Player Matchup

Chronos
Chronos
 
Chronos
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 117
God Stats
91W - 66L
1,594 SR
Queue Stats
153W - 141L
1,475 Elo+
Solo
Anhur
Anhur
XxPaperxX4613
Anhur
Level 119
God Stats
0W - 3L
1,500 SR
Queue Stats
78W - 80L
1,456 Elo+
Solo
Xing Tian
Xing Tian
ZerosIreos
Xing Tian
Level 118
God Stats
40W - 26L
1,682 SR
Queue Stats
102W - 105L
1,473 Elo+
Party 2
Tsukuyomi
Tsukuyomi
tigre_salvaje984
Tsukuyomi
Level 109
God Stats
9W - 6L
1,478 SR
Queue Stats
79W - 99L
1,424 Elo+
Party 2
Team Averages
Level 121
1,551 SR
1,466 Elo+

VS

Team Averages
Level 91
1,468 SR
1,411 Elo+
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DraginPharaoh
Neith
Level 119
God Stats
29W - 30L
1,499 SR
Queue Stats
297W - 283L
1,372 Elo+
Solo
Vamana
Vamana
Snailios
Vamana
Level 66
God Stats
2W - 1L
1,291 SR
Queue Stats
51W - 60L
1,384 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Speed_Hunter347
Morgan Le Fay
Level 87
God Stats
4W - 3L
1,493 SR
Queue Stats
155W - 160L
1,402 Elo+
Solo
Cerberus
Cerberus
evan2gud4u
Cerberus
Level 28
God Stats
1W - 0L
1,559 SR
Queue Stats
40W - 49L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
3
0 / 1 / 0
4,903
306
0
661
146
13
5 / 4 / 3
8,171
511
12,511
8,665
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 1
7,509
469
3,767
6,787
2,026
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
ZerosIreos
Xing Tian
14
6 / 1 / 4
8,694
543
9,961
11,328
7,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tsukuyomi
13
1 / 3 / 3
7,246
453
8,111
10,130
3,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
1 / 4 / 3
7,441
465
2,729
12,745
5,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
5 / 1 / 1
8,588
537
7,009
8,625
2,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
Snailios
Vamana
12
0 / 5 / 1
7,061
441
3,771
11,332
5,580
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 30% damage as Physical Ability damage. This damage can trigger ability item effects.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Speed_Hunter347
Morgan Le Fay
14
2 / 2 / 3
8,455
528
5,580
9,228
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
evan2gud4u
Cerberus
11
2 / 3 / 4
7,753
485
1,508
14,487
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
22
14
Kills
10
10
Deaths
15
11
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
0
0
W
Fenrir
 
Fenrir
1
4
3
0.63
W
5
1
1
5.5
W
Vamana
Snailios
Vamana
0
5
1
0.1
W
Morgan Le Fay
Speed_Hunter347
Morgan Le Fay
2
2
3
1.75
L
5
4
3
1.63
L
2
1
1
2.5
L
Xing Tian
ZerosIreos
Xing Tian
6
1
4
8
W
Cerberus
evan2gud4u
Cerberus
2
3
4
1.33
L
Tsukuyomi
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,350
Damage
20,597
37,571
Taken
56,417
15,216
Mitigated
26,511
7,209
Healing
9,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
0
0
0
0
661
146
0
240
421
3,951
207
W
Fenrir
 
Fenrir
2,729
217
0
2,326
12,745
5,276
0
2,647
9,938
0
62,007
W
7,009
2,264
0
570
8,625
2,227
1,711
4,954
3,295
0
37,468
W
Vamana
Snailios
Vamana
3,771
637
0
1,883
11,332
5,580
225
3,757
7,575
0
37,682
W
Morgan Le Fay
Speed_Hunter347
Morgan Le Fay
5,580
1,118
80
1,853
9,228
3,026
331
4,345
4,573
49,446
446
L
12,511
766
0
552
8,665
2,049
0
2,659
6,006
44,545
698
L
3,767
1,374
0
3,342
6,787
2,026
402
243
6,505
0
54,655
L
Xing Tian
ZerosIreos
Xing Tian
9,961
778
0
2,174
11,328
7,370
0
1,234
9,561
44,979
2,659
W
Cerberus
evan2gud4u
Cerberus
1,508
13
0
3,119
14,487
10,402
360
5,183
8,911
24,719
0
L
Tsukuyomi
8,111
1,663
0
1,141
10,130
3,625
0
2,712
7,345
0
58,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,523
Gold Earned
39,298
328
Minions Killed
358
0
Camps Cleared
0
1,278,955
Distance Traveled
1,530,181
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
4,903
306
8
1
0
33,273
0
W
Fenrir
7,441
465
97
6
0
329,178
0
W
Neith
8,588
537
57
4
0
305,314
0
W
Vamana
7,061
441
65
4
0
311,598
0
W
Morgan Le Fay
8,455
528
107
7
0
298,175
4
L
Zeus
8,171
511
72
5
0
308,034
2
L
Anhur
7,509
469
98
6
0
283,946
0
L
Xing Tian
8,694
543
76
5
0
295,005
0
W
Cerberus
7,753
485
32
2
0
285,916
0
L
Tsukuyomi
7,246
453
74
5
0
358,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role