Player Matchup

Charybdis
Charybdis
Bas1C_Syndr0m3
Charybdis
Level 106
God Stats
4W - 3L
1,691 SR
Queue Stats
249W - 240L
1,474 Elo+
Party 2
Ratatoskr
Ratatoskr
Basic_Sharingan
Ratatoskr
Level 119
God Stats
8W - 7L
1,504 SR
Queue Stats
299W - 292L
1,460 Elo+
Party 2
Janus
Janus
FloydTheLandlord
Janus
Level 155
God Stats
0W - 4L
1,294 SR
Queue Stats
57W - 44L
1,589 Elo+
Party 1
Bacchus
Bacchus
T_Massey973
Bacchus
Level 145
God Stats
4W - 2L
1,809 SR
Queue Stats
207W - 213L
1,442 Elo+
Solo
Surtr
Surtr
cjhargy
Surtr
Level 157
God Stats
7W - 11L
1,580 SR
Queue Stats
117W - 104L
1,603 Elo+
Party 1
Team Averages
Level 136
1,576 SR
1,514 Elo+

VS

Team Averages
Level 115
1,462 SR
1,511 Elo+
Neith
Neith
BigHarvs7295
Neith
Level 95
God Stats
1W - 0L
1,274 SR
Queue Stats
22W - 24L
1,466 Elo+
Solo
Ra
Ra
Rizeddwil
Ra
Level 83
God Stats
6W - 4L
1,500 SR
Queue Stats
211W - 202L
1,523 Elo+
Party 3
Erlang Shen
Erlang Shen
baryl348
Erlang Shen
Level 159
God Stats
4W - 3L
1,214 SR
Queue Stats
212W - 196L
1,520 Elo+
Party 3
Xing Tian
Xing Tian
gipper2
Xing Tian
Level 118
God Stats
4W - 2L
1,613 SR
Queue Stats
127W - 116L
1,549 Elo+
Party 3
Kuzenbo
Kuzenbo
zSanjiiiz
Kuzenbo
Level 120
God Stats
1W - 1L
1,710 SR
Queue Stats
189W - 176L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bas1C_Syndr0m3
Charybdis
15
4 / 5 / 1
9,284
546
8,262
13,613
5,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ratatoskr
Basic_Sharingan
Ratatoskr
14
2 / 4 / 4
7,912
465
7,054
12,704
5,350
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

15
4 / 2 / 0
9,157
539
18,727
8,539
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
T_Massey973
Bacchus
13
1 / 4 / 7
7,987
470
8,145
15,890
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Surtr
cjhargy
Surtr
14
2 / 3 / 2
8,836
520
13,834
23,941
19,639
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
9,259
545
11,109
10,548
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

15
6 / 3 / 2
9,019
531
11,948
11,441
4,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
baryl348
Erlang Shen
15
7 / 2 / 7
9,263
545
12,665
17,422
8,648
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xing Tian
gipper2
Xing Tian
13
2 / 4 / 11
8,335
490
6,654
19,905
18,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
zSanjiiiz
Kuzenbo
16
2 / 1 / 4
10,105
594
14,760
16,345
19,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
48
13
Kills
18
18
Deaths
13
14
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Bas1C_Syndr0m3
Charybdis
4
5
1
0.9
L
Ratatoskr
Basic_Sharingan
Ratatoskr
2
4
4
1
W
1
3
6
1.33
L
4
2
0
2
W
6
3
2
2.33
L
Bacchus
T_Massey973
Bacchus
1
4
7
1.13
W
Erlang Shen
baryl348
Erlang Shen
7
2
7
5.25
L
Surtr
cjhargy
Surtr
2
3
2
1
W
Xing Tian
gipper2
Xing Tian
2
4
11
1.88
W
Kuzenbo
zSanjiiiz
Kuzenbo
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,022
Damage
57,136
74,687
Taken
75,661
54,803
Mitigated
54,995
20,186
Healing
26,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Bas1C_Syndr0m3
Charybdis
8,262
5,011
0
4,623
13,613
5,411
651
2,067
11,466
0
82,753
L
Ratatoskr
Basic_Sharingan
Ratatoskr
7,054
512
0
5,015
12,704
5,350
0
4,142
8,442
0
61,987
W
11,109
3,818
0
3,438
10,548
3,495
1,372
3,024
7,458
0
79,584
L
18,727
625
0
1,190
8,539
3,226
0
3,973
4,452
79,526
1,859
W
11,948
2,231
3,118
4,534
11,441
4,722
0
4,639
6,614
66,246
0
L
Bacchus
T_Massey973
Bacchus
8,145
523
0
5,035
15,890
21,177
0
5,693
10,101
20,393
912
W
Erlang Shen
baryl348
Erlang Shen
12,665
7,614
0
7,079
17,422
8,648
0
6,420
10,724
0
63,467
L
Surtr
cjhargy
Surtr
13,834
3,439
0
4,323
23,941
19,639
8
15,446
7,589
8,344
56,659
W
Xing Tian
gipper2
Xing Tian
6,654
637
345
2,720
19,905
18,685
0
9,735
9,644
21,563
563
W
Kuzenbo
zSanjiiiz
Kuzenbo
14,760
3,712
0
4,884
16,345
19,445
0
2,812
13,465
76,049
4,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,176
Gold Earned
45,981
523
Minions Killed
531
0
Camps Cleared
0
1,732,656
Distance Traveled
1,776,423
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,284
546
139
8
0
292,320
0
L
Ratatoskr
7,912
465
89
5
0
401,927
5
W
Neith
9,259
545
127
7
0
325,716
0
L
Janus
9,157
539
146
9
0
376,492
0
W
Ra
9,019
531
109
6
0
344,324
0
L
Bacchus
7,987
470
20
1
0
354,119
7
W
Erlang Shen
9,263
545
103
6
0
393,163
0
L
Surtr
8,836
520
129
8
0
307,798
0
W
Xing Tian
8,335
490
26
2
0
375,248
0
W
Kuzenbo
10,105
594
166
10
0
337,972
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role