Player Matchup

Cupid
Cupid
HunterkillerCM
Cupid
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 46L
1,462 Elo+
Solo
Achilles
Achilles
I_M1ss_Th3_Rag3
Achilles
Level 128
God Stats
67W - 52L
1,635 SR
Queue Stats
1,479W - 1,343L
1,569 Elo+
Solo
Sol
Sol
Mxsery3523
Sol
Level 69
God Stats
12W - 16L
1,348 SR
Queue Stats
100W - 104L
1,407 Elo+
Solo
Cthulhu
Cthulhu
godlynathan
Cthulhu
Level 107
God Stats
14W - 17L
1,521 SR
Queue Stats
369W - 343L
1,539 Elo+
Solo
Horus
Horus
opperoni
Horus
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,487 Elo+
Solo
Team Averages
Level 111
1,501 SR
1,493 Elo+

VS

Team Averages
Level 118
1,564 SR
1,413 Elo+
Charon
Charon
EvilPikkle
Charon
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo
Fenrir
Fenrir
RiasKirigaya75
Fenrir
Level 149
God Stats
1W - 2L
1,840 SR
Queue Stats
118W - 180L
1,444 Elo+
Solo
Skadi
Skadi
SolracSk8Br40
Skadi
Level 125
God Stats
2W - 7L
1,546 SR
Queue Stats
231W - 241L
1,503 Elo+
Solo
Aphrodite
Aphrodite
StankMopz
Aphrodite
Level 106
God Stats
11W - 11L
1,485 SR
Queue Stats
182W - 184L
1,469 Elo+
Solo
Surtr
Surtr
anwabuk
Surtr
Level 145
God Stats
11W - 19L
1,448 SR
Queue Stats
219W - 243L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 0
5,481
609
4,951
6,559
1,924
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Achilles
9
2 / 1 / 4
4,817
535
2,113
6,084
1,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 2 / 4
5,182
576
3,035
4,796
1,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
godlynathan
Cthulhu
11
6 / 0 / 2
6,306
701
7,035
6,058
3,354
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Horus
opperoni
Horus
8
0 / 2 / 5
5,192
577
2,056
6,919
3,559
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
EvilPikkle
Charon
8
0 / 2 / 2
4,357
484
3,244
6,711
3,972
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

8
2 / 5 / 0
4,605
512
3,837
8,869
2,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

7
1 / 2 / 0
4,318
480
5,861
5,087
1,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Aphrodite
StankMopz
Aphrodite
10
2 / 2 / 2
5,336
593
2,897
5,183
1,831
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
anwabuk
Surtr
8
0 / 3 / 1
4,556
506
3,793
6,983
2,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
14
Kills
5
5
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
EvilPikkle
Charon
0
2
2
0.5
W
4
0
0
4
W
Achilles
2
1
4
4
W
2
2
4
2
L
2
5
0
0.4
L
1
2
0
0.5
L
Aphrodite
StankMopz
Aphrodite
2
2
2
1.5
L
Surtr
anwabuk
Surtr
0
3
1
0.17
W
Cthulhu
godlynathan
Cthulhu
6
0
2
7
W
Horus
opperoni
Horus
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,190
Damage
19,632
30,416
Taken
32,833
11,963
Mitigated
12,677
15,445
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
EvilPikkle
Charon
3,244
953
0
625
6,711
3,972
207
956
5,755
10,433
1,766
W
4,951
2,745
371
3,872
6,559
1,924
0
1,407
5,152
0
33,794
W
Achilles
2,113
742
0
3,305
6,084
1,946
0
1,267
4,817
0
16,180
W
3,035
651
0
1,331
4,796
1,180
0
1,274
3,522
23,449
0
L
3,837
902
0
3,108
8,869
2,737
0
1,495
7,374
0
29,349
L
5,861
1,577
0
750
5,087
1,325
452
0
5,087
0
36,091
L
Aphrodite
StankMopz
Aphrodite
2,897
362
408
2,370
5,183
1,831
0
2,391
2,792
27,331
1,436
L
Surtr
anwabuk
Surtr
3,793
944
0
1,210
6,983
2,812
0
4,792
2,191
379
24,055
W
Cthulhu
godlynathan
Cthulhu
7,035
1,024
214
3,205
6,058
3,354
0
661
5,397
34,474
2,513
W
Horus
opperoni
Horus
2,056
1,237
612
2,535
6,919
3,559
0
1,443
5,476
0
11,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
23,172
233
Minions Killed
205
0
Camps Cleared
0
858,514
Distance Traveled
817,064
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
4,357
484
14
2
0
160,861
0
W
Cupid
5,481
609
59
7
0
155,645
0
W
Achilles
4,817
535
35
4
0
152,383
0
W
Sol
5,182
576
43
5
0
163,009
5
L
Fenrir
4,605
512
50
6
0
202,016
2
L
Skadi
4,318
480
48
5
0
149,786
0
L
Aphrodite
5,336
593
49
5
0
168,491
2
L
Surtr
4,556
506
44
5
0
135,910
0
W
Cthulhu
6,306
701
78
9
0
198,071
2
W
Horus
5,192
577
18
2
0
189,406
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role