Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
 
Khepri
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
TCF-Goon
Mulan
Level 60
God Stats
6W - 4L
1,598 SR
Queue Stats
211W - 219L
1,544 Elo+
Solo
Olorun
Olorun
ZIZIFO
Olorun
Level 156
God Stats
17W - 19L
1,447 SR
Queue Stats
269W - 237L
1,521 Elo+
Solo
Artemis
Artemis
pats the guy
Artemis
Level 105
God Stats
1W - 4L
1,717 SR
Queue Stats
2W - 6L
1,424 Elo+
Solo
Team Averages
Level 99
1,552 SR
1,498 Elo+

VS

Team Averages
Level 106
1,606 SR
1,486 Elo+
He Bo
He Bo
Ashbringer-4
He Bo
Level 155
God Stats
2W - 0L
1,789 SR
Queue Stats
99W - 110L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
NiuBi69
Gilgamesh
Level 89
God Stats
5W - 7L
1,421 SR
Queue Stats
172W - 177L
1,409 Elo+
Solo
Sun Wukong
Sun Wukong
TaintPaint5238
Sun Wukong
Level 48
God Stats
79W - 62L
1,542 SR
Queue Stats
131W - 156L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
ashboe
Cernunnos
Level 108
God Stats
8W - 4L
1,736 SR
Queue Stats
26W - 19L
1,616 Elo+
Solo
Baron Samedi
Baron Samedi
becoolant
Baron Samedi
Level 129
God Stats
5W - 5L
1,543 SR
Queue Stats
550W - 551L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
2 / 2 / 0
5,892
491
3,759
9,349
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Khepri
 
Khepri
7
0 / 6 / 0
5,159
430
1,321
10,038
2,617
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
TCF-Goon
Mulan
11
0 / 2 / 1
6,069
506
2,581
11,676
9,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Olorun
ZIZIFO
Olorun
10
0 / 5 / 1
5,882
490
4,574
9,045
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
pats the guy
Artemis
10
1 / 3 / 0
5,707
476
7,160
9,002
1,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 7
7,356
613
6,884
6,605
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NiuBi69
Gilgamesh
12
4 / 1 / 4
6,876
573
3,678
9,297
4,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
TaintPaint5238
Sun Wukong
14
2 / 0 / 1
8,400
700
5,455
8,060
3,658
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
ashboe
Cernunnos
14
9 / 1 / 1
8,743
729
13,155
8,767
3,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
becoolant
Baron Samedi
12
3 / 0 / 8
7,904
659
3,594
4,528
3,084
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
39
3
Kills
18
18
Deaths
3
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
2
0
1
L
Khepri
 
Khepri
0
6
0
0
W
0
1
7
3.5
W
Gilgamesh
NiuBi69
Gilgamesh
4
1
4
6
L
Mulan
TCF-Goon
Mulan
0
2
1
0.25
W
Sun Wukong
TaintPaint5238
Sun Wukong
2
0
1
2.5
L
Olorun
ZIZIFO
Olorun
0
5
1
0.1
W
Cernunnos
ashboe
Cernunnos
9
1
1
9.5
W
Baron Samedi
becoolant
Baron Samedi
3
0
8
7
L
Artemis
pats the guy
Artemis
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,395
Damage
32,766
49,110
Taken
37,257
18,802
Mitigated
16,460
10,101
Healing
18,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,759
1,612
0
451
9,349
3,135
0
2,947
6,084
0
45,596
L
Khepri
 
Khepri
1,321
0
927
1,393
10,038
2,617
0
976
9,025
8,659
0
W
6,884
575
0
2,655
6,605
2,060
151
2,896
3,709
43,409
454
W
Gilgamesh
NiuBi69
Gilgamesh
3,678
853
0
3,569
9,297
4,107
0
488
8,809
0
32,251
L
Mulan
TCF-Goon
Mulan
2,581
95
0
3,668
11,676
9,067
0
234
11,359
0
40,877
W
Sun Wukong
TaintPaint5238
Sun Wukong
5,455
1,176
0
3,894
8,060
3,658
554
0
7,705
0
67,230
L
Olorun
ZIZIFO
Olorun
4,574
2,136
80
1,746
9,045
2,038
0
3,734
4,863
30,211
4,994
W
Cernunnos
ashboe
Cernunnos
13,155
8,307
0
4,805
8,767
3,551
202
1,664
7,103
0
66,804
W
Baron Samedi
becoolant
Baron Samedi
3,594
232
805
3,086
4,528
3,084
98
273
4,255
25,215
0
L
Artemis
pats the guy
Artemis
7,160
2,940
0
1,836
9,002
1,945
0
1,891
7,047
0
38,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,709
Gold Earned
39,279
296
Minions Killed
411
0
Camps Cleared
0
1,084,663
Distance Traveled
1,270,708
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,892
491
83
7
0
247,539
3
L
Khepri
5,159
430
10
1
0
263,276
0
W
He Bo
7,356
613
92
8
0
255,067
5
W
Gilgamesh
6,876
573
51
4
0
286,213
0
L
Mulan
6,069
506
78
7
0
180,347
0
W
Sun Wukong
8,400
700
119
10
0
245,957
0
L
Olorun
5,882
490
69
6
0
199,778
0
W
Cernunnos
8,743
729
114
10
0
238,524
4
W
Baron Samedi
7,904
659
35
3
0
244,947
1
L
Artemis
5,707
476
56
5
0
193,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role