Player Matchup

Bastet
Bastet
Platinum V
Crspys
Bastet
Platinum V
Level 122
God Stats
10W - 7L
1,565 SR
Queue Stats
88W - 84L
1,492 MMR
Solo
Neith
Neith
Gold III
JojoBongadas
Neith
Gold III
Level 157
God Stats
93W - 102L
1,515 SR
Queue Stats
576W - 600L
1,494 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
Papidiazz
Cu Chulainn
Gold IV
Level 104
God Stats
124W - 93L
1,619 SR
Queue Stats
205W - 200L
1,516 MMR
Solo
Hera
Hera
Silver II
Ryn Is Valid
Hera
Silver II
Level 121
God Stats
68W - 51L
1,729 SR
Queue Stats
110W - 106L
1,498 MMR
Solo
Sobek
Sobek
Silver II
TheBromethean
Sobek
Silver II
Level 85
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 2L
1,491 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 118
1,629 SR
1,498 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,539 SR
1,481 MMR
Sylvanus
Sylvanus
Gold IV
Chodelord
Sylvanus
Gold IV
Level 141
God Stats
5W - 7L
1,500 SR
Queue Stats
82W - 92L
1,370 MMR
Party 2
Hel
Hel
Gold II
WHITESUGA969
Hel
Gold II
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 110L
1,599 MMR
Party 1
Nemesis
Nemesis
Gold III
Wolfenstein927
Nemesis
Gold III
Level 111
God Stats
1W - 2L
1,771 SR
Queue Stats
349W - 350L
1,510 MMR
Solo
Martichoras
Martichoras
Gold IV
YN TOASTY
Martichoras
Gold IV
Level 150
God Stats
0W - 3L
1,193 SR
Queue Stats
154W - 159L
1,381 MMR
Party 1
Thanatos
Thanatos
Silver II
rainicornglitter
Thanatos
Silver II
Level 109
God Stats
0W - 1L
1,732 SR
Queue Stats
7W - 8L
1,545 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Crspys
Bastet
18
10 / 2 / 6
10,534
658
14,882
14,996
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

17
4 / 2 / 6
10,217
639
11,323
10,457
3,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
Papidiazz
Cu Chulainn
15
0 / 2 / 3
9,011
563
6,517
12,625
9,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
12 / 4 / 5
10,579
661
15,972
10,409
3,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 3 / 14
8,235
515
6,991
15,330
12,217
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Bans
HorusChang'eKing ArthurAo Kuang

VS

Bans
Ix ChelThorSkadiErlang Shen
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Chodelord
Sylvanus
13
1 / 4 / 5
8,056
504
7,658
16,583
12,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

13
3 / 7 / 1
8,375
523
6,899
12,926
4,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 2 / 0
8,290
518
7,660
12,685
11,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
YN TOASTY
Martichoras
14
4 / 6 / 2
8,421
526
12,259
17,853
7,132
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

13
3 / 8 / 2
7,671
479
7,064
18,882
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
22
27
Kills
12
13
Deaths
27
34
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Chodelord
Sylvanus
1
4
5
0.88
W
Bastet
Crspys
Bastet
10
2
6
6.5
W
4
2
6
3.5
W
Cu Chulainn
Papidiazz
Cu Chulainn
0
2
3
0.75
W
12
4
5
3.63
W
1
3
14
2.67
L
3
7
1
0.5
L
1
2
0
0.5
L
Martichoras
YN TOASTY
Martichoras
4
6
2
0.83
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,685
Damage
41,540
63,817
Taken
78,929
34,224
Mitigated
42,174
26,082
Healing
28,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Chodelord
Sylvanus
7,658
1,264
2,545
4,025
16,583
12,480
0
6,216
10,367
33,946
1,531
W
Bastet
Crspys
Bastet
14,882
4,610
0
8,199
14,996
5,326
0
3,177
11,677
0
84,813
W
11,323
3,738
0
4,255
10,457
3,657
743
2,838
7,501
0
79,576
W
Cu Chulainn
Papidiazz
Cu Chulainn
6,517
1,697
0
4,885
12,625
9,726
0
729
10,892
0
58,966
W
15,972
4,640
110
3,654
10,409
3,298
823
3,018
7,132
75,757
970
W
6,991
514
0
4,979
15,330
12,217
0
4,696
10,498
20,092
0
L
6,899
358
1,232
3,645
12,926
4,368
0
4,412
8,514
54,407
606
L
7,660
2,158
0
4,474
12,685
11,180
0
1,642
11,043
0
58,159
L
Martichoras
YN TOASTY
Martichoras
12,259
4,347
0
4,927
17,853
7,132
0
4,528
13,325
0
67,354
L
7,064
1,395
0
7,867
18,882
7,014
0
6,077
12,805
0
53,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,576
Gold Earned
40,813
510
Minions Killed
434
0
Camps Cleared
0
1,724,959
Distance Traveled
1,537,499
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,056
504
43
3
0
308,946
0
W
Bastet
10,534
658
117
7
0
400,770
0
W
Neith
10,217
639
151
9
0
320,614
0
W
Cu Chulainn
9,011
563
101
6
0
330,497
0
W
Hera
10,579
661
118
7
0
319,372
5
W
Sobek
8,235
515
23
1
0
353,706
5
L
Hel
8,375
523
112
7
0
304,847
0
L
Nemesis
8,290
518
112
7
0
311,073
0
L
Martichoras
8,421
526
99
6
0
266,825
3
L
Thanatos
7,671
479
68
4
0
345,808
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role