Player Matchup

Achilles
Achilles
Beowulftime
Achilles
Level 142
God Stats
17W - 14L
1,652 SR
Queue Stats
327W - 314L
1,544 Elo+
Solo
Ravana
Ravana
Carloz214TTV
Ravana
Level 69
God Stats
13W - 13L
1,688 SR
Queue Stats
75W - 68L
1,597 Elo+
Solo
Ix Chel
Ix Chel
FaciaBruta
Ix Chel
Level 142
God Stats
7W - 6L
1,720 SR
Queue Stats
291W - 272L
1,524 Elo+
Solo
Kuzenbo
Kuzenbo
UwuNekoNee
Kuzenbo
Level 155
God Stats
0W - 3L
1,727 SR
Queue Stats
338W - 336L
1,491 Elo+
Solo
Nut
Nut
Zkipp
Nut
Level 135
God Stats
8W - 3L
1,709 SR
Queue Stats
90W - 65L
1,564 Elo+
Solo
Team Averages
Level 129
1,699 SR
1,544 Elo+

VS

Team Averages
Level 92
1,309 SR
1,533 Elo+
Ratatoskr
Ratatoskr
Buukes
Ratatoskr
Level 112
God Stats
1W - 0L
1,186 SR
Queue Stats
89W - 76L
1,503 Elo+
Party 2
Rama
Rama
PenguinJ4ck
Rama
Level 145
God Stats
2W - 2L
1,121 SR
Queue Stats
84W - 69L
1,630 Elo+
Solo
Fafnir
Fafnir
ReformedDunn
Fafnir
Level 49
God Stats
6W - 2L
1,796 SR
Queue Stats
158W - 121L
1,554 Elo+
Party 2
Horus
Horus
blukorin
Horus
Level 126
God Stats
1W - 1L
1,289 SR
Queue Stats
30W - 34L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
itzjustn8
Nu Wa
Level 29
God Stats
1W - 1L
1,153 SR
Queue Stats
25W - 23L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Beowulftime
Achilles
18
5 / 2 / 1
11,555
608
24,164
24,781
32,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Ravana
14
0 / 2 / 2
8,250
434
4,111
8,787
2,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ix Chel
FaciaBruta
Ix Chel
19
6 / 3 / 3
11,728
617
21,222
11,864
4,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
UwuNekoNee
Kuzenbo
14
1 / 4 / 1
9,029
475
7,460
18,598
18,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nut
Zkipp
Nut
16
1 / 2 / 0
9,806
516
11,742
11,313
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Buukes
Ratatoskr
16
2 / 3 / 2
9,166
482
11,070
26,190
17,069
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

18
4 / 1 / 2
10,621
559
10,193
16,177
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
14
1 / 1 / 8
9,388
494
6,599
18,194
24,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Horus
blukorin
Horus
16
3 / 2 / 2
8,858
466
9,174
24,203
21,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Nu Wa
itzjustn8
Nu Wa
16
3 / 6 / 3
9,719
512
12,719
9,684
3,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
30
13
Kills
13
13
Deaths
13
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Beowulftime
Achilles
5
2
1
2.75
W
Ratatoskr
Buukes
Ratatoskr
2
3
2
1
L
Ravana
0
2
2
0.5
L
Ix Chel
FaciaBruta
Ix Chel
6
3
3
2.5
W
4
1
2
5
W
Fafnir
1
1
8
5
L
Kuzenbo
UwuNekoNee
Kuzenbo
1
4
1
0.38
L
Nut
Zkipp
Nut
1
2
0
0.5
W
Horus
blukorin
Horus
3
2
2
2
W
Nu Wa
itzjustn8
Nu Wa
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,699
Damage
49,755
75,343
Taken
94,448
61,504
Mitigated
72,420
27,750
Healing
32,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Beowulftime
Achilles
24,164
5,441
0
10,399
24,781
32,184
0
2,752
22,029
0
86,146
W
Ratatoskr
Buukes
Ratatoskr
11,070
3,318
0
13,682
26,190
17,069
0
3,879
20,810
0
67,849
L
Ravana
4,111
857
0
1,807
8,787
2,709
59
4,833
3,954
0
66,849
L
Ix Chel
FaciaBruta
Ix Chel
21,222
2,942
1,426
3,500
11,864
4,456
68
4,849
7,015
109,180
979
W
10,193
8,154
0
6,451
16,177
5,763
79
4,210
11,836
0
82,170
W
Fafnir
6,599
2,196
0
5,747
18,194
24,468
16
8,119
9,483
30,007
0
L
Kuzenbo
UwuNekoNee
Kuzenbo
7,460
2,402
3,410
5,117
18,598
18,120
0
5,952
12,646
26,921
0
L
Nut
Zkipp
Nut
11,742
4,825
0
2,091
11,313
4,035
522
1,352
9,961
0
90,984
W
Horus
blukorin
Horus
9,174
4,796
979
5,227
24,203
21,857
16
6,184
17,378
0
84,173
W
Nu Wa
itzjustn8
Nu Wa
12,719
3,795
0
340
9,684
3,263
0
4,882
4,496
67,851
604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,368
Gold Earned
47,752
599
Minions Killed
533
0
Camps Cleared
0
1,893,378
Distance Traveled
1,896,887
23
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
11,555
608
134
7
0
379,185
4
W
Ratatoskr
9,166
482
102
5
0
410,508
0
L
Ravana
8,250
434
105
6
0
350,025
4
L
Ix Chel
11,728
617
184
10
0
396,957
5
W
Rama
10,621
559
163
9
0
347,701
4
W
Fafnir
9,388
494
31
2
0
390,367
2
L
Kuzenbo
9,029
475
27
1
0
403,268
4
L
Nut
9,806
516
149
8
0
363,943
6
W
Horus
8,858
466
102
5
0
391,805
0
W
Nu Wa
9,719
512
135
7
0
356,506
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role