Player Matchup

Scylla
Scylla
Gold III
DreamTempuss
Scylla
Gold III
Level 123
God Stats
14W - 16L
1,599 SR
Queue Stats
22W - 25L
1,722 MMR
Party 2
Gilgamesh
Gilgamesh
Gold II
Ju4n503xd
Gilgamesh
Gold II
Level 106
God Stats
11W - 14L
1,627 SR
Queue Stats
135W - 143L
1,636 MMR
Solo
Bacchus
Bacchus
Gold IV
Spiicythree
Bacchus
Gold IV
Level 152
God Stats
0W - 2L
1,671 SR
Queue Stats
18W - 19L
1,675 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 127
1,632 SR
1,678 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 88
1,642 SR
1,821 MMR
Arachne
Arachne
Platinum V
 
Arachne
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Platinum I
LordTator2013
Chang'e
Platinum I
Level 65
God Stats
46W - 35L
1,666 SR
Queue Stats
106W - 96L
1,998 MMR
Party 1
Fafnir
Fafnir
Platinum I
Zorrilo
Fafnir
Platinum I
Level 76
God Stats
12W - 8L
1,759 SR
Queue Stats
108W - 99L
1,966 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
0 / 3 / 3
8,483
771
4,545
5,173
1,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Ju4n503xd
Gilgamesh
13
0 / 3 / 3
8,020
729
5,004
12,482
11,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Spiicythree
Bacchus
15
3 / 3 / 0
8,970
815
8,301
9,561
9,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AgniSerqetMedusaNe ZhaCthulhu

VS

Bans
AchillesMulanCerberusFenrirErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
3 / 2 / 6
10,334
939
6,913
8,425
3,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
17
6 / 0 / 3
10,603
964
10,476
7,016
2,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fafnir
Zorrilo
Fafnir
15
0 / 1 / 8
9,493
863
6,661
9,081
7,767
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
26
3
Kills
9
9
Deaths
3
6
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
2
6
3
L
Scylla
0
3
3
0.5
L
Gilgamesh
Ju4n503xd
Gilgamesh
0
3
3
0.5
W
Chang'e
6
0
3
7.5
L
Bacchus
Spiicythree
Bacchus
3
3
0
1
W
Fafnir
Zorrilo
Fafnir
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,850
Damage
24,050
27,216
Taken
24,522
22,258
Mitigated
14,412
3,349
Healing
13,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
6,913
3,790
0
4,750
8,425
3,909
1,798
3,742
4,286
0
37,981
L
Scylla
4,545
555
0
167
5,173
1,222
0
4,220
920
36,446
0
L
Gilgamesh
Ju4n503xd
Gilgamesh
5,004
1,164
0
1,594
12,482
11,088
0
7,291
5,052
0
16,878
W
Chang'e
10,476
1,180
2,083
4,723
7,016
2,736
1,187
3,576
2,961
44,545
0
L
Bacchus
Spiicythree
Bacchus
8,301
574
0
1,588
9,561
9,948
0
5,396
4,051
20,162
1,631
W
Fafnir
Zorrilo
Fafnir
6,661
2,228
0
2,104
9,081
7,767
888
3,989
4,403
26,997
618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,473
Gold Earned
30,430
162
Minions Killed
169
0
Camps Cleared
0
594,354
Distance Traveled
729,036
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,334
939
53
5
0
255,216
2
L
Scylla
8,483
771
89
8
0
192,617
1
L
Gilgamesh
8,020
729
31
3
0
192,207
0
W
Chang'e
10,603
964
86
8
0
235,409
0
L
Bacchus
8,970
815
42
4
0
209,530
2
W
Fafnir
9,493
863
30
3
0
238,411
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role