei
0
5
2
0.2
W
Serqet
iPlomp
Serqet
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
35,830
51,357
Taken
41,264
22,312
Mitigated
21,265
10,906
Healing
11,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
5,982
1,522
0
4,272
9,062
4,262
0
778
8,264
0
57,128
W
7,709
1,455
0
301
4,750
875
105
2,559
2,013
57,084
0
L
Sun Wukong
EIMANTASXD
Sun Wukong
5,739
1,546
0
1,145
10,919
4,956
0
3,664
7,255
0
56,169
W
Xbalanque
GodzSirma
Xbalanque
10,361
4,543
0
3,952
9,734
3,158
495
2,120
7,570
0
70,962
L
Xing Tian
GriмReaper
Xing Tian
5,049
742
0
3,576
10,748
5,478
0
1,035
9,325
49,293
2,224
L
Sobek
Kypixas
Sobek
2,734
314
0
3,268
12,680
7,934
0
3,218
9,462
16,291
2,365
W
Charon
Sccoootttt
Charon
6,707
1,081
0
1,911
8,858
6,953
54
2,629
6,070
23,654
1,034
L
Raijin
VoriukasLT
Raijin
6,187
480
0
389
6,855
1,710
0
3,911
2,795
47,420
0
L
Jing Wei
bidou95ow
Jing Wei
3,904
2,729
0
2,528
10,155
2,234
32
2,483
7,672
0
36,054
W
Serqet
iPlomp
Serqet
5,071
1,190
0
1,307
8,860
6,017
0
4,388
3,983
200
54,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,900
Gold Earned
38,745
402
Minions Killed
455
0
Camps Cleared
0
1,462,739
Distance Traveled
1,407,137
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,949
611
102
8
0
308,252
0
W
Nu Wa
7,433
572
97
7
0
251,881
4
L
Sun Wukong
6,640
511
88
7
0
308,579
0
W
Xbalanque
8,208
631
123
9
0
261,721
2
L
Xing Tian
7,908
608
115
9
0
259,985
0
L
Sobek
6,552
504
34
3
0
314,600
4
W
Charon
7,268
559
19
1
0
285,681
3
L
Raijin
6,977
537
98
8
0
290,927
3
L
Jing Wei
5,823
448
67
5
0
288,648
0
W
Serqet
7,887
607
114
9
0
299,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role