Player Matchup

Nox
Nox
 
Nox
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
 
Heimdallr
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
CafeElCamello
Jormungandr
Level 127
God Stats
1W - 3L
1,738 SR
Queue Stats
162W - 134L
1,581 Elo+
Party 1
Hun Batz
Hun Batz
SirBelfhaamon
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,570 Elo+
Party 1
Team Averages
Level 93
1,548 SR
1,530 Elo+

VS

Team Averages
Level 147
1,613 SR
1,566 Elo+
Skadi
Skadi
 
Skadi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
DAVID_SRL
King Arthur
Level 166
God Stats
56W - 41L
1,613 SR
Queue Stats
468W - 440L
1,519 Elo+
Party 2
Xing Tian
Xing Tian
Dairo8
Xing Tian
Level 150
God Stats
168W - 161L
1,525 SR
Queue Stats
261W - 253L
1,510 Elo+
Party 2
Erlang Shen
Erlang Shen
HanlinPower69
Erlang Shen
Level 137
God Stats
13W - 4L
1,776 SR
Queue Stats
28W - 10L
1,726 Elo+
Solo
Hel
Hel
TyLeR PaZ
Hel
Level 143
God Stats
15W - 15L
1,652 SR
Queue Stats
248W - 237L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
10
0 / 1 / 0
5,197
520
1,230
5,204
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
 
Surtr
9
0 / 3 / 0
5,095
510
2,551
7,460
3,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heimdallr
 
Heimdallr
9
0 / 2 / 1
4,755
476
2,836
4,751
1,579
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
CafeElCamello
Jormungandr
9
0 / 2 / 2
5,164
516
3,761
6,508
4,194
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SirBelfhaamon
Hun Batz
10
2 / 2 / 0
5,288
529
3,039
6,658
2,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 3
5,744
574
5,361
6,246
1,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
DAVID_SRL
King Arthur
10
2 / 1 / 2
6,040
604
1,878
4,237
2,753
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xing Tian
Dairo8
Xing Tian
10
3 / 0 / 0
6,024
602
3,602
5,655
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
HanlinPower69
Erlang Shen
11
2 / 0 / 4
5,974
597
3,837
8,244
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 0 / 1
6,644
664
3,957
4,520
1,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
0
1
0
0
L
Surtr
 
Surtr
0
3
0
0
L
Heimdallr
 
Heimdallr
0
2
1
0.25
W
Skadi
 
Skadi
2
1
3
3.5
L
Jormungandr
CafeElCamello
Jormungandr
0
2
2
0.5
W
King Arthur
DAVID_SRL
King Arthur
2
1
2
3
W
Xing Tian
Dairo8
Xing Tian
3
0
0
3
W
Erlang Shen
HanlinPower69
Erlang Shen
2
0
4
4
L
Hun Batz
SirBelfhaamon
Hun Batz
2
2
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,417
Damage
18,635
30,581
Taken
28,902
12,570
Mitigated
12,376
8,084
Healing
11,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
1,230
608
0
2,195
5,204
1,403
0
2,956
2,248
34,683
0
L
Surtr
 
Surtr
2,551
959
0
1,814
7,460
3,143
0
2,979
4,197
1,181
26,141
L
Heimdallr
 
Heimdallr
2,836
1,682
0
1,485
4,751
1,579
0
0
4,751
0
29,687
W
Skadi
 
Skadi
5,361
1,687
0
1,315
6,246
1,751
70
1,820
4,426
0
43,367
L
Jormungandr
CafeElCamello
Jormungandr
3,761
784
0
1,618
6,508
4,194
0
246
6,262
21,671
257
W
King Arthur
DAVID_SRL
King Arthur
1,878
217
0
1,317
4,237
2,753
117
962
3,275
0
17,572
W
Xing Tian
Dairo8
Xing Tian
3,602
423
0
1,562
5,655
2,314
348
119
5,203
23,593
2,534
W
Erlang Shen
HanlinPower69
Erlang Shen
3,837
1,723
0
4,502
8,244
3,985
458
529
7,682
0
48,812
L
Hun Batz
SirBelfhaamon
Hun Batz
3,039
510
0
972
6,658
2,251
0
791
5,867
0
39,362
W
3,957
327
500
2,486
4,520
1,573
240
1,670
2,850
50,984
1,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,499
Gold Earned
30,426
275
Minions Killed
345
0
Camps Cleared
0
936,314
Distance Traveled
1,070,904
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,197
520
64
6
0
191,498
2
L
Surtr
5,095
510
48
5
0
163,038
0
L
Heimdallr
4,755
476
58
6
0
190,780
2
W
Skadi
5,744
574
81
8
0
188,895
0
L
Jormungandr
5,164
516
29
3
0
187,867
0
W
King Arthur
6,040
604
28
3
0
243,977
4
W
Xing Tian
6,024
602
46
5
0
184,086
0
W
Erlang Shen
5,974
597
85
9
0
242,029
1
L
Hun Batz
5,288
529
76
8
0
203,131
0
W
Hel
6,644
664
105
11
0
211,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role