Player Matchup

Danzaburou
Danzaburou
BASH-3R7
Danzaburou
Level 28
God Stats
24W - 30L
1,349 SR
Queue Stats
101W - 163L
1,175 Elo+
Party 1
Nemesis
Nemesis
BrianDaJuiceMan
Nemesis
Level 29
God Stats
11W - 11L
1,488 SR
Queue Stats
150W - 199L
1,098 Elo+
Party 1
Achilles
Achilles
CheerstoJP
Achilles
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 122L
1,303 Elo+
Party 1
Ra
Ra
NubbyMcTwoShort
Ra
Level 30
God Stats
5W - 11L
1,500 SR
Queue Stats
55W - 70L
1,500 Elo+
Solo
Nike
Nike
Th3kidFr3sh_
Nike
Level 43
God Stats
53W - 41L
1,381 SR
Queue Stats
160W - 209L
1,258 Elo+
Party 1
Team Averages
Level 31
1,444 SR
1,267 Elo+

VS

Team Averages
Level 64
1,497 SR
1,452 Elo+
Persephone
Persephone
Baetoevin
Persephone
Level 58
God Stats
7W - 12L
1,452 SR
Queue Stats
97W - 108L
1,436 Elo+
Solo
Chaac
Chaac
NanoElPillo
Chaac
Level 88
God Stats
7W - 2L
1,571 SR
Queue Stats
121W - 102L
1,531 Elo+
Party 2
Artemis
Artemis
PANDAH850
Artemis
Level 57
God Stats
3W - 2L
1,293 SR
Queue Stats
97W - 127L
1,415 Elo+
Solo
Kali
Kali
SoloKing234
Kali
Level 72
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 84L
1,511 Elo+
Party 2
Atlas
Atlas
Vladi-Mario
Atlas
Level 43
God Stats
2W - 0L
1,667 SR
Queue Stats
55W - 72L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BASH-3R7
Danzaburou
12
1 / 5 / 4
8,485
471
9,118
11,882
4,237
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

11
1 / 7 / 0
6,599
367
3,467
13,349
5,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
CheerstoJP
Achilles
11
2 / 3 / 1
7,752
431
3,345
11,420
10,017
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 4 / 1
7,955
442
4,874
9,256
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 0
7,415
412
7,707
14,578
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Baetoevin
Persephone
14
2 / 0 / 10
9,028
502
6,346
6,714
2,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
8 / 1 / 2
10,154
564
9,328
10,972
10,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Artemis
PANDAH850
Artemis
12
0 / 2 / 8
7,607
423
4,681
5,683
1,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

18
14 / 0 / 5
11,020
612
17,815
25,237
15,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 2 / 8
8,140
452
3,928
13,801
10,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
58
5
Kills
25
25
Deaths
5
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BASH-3R7
Danzaburou
1
5
4
0.6
W
Persephone
Baetoevin
Persephone
2
0
10
7
L
1
7
0
0.14
L
Achilles
CheerstoJP
Achilles
2
3
1
0.83
W
8
1
2
9
L
1
4
1
0.38
W
Artemis
PANDAH850
Artemis
0
2
8
2
W
14
0
5
16.5
L
0
6
0
0
W
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,511
Damage
42,098
60,485
Taken
62,407
31,596
Mitigated
40,077
8,306
Healing
22,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BASH-3R7
Danzaburou
9,118
2,114
0
2,916
11,882
4,237
0
2,435
9,447
0
61,176
W
Persephone
Baetoevin
Persephone
6,346
941
0
2,933
6,714
2,159
63
1,399
5,255
47,798
1,083
L
3,467
1,282
0
1,531
13,349
5,021
0
1,455
11,894
0
31,261
L
Achilles
CheerstoJP
Achilles
3,345
573
0
1,705
11,420
10,017
16
1,300
10,120
0
23,530
W
9,328
426
0
3,137
10,972
10,752
132
429
10,543
0
67,641
L
4,874
88
480
1,544
9,256
3,153
0
2,394
6,862
47,926
1,014
W
Artemis
PANDAH850
Artemis
4,681
521
0
1,952
5,683
1,465
717
58
5,625
0
34,327
W
17,815
8,308
0
11,711
25,237
15,087
322
1,647
23,590
0
103,542
L
7,707
2,440
0
130
14,578
9,168
160
2,609
11,969
0
47,656
W
3,928
440
165
2,450
13,801
10,614
85
1,186
12,520
20,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,206
Gold Earned
45,949
336
Minions Killed
403
0
Camps Cleared
0
1,673,402
Distance Traveled
1,762,262
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,485
471
87
5
0
302,101
0
W
Persephone
9,028
502
81
5
0
320,380
7
L
Nemesis
6,599
367
45
3
0
359,790
0
L
Achilles
7,752
431
28
2
0
338,673
2
W
Chaac
10,154
564
110
6
0
341,847
0
L
Ra
7,955
442
100
6
0
330,790
0
W
Artemis
7,607
423
51
3
0
310,057
0
W
Kali
11,020
612
140
8
0
420,222
0
L
Nike
7,415
412
76
4
0
342,048
0
W
Atlas
8,140
452
21
1
0
369,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role