Player Matchup

Bellona
Bellona
 
Bellona
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
EmersonGTX
Anubis
Level 123
God Stats
2W - 2L
1,413 SR
Queue Stats
73W - 72L
1,460 Elo+
Solo
Hachiman
Hachiman
Jordoshy
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,215 Elo+
Party 1
Charon
Charon
Joshjordon
Charon
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,621 Elo+
Party 1
King Arthur
King Arthur
Trik4892
King Arthur
Level 61
God Stats
1W - 5L
1,204 SR
Queue Stats
26W - 37L
1,385 Elo+
Solo
Team Averages
Level 80
1,423 SR
1,436 Elo+

VS

Team Averages
Level 75
1,485 SR
1,468 Elo+
Anubis
Anubis
BlackFruitloop_
Anubis
Level 58
God Stats
2W - 0L
1,730 SR
Queue Stats
195W - 213L
1,450 Elo+
Solo
Ares
Ares
FeenieBean
Ares
Level 126
God Stats
7W - 7L
1,397 SR
Queue Stats
161W - 157L
1,487 Elo+
Solo
Anhur
Anhur
HLfrostedflakes
Anhur
Level 61
God Stats
6W - 16L
1,299 SR
Queue Stats
156W - 164L
1,480 Elo+
Solo
Cu Chulainn
Cu Chulainn
IllnathanlII
Cu Chulainn
Level 83
God Stats
1W - 4L
1,226 SR
Queue Stats
108W - 101L
1,452 Elo+
Solo
Susano
Susano
Urdadpoor2 0
Susano
Level 46
God Stats
3W - 0L
1,775 SR
Queue Stats
67W - 74L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
14
3 / 2 / 0
7,629
545
5,860
12,113
5,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
EmersonGTX
Anubis
12
1 / 3 / 1
6,966
498
2,945
7,242
2,474
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hachiman
Jordoshy
Hachiman
8
0 / 4 / 1
5,253
375
2,092
4,626
1,098
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charon
Joshjordon
Charon
8
1 / 2 / 0
5,862
419
2,393
8,864
4,821
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Trik4892
King Arthur
12
0 / 4 / 2
6,709
479
6,665
18,084
12,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,966
640
7,605
7,196
3,186
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

13
5 / 0 / 3
8,270
591
4,986
8,252
6,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 2 / 5
8,053
575
6,179
6,799
2,980
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
IllnathanlII
Cu Chulainn
15
3 / 1 / 1
9,404
672
10,945
11,718
6,891
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Susano
14
3 / 1 / 2
7,913
565
2,771
8,587
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
30
5
Kills
15
15
Deaths
5
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
3
2
0
1.5
W
4
1
4
6
L
Anubis
EmersonGTX
Anubis
1
3
1
0.5
W
5
0
3
6.5
W
0
2
5
1.25
W
Cu Chulainn
IllnathanlII
Cu Chulainn
3
1
1
3.5
L
Hachiman
Jordoshy
Hachiman
0
4
1
0.13
L
Charon
Joshjordon
Charon
1
2
0
0.5
L
King Arthur
Trik4892
King Arthur
0
4
2
0.25
W
Susano
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
32,486
50,929
Taken
42,552
27,030
Mitigated
22,376
9,896
Healing
15,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,860
1,920
0
1,746
12,113
5,880
0
4,052
8,061
0
59,819
W
7,605
557
0
3,923
7,196
3,186
305
1,792
5,404
60,575
1,561
L
Anubis
EmersonGTX
Anubis
2,945
95
0
2,344
7,242
2,474
0
3,570
3,672
52,831
1,332
W
4,986
539
0
1,850
8,252
6,319
0
2,303
5,949
23,572
1,481
W
6,179
1,971
0
1,678
6,799
2,980
600
1,710
5,089
0
62,317
W
Cu Chulainn
IllnathanlII
Cu Chulainn
10,945
2,404
0
2,876
11,718
6,891
469
0
11,718
0
66,615
L
Hachiman
Jordoshy
Hachiman
2,092
1,586
251
418
4,626
1,098
0
1,454
3,172
0
17,656
L
Charon
Joshjordon
Charon
2,393
587
0
932
8,864
4,821
0
1,628
7,236
20,110
0
L
King Arthur
Trik4892
King Arthur
6,665
599
0
4,205
18,084
12,757
0
1,872
16,212
0
44,825
W
Susano
2,771
375
0
5,196
8,587
3,000
0
256
8,331
0
53,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,419
Gold Earned
42,606
362
Minions Killed
469
0
Camps Cleared
0
1,219,675
Distance Traveled
1,330,677
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,629
545
105
8
0
309,316
2
W
Anubis
8,966
640
120
9
0
254,221
1
L
Anubis
6,966
498
102
7
0
216,971
0
W
Ares
8,270
591
34
2
0
285,345
4
W
Anhur
8,053
575
99
7
0
239,059
0
W
Cu Chulainn
9,404
672
122
9
0
242,000
0
L
Hachiman
5,253
375
37
3
0
189,113
0
L
Charon
5,862
419
41
3
0
232,171
0
L
King Arthur
6,709
479
77
6
0
272,104
0
W
Susano
7,913
565
94
7
0
310,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role