Player Matchup

Kali
Kali
 
Kali
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Baby The Boss16
Anubis
Level 98
God Stats
10W - 7L
1,502 SR
Queue Stats
94W - 92L
1,421 Elo+
Solo
Ullr
Ullr
Fear_N0VA15
Ullr
Level 108
God Stats
2W - 3L
1,611 SR
Queue Stats
52W - 63L
1,454 Elo+
Party 1
Athena
Athena
its3ubbleGumpink
Athena
Level 7
God Stats
4W - 3L
1,508 SR
Queue Stats
16W - 18L
1,482 Elo+
Party 1
Amaterasu
Amaterasu
solemn-_-toad
Amaterasu
Level 69
God Stats
11W - 5L
1,732 SR
Queue Stats
138W - 151L
1,479 Elo+
Solo
Team Averages
Level 87
1,570 SR
1,467 Elo+

VS

Team Averages
Level 75
1,395 SR
1,491 Elo+
Serqet
Serqet
Tohru WG
Serqet
Level 39
God Stats
0W - 1L
1,344 SR
Queue Stats
12W - 15L
1,590 Elo+
Solo
Heimdallr
Heimdallr
axelrod431
Heimdallr
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
erickdelocura
Amaterasu
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,688 Elo+
Party 2
Chang'e
Chang'e
lmFIipzz
Chang'e
Level 87
God Stats
5W - 8L
1,429 SR
Queue Stats
425W - 494L
1,412 Elo+
Solo
Kuzenbo
Kuzenbo
zman23g
Kuzenbo
Level 106
God Stats
2W - 11L
1,201 SR
Queue Stats
79W - 98L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
14
4 / 3 / 3
7,989
615
5,819
11,925
4,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
4 / 2 / 1
6,740
518
4,308
5,696
2,074
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
8 / 3 / 8
7,852
604
11,208
7,993
2,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
2 / 3 / 10
7,275
560
5,264
15,032
12,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Amaterasu
solemn-_-toad
Amaterasu
14
4 / 1 / 8
7,805
600
12,304
11,526
7,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Tohru WG
Serqet
12
1 / 6 / 2
7,125
548
3,879
11,803
3,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Heimdallr
axelrod431
Heimdallr
10
4 / 7 / 1
7,202
554
6,631
11,379
3,330
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
erickdelocura
Amaterasu
11
2 / 2 / 1
7,410
570
8,553
14,756
10,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chang'e
lmFIipzz
Chang'e
14
4 / 4 / 0
8,190
630
4,001
9,214
2,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kuzenbo
zman23g
Kuzenbo
10
1 / 3 / 4
7,078
544
4,485
8,607
8,891
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
20
22
Kills
12
12
Deaths
22
30
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kali
 
Kali
4
3
3
1.83
W
4
2
1
2.25
W
8
3
8
4
L
Serqet
Tohru WG
Serqet
1
6
2
0.33
L
Heimdallr
axelrod431
Heimdallr
4
7
1
0.64
L
Amaterasu
erickdelocura
Amaterasu
2
2
1
1.25
W
2
3
10
2.33
L
Chang'e
lmFIipzz
Chang'e
4
4
0
1
W
Amaterasu
solemn-_-toad
Amaterasu
4
1
8
8
L
Kuzenbo
zman23g
Kuzenbo
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,903
Damage
27,549
52,172
Taken
55,759
29,590
Mitigated
27,874
20,223
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
 
Kali
5,819
3,433
0
5,772
11,925
4,871
0
2,585
9,340
0
54,918
W
4,308
109
273
2,081
5,696
2,074
168
2,000
3,696
29,987
0
W
11,208
3,853
0
1,493
7,993
2,443
668
1,030
6,963
0
30,728
L
Serqet
Tohru WG
Serqet
3,879
1,137
0
3,179
11,803
3,380
0
2,229
9,412
0
38,640
L
Heimdallr
axelrod431
Heimdallr
6,631
2,680
0
1,706
11,379
3,330
1,319
966
10,325
0
33,589
L
Amaterasu
erickdelocura
Amaterasu
8,553
4,372
0
5,260
14,756
10,019
131
2,637
11,475
0
42,920
W
5,264
1,723
0
4,042
15,032
12,810
0
2,050
12,982
26,434
0
L
Chang'e
lmFIipzz
Chang'e
4,001
477
310
3,064
9,214
2,254
1,011
2,056
7,116
50,890
2,812
W
Amaterasu
solemn-_-toad
Amaterasu
12,304
5,446
0
6,562
11,526
7,392
196
704
10,001
0
49,584
L
Kuzenbo
zman23g
Kuzenbo
4,485
1,666
74
1,105
8,607
8,891
173
1,684
6,886
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,661
Gold Earned
37,005
291
Minions Killed
315
0
Camps Cleared
0
1,204,967
Distance Traveled
1,334,568
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
7,989
615
80
6
0
230,679
1
W
Anubis
6,740
518
55
4
0
142,320
4
W
Ullr
7,852
604
51
4
0
256,032
0
L
Serqet
7,125
548
78
6
0
296,158
0
L
Heimdallr
7,202
554
58
4
0
254,304
0
L
Amaterasu
7,410
570
68
5
0
265,266
0
W
Athena
7,275
560
31
2
0
327,491
0
L
Chang'e
8,190
630
91
7
0
231,180
0
W
Amaterasu
7,805
600
74
6
0
248,445
2
L
Kuzenbo
7,078
544
20
2
0
287,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role