Player Matchup

Bellona
Bellona
AltosStratus
Bellona
Level 147
God Stats
5W - 5L
1,501 SR
Queue Stats
101W - 98L
1,527 Elo+
Solo
Kuzenbo
Kuzenbo
TheJoker96
Kuzenbo
Level 125
God Stats
1W - 3L
1,436 SR
Queue Stats
230W - 155L
1,556 Elo+
Party 1
Ao Kuang
Ao Kuang
Zoliee
Ao Kuang
Level 184
God Stats
13W - 2L
1,949 SR
Queue Stats
1,198W - 477L
1,688 Elo+
Solo
He Bo
He Bo
ibsz
He Bo
Level 157
God Stats
11W - 9L
1,425 SR
Queue Stats
433W - 335L
1,513 Elo+
Party 1
Chernobog
Chernobog
smoky123
Chernobog
Level 146
God Stats
7W - 5L
1,632 SR
Queue Stats
416W - 408L
1,574 Elo+
Solo
Team Averages
Level 152
1,589 SR
1,572 Elo+

VS

Team Averages
Level 147
1,582 SR
1,575 Elo+
Nemesis
Nemesis
Erdante
Nemesis
Level 152
God Stats
15W - 10L
1,526 SR
Queue Stats
330W - 351L
1,527 Elo+
Solo
Jormungandr
Jormungandr
MANDI150
Jormungandr
Level 129
God Stats
2W - 0L
1,685 SR
Queue Stats
81W - 59L
1,707 Elo+
Solo
Thanatos
Thanatos
OblivionNPC
Thanatos
Level 158
God Stats
10W - 11L
1,743 SR
Queue Stats
538W - 558L
1,540 Elo+
Solo
Anhur
Anhur
SGE4Life
Anhur
Level 128
God Stats
9W - 6L
1,401 SR
Queue Stats
404W - 406L
1,501 Elo+
Solo
Raijin
Raijin
ShadowHunter9998
Raijin
Level 166
God Stats
1W - 0L
1,555 SR
Queue Stats
26W - 25L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AltosStratus
Bellona
15
2 / 7 / 7
9,203
767
9,920
21,296
25,015
Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
TheJoker96
Kuzenbo
14
0 / 5 / 7
8,008
667
6,360
15,301
21,762
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ao Kuang
Zoliee
Ao Kuang
17
7 / 6 / 1
10,007
834
12,778
18,671
17,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

He Bo
ibsz
He Bo
14
1 / 8 / 4
8,426
702
3,349
11,954
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chernobog
smoky123
Chernobog
15
3 / 6 / 3
8,870
739
9,375
13,872
4,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Erdante
Nemesis
16
3 / 3 / 14
9,974
831
11,272
12,149
14,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
MANDI150
Jormungandr
18
4 / 4 / 24
10,978
915
17,270
15,093
19,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Thanatos
OblivionNPC
Thanatos
15
3 / 2 / 19
9,745
812
13,540
9,912
4,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anhur
SGE4Life
Anhur
16
5 / 3 / 17
10,268
856
11,304
8,390
4,029
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

19
17 / 2 / 10
12,684
1,057
20,995
9,423
5,289
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
116
13
Kills
32
32
Deaths
14
22
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Bellona
AltosStratus
Bellona
2
7
7
0.79
W
Nemesis
Erdante
Nemesis
3
3
14
3.33
W
Jormungandr
MANDI150
Jormungandr
4
4
24
4
W
Thanatos
OblivionNPC
Thanatos
3
2
19
6.25
W
Anhur
SGE4Life
Anhur
5
3
17
4.5
W
17
2
10
11
L
Kuzenbo
TheJoker96
Kuzenbo
0
5
7
0.7
L
Ao Kuang
Zoliee
Ao Kuang
7
6
1
1.25
L
He Bo
ibsz
He Bo
1
8
4
0.38
L
Chernobog
smoky123
Chernobog
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,782
Damage
74,381
81,094
Taken
54,967
72,295
Mitigated
48,098
17,172
Healing
18,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AltosStratus
Bellona
9,920
1,915
1,201
2,565
21,296
25,015
0
7,814
12,831
874
16,897
W
Nemesis
Erdante
Nemesis
11,272
1,449
646
3,517
12,149
14,879
323
4,726
7,109
0
24,531
W
Jormungandr
MANDI150
Jormungandr
17,270
2,317
759
1,608
15,093
19,056
362
4,988
9,797
36,319
721
W
Thanatos
OblivionNPC
Thanatos
13,540
919
2,102
6,300
9,912
4,845
1,509
3,937
5,767
0
17,824
W
Anhur
SGE4Life
Anhur
11,304
6,872
1,145
1,558
8,390
4,029
3,307
3,906
4,305
0
26,547
W
20,995
1,365
0
1,112
9,423
5,289
685
4,008
5,293
37,732
0
L
Kuzenbo
TheJoker96
Kuzenbo
6,360
1,520
298
593
15,301
21,762
0
6,694
8,250
13,590
0
L
Ao Kuang
Zoliee
Ao Kuang
12,778
2,155
359
5,477
18,671
17,007
0
7,119
11,111
17,160
563
L
He Bo
ibsz
He Bo
3,349
559
465
2,398
11,954
3,681
0
7,250
4,251
13,170
0
L
Chernobog
smoky123
Chernobog
9,375
5,379
305
3,511
13,872
4,830
275
7,480
5,913
0
29,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,514
Gold Earned
53,649
99
Minions Killed
150
0
Camps Cleared
0
946,010
Distance Traveled
1,205,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,203
767
7
1
0
194,481
0
W
Nemesis
9,974
831
32
3
0
286,721
0
W
Jormungandr
10,978
915
34
3
0
218,107
0
W
Thanatos
9,745
812
14
1
0
266,892
0
W
Anhur
10,268
856
27
2
0
203,731
0
W
Raijin
12,684
1,057
43
4
0
230,140
0
L
Kuzenbo
8,008
667
16
1
0
203,195
0
L
Ao Kuang
10,007
834
10
1
0
229,720
0
L
He Bo
8,426
702
25
2
0
138,700
0
L
Chernobog
8,870
739
41
3
0
179,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role