Player Matchup

Hercules
Hercules
FilthyLIVE
Hercules
Level 40
God Stats
2W - 2L
1,580 SR
Queue Stats
63W - 47L
1,487 Elo+
Solo
Sol
Sol
Jeeruz
Sol
Level 66
God Stats
2W - 2L
1,528 SR
Queue Stats
16W - 13L
1,475 Elo+
Solo
Medusa
Medusa
Locksnesmonster
Medusa
Level 121
God Stats
21W - 22L
1,384 SR
Queue Stats
86W - 82L
1,446 Elo+
Solo
Team Averages
Level 76
1,497 SR
1,469 Elo+

VS

Team Averages
Level 83
1,551 SR
1,455 Elo+
Janus
Janus
Alivinity
Janus
Level 36
God Stats
1W - 2L
1,721 SR
Queue Stats
48W - 44L
1,444 Elo+
Party 1
Serqet
Serqet
DTG Tony
Serqet
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
31W - 33L
1,415 Elo+
Party 1
Geb
Geb
Kalashnikov210
Geb
Level 148
God Stats
1W - 5L
1,431 SR
Queue Stats
14W - 20L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FilthyLIVE
Hercules
13
6 / 1 / 3
8,130
1,016
7,961
10,375
8,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sol
Jeeruz
Sol
13
3 / 0 / 6
7,704
963
4,399
7,211
1,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 0 / 9
7,740
968
5,565
6,098
1,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Alivinity
Janus
11
0 / 2 / 0
6,076
760
6,898
7,714
2,282
Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Serqet
DTG Tony
Serqet
10
0 / 6 / 0
6,283
785
4,819
8,747
5,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 2 / 0
5,712
714
2,842
5,775
2,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
10
Kills
1
1
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
Alivinity
Janus
0
2
0
0
L
Serqet
DTG Tony
Serqet
0
6
0
0
W
Hercules
FilthyLIVE
Hercules
6
1
3
7.5
W
Sol
Jeeruz
Sol
3
0
6
6
L
1
2
0
0.5
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,925
Damage
14,559
23,684
Taken
22,236
11,421
Mitigated
10,255
9,741
Healing
2,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Alivinity
Janus
6,898
397
0
1,092
7,714
2,282
0
1,166
6,262
22,904
0
L
Serqet
DTG Tony
Serqet
4,819
823
0
546
8,747
5,076
0
2,127
6,404
0
19,648
W
Hercules
FilthyLIVE
Hercules
7,961
1,362
0
3,732
10,375
8,093
302
4,861
5,005
0
16,209
W
Sol
Jeeruz
Sol
4,399
2,002
0
5,244
7,211
1,633
2,299
3,170
3,619
24,606
0
L
2,842
184
0
1,324
5,775
2,897
0
1,101
4,404
5,339
390
W
5,565
1,166
0
765
6,098
1,695
1,220
2,479
3,381
0
32,272

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,574
Gold Earned
18,071
106
Minions Killed
72
0
Camps Cleared
0
492,933
Distance Traveled
375,985
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,076
760
24
3
0
142,951
0
L
Serqet
6,283
785
42
5
0
146,066
0
W
Hercules
8,130
1,016
14
2
0
171,370
0
W
Sol
7,704
963
31
4
0
160,521
0
L
Geb
5,712
714
6
1
0
86,968
0
W
Medusa
7,740
968
61
8
0
161,042
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role