Player Matchup

Vulcan
Vulcan
Gold I
Liylo
Vulcan
Gold I
Level 95
God Stats
9W - 12L
1,567 SR
Queue Stats
115W - 118L
1,520 MMR
Solo
Khepri
Khepri
Silver III
LumberTheToxic
Khepri
Silver III
Level 144
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 31L
1,474 MMR
Solo
Rama
Rama
Gold III
ObviouslyFather
Rama
Gold III
Level 49
God Stats
18W - 10L
1,634 SR
Queue Stats
54W - 49L
1,509 MMR
Solo
King Arthur
King Arthur
Gold II
VainJester310
King Arthur
Gold II
Level 185
God Stats
16W - 16L
1,513 SR
Queue Stats
451W - 452L
1,507 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold III
chaoticgaming090
Tsukuyomi
Gold III
Level 123
God Stats
3W - 0L
1,940 SR
Queue Stats
191W - 192L
1,510 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,631 SR
1,504 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,384 SR
1,506 MMR
Mulan
Mulan
Gold III
 
Mulan
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver I
Dabetic
Ganesha
Silver I
Level 128
God Stats
1W - 4L
1,417 SR
Queue Stats
36W - 39L
1,442 MMR
Party 2
Erlang Shen
Erlang Shen
Gold I
SweetAndSloppy
Erlang Shen
Gold I
Level 101
God Stats
0W - 4L
1,119 SR
Queue Stats
120W - 107L
1,656 MMR
Party 2
Anubis
Anubis
Bronze III
TREE FIDDl
Anubis
Bronze III
Level 128
God Stats
0W - 1L
1,370 SR
Queue Stats
3W - 2L
1,588 MMR
Party 1
Charybdis
Charybdis
Silver IV
whiskyXandXjen
Charybdis
Silver IV
Level 144
God Stats
8W - 12L
1,516 SR
Queue Stats
28W - 40L
1,342 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Liylo
Vulcan
17
5 / 2 / 7
11,355
598
13,121
6,632
2,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 3 / 12
10,968
577
5,566
15,045
7,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
8 / 1 / 6
12,876
678
9,682
13,034
4,754
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

King Arthur
VainJester310
King Arthur
16
4 / 0 / 7
11,434
602
9,381
13,056
11,462
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Tsukuyomi
17
4 / 2 / 5
10,809
569
9,950
15,686
5,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
ThanatosAresHeraZhong KuiThor

VS

Bans
MedusaAgniZeusMauiAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
1 / 2 / 2
8,164
430
1,560
6,560
3,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ganesha
Dabetic
Ganesha
12
1 / 6 / 6
8,882
467
5,123
16,693
15,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
SweetAndSloppy
Erlang Shen
14
2 / 6 / 2
8,419
443
7,225
19,380
9,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
TREE FIDDl
Anubis
14
2 / 4 / 2
8,828
465
5,859
11,977
4,141
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
whiskyXandXjen
Charybdis
8
2 / 7 / 3
7,072
372
7,794
10,396
2,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
25
Kills
8
8
Deaths
25
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
2
2
1
L
Ganesha
Dabetic
Ganesha
1
6
6
0.67
W
Vulcan
Liylo
Vulcan
5
2
7
4.25
W
4
3
12
3.33
W
8
1
6
11
L
Erlang Shen
SweetAndSloppy
Erlang Shen
2
6
2
0.5
L
Anubis
TREE FIDDl
Anubis
2
4
2
0.75
W
King Arthur
VainJester310
King Arthur
4
0
7
7.5
W
Tsukuyomi
4
2
5
3.25
L
Charybdis
whiskyXandXjen
Charybdis
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,700
Damage
27,561
63,453
Taken
65,006
30,971
Mitigated
34,426
24,725
Healing
13,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
1,560
90
0
1,117
6,560
3,576
0
910
5,650
0
21,524
L
Ganesha
Dabetic
Ganesha
5,123
839
0
1,689
16,693
15,366
0
4,444
12,249
19,715
0
W
Vulcan
Liylo
Vulcan
13,121
1,326
0
707
6,632
2,323
1,667
3,378
3,254
80,379
712
W
5,566
1,050
2,630
2,514
15,045
7,287
1,167
3,193
9,693
23,014
0
W
9,682
7,349
0
6,921
13,034
4,754
9,498
1,169
11,865
0
124,785
L
Erlang Shen
SweetAndSloppy
Erlang Shen
7,225
3,884
0
5,085
19,380
9,163
0
5,168
14,212
0
70,836
L
Anubis
TREE FIDDl
Anubis
5,859
0
0
2,960
11,977
4,141
0
5,294
6,683
40,122
386
W
King Arthur
VainJester310
King Arthur
9,381
1,073
0
2,945
13,056
11,462
502
1,881
11,175
618
67,485
W
Tsukuyomi
9,950
2,547
0
9,008
15,686
5,145
2,026
2,951
12,735
0
76,909
L
Charybdis
whiskyXandXjen
Charybdis
7,794
3,866
0
2,333
10,396
2,180
0
3,374
7,022
0
33,769

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,442
Gold Earned
41,365
582
Minions Killed
339
0
Camps Cleared
0
1,919,770
Distance Traveled
1,394,217
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,164
430
34
2
0
308,992
2
L
Ganesha
8,882
467
5
0
0
307,208
7
W
Vulcan
11,355
598
128
7
0
373,655
0
W
Khepri
10,968
577
43
2
0
386,430
8
W
Rama
12,876
678
189
10
0
368,535
4
L
Erlang Shen
8,419
443
138
7
0
337,298
2
L
Anubis
8,828
465
97
5
0
258,179
0
W
King Arthur
11,434
602
112
6
0
374,232
0
W
Tsukuyomi
10,809
569
110
6
0
416,918
0
L
Charybdis
7,072
372
65
3
0
182,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role