Player Matchup

Discordia
Discordia
JustBriarRose
Discordia
Level 88
God Stats
8W - 8L
1,719 SR
Queue Stats
31W - 34L
1,597 Elo+
Party 1
Danzaburou
Danzaburou
Khoala09
Danzaburou
Level 124
God Stats
7W - 3L
1,786 SR
Queue Stats
116W - 84L
1,596 Elo+
Party 1
Horus
Horus
NateFrank83
Horus
Level 124
God Stats
11W - 4L
1,708 SR
Queue Stats
121W - 94L
1,597 Elo+
Party 1
Cthulhu
Cthulhu
UnholyFaceXD
Cthulhu
Level 121
God Stats
1W - 4L
1,680 SR
Queue Stats
145W - 127L
1,596 Elo+
Party 1
Pele
Pele
YakubStongestApe
Pele
Level 150
God Stats
1W - 2L
1,447 SR
Queue Stats
193W - 161L
1,535 Elo+
Solo
Team Averages
Level 121
1,668 SR
1,584 Elo+

VS

Team Averages
Level 127
1,629 SR
1,603 Elo+
Cabrakan
Cabrakan
AlexisTexas617
Cabrakan
Level 13
God Stats
2W - 1L
1,547 SR
Queue Stats
9W - 5L
1,668 Elo+
Party 2
Medusa
Medusa
DsabE
Medusa
Level 143
God Stats
97W - 73L
1,659 SR
Queue Stats
147W - 138L
1,565 Elo+
Party 2
Tsukuyomi
Tsukuyomi
FRÅM
Tsukuyomi
Level 154
God Stats
7W - 6L
1,745 SR
Queue Stats
181W - 161L
1,572 Elo+
Solo
King Arthur
King Arthur
Kaeydan
King Arthur
Level 168
God Stats
7W - 6L
1,516 SR
Queue Stats
78W - 24L
1,632 Elo+
Solo
Nu Wa
Nu Wa
SmecklemuhPeckle
Nu Wa
Level 159
God Stats
53W - 28L
1,676 SR
Queue Stats
214W - 196L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
JustBriarRose
Discordia
10
1 / 4 / 0
5,413
492
3,385
5,534
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Khoala09
Danzaburou
12
7 / 3 / 2
7,734
703
7,730
9,344
3,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 1 / 4
6,294
572
5,442
9,910
7,363
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Cthulhu
UnholyFaceXD
Cthulhu
12
0 / 0 / 0
6,558
596
6,252
10,553
7,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

3
0 / 1 / 0
3,769
343
287
2,767
690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
10
0 / 4 / 6
5,821
529
3,410
9,473
7,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
DsabE
Medusa
12
1 / 3 / 1
6,746
613
4,152
6,583
1,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
FRÅM
Tsukuyomi
12
4 / 2 / 3
6,591
599
3,664
8,173
2,698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
Kaeydan
King Arthur
12
0 / 0 / 0
6,833
621
6,104
9,999
5,643
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
4 / 1 / 2
6,981
635
9,310
5,074
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
10
Kills
9
9
Deaths
10
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
0
4
6
0.75
W
Medusa
DsabE
Medusa
1
3
1
0.5
W
Tsukuyomi
FRÅM
Tsukuyomi
4
2
3
2.75
L
Discordia
JustBriarRose
Discordia
1
4
0
0.25
W
King Arthur
Kaeydan
King Arthur
0
0
0
0
L
Danzaburou
Khoala09
Danzaburou
7
3
2
2.67
L
2
1
4
4
W
4
1
2
5
L
Cthulhu
UnholyFaceXD
Cthulhu
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,096
Damage
26,640
38,108
Taken
39,302
20,489
Mitigated
19,468
10,206
Healing
10,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
3,410
522
0
1,288
9,473
7,627
16
1,335
8,138
8,825
0
W
Medusa
DsabE
Medusa
4,152
1,114
0
1,517
6,583
1,927
571
91
6,492
0
53,597
W
Tsukuyomi
FRÅM
Tsukuyomi
3,664
899
0
3,935
8,173
2,698
75
1,087
7,036
0
46,178
L
Discordia
JustBriarRose
Discordia
3,385
129
0
531
5,534
1,630
0
2,406
3,128
41,224
0
W
King Arthur
Kaeydan
King Arthur
6,104
1,026
0
2,588
9,999
5,643
0
5,002
4,183
0
54,043
L
Danzaburou
Khoala09
Danzaburou
7,730
4,244
0
2,908
9,344
3,240
86
3,567
5,777
0
43,442
L
5,442
1,759
344
3,411
9,910
7,363
0
5,152
4,758
1,925
18,990
W
9,310
1,356
0
1,161
5,074
1,573
450
1,697
3,377
47,576
299
L
Cthulhu
UnholyFaceXD
Cthulhu
6,252
267
0
2,430
10,553
7,566
0
634
9,919
45,966
1,079
L
287
58
0
582
2,767
690
0
931
1,836
0
5,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,768
Gold Earned
32,972
337
Minions Killed
372
0
Camps Cleared
0
888,519
Distance Traveled
1,131,583
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,821
529
13
1
0
221,094
6
W
Medusa
6,746
613
99
9
0
221,042
0
W
Tsukuyomi
6,591
599
77
7
0
250,747
2
L
Discordia
5,413
492
84
8
0
197,863
0
W
King Arthur
6,833
621
98
9
0
225,090
0
L
Danzaburou
7,734
703
89
8
0
194,433
0
L
Horus
6,294
572
38
3
0
221,408
0
W
Nu Wa
6,981
635
85
8
0
213,610
0
L
Cthulhu
6,558
596
116
11
0
228,189
0
L
Pele
3,769
343
10
1
0
46,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role