Player Matchup

Nemesis
Nemesis
Dav3is
Nemesis
Level 163
God Stats
10W - 2L
1,935 SR
Queue Stats
143W - 166L
1,473 Elo+
Solo
Cernunnos
Cernunnos
GnastyGibbs
Cernunnos
Level 105
God Stats
2W - 3L
1,723 SR
Queue Stats
40W - 55L
1,338 Elo+
Solo
Poseidon
Poseidon
JohnnyKlopaCow
Poseidon
Level 190
God Stats
3W - 2L
1,378 SR
Queue Stats
96W - 94L
1,555 Elo+
Party 1
Xing Tian
Xing Tian
MrDrKibbles
Xing Tian
Level 155
God Stats
1W - 3L
1,547 SR
Queue Stats
42W - 37L
1,519 Elo+
Party 1
Gilgamesh
Gilgamesh
Tvirusholder
Gilgamesh
Level 120
God Stats
7W - 7L
1,563 SR
Queue Stats
107W - 132L
1,473 Elo+
Solo
Team Averages
Level 147
1,629 SR
1,472 Elo+

VS

Team Averages
Level 113
1,560 SR
1,499 Elo+
Maman Brigitte
Maman Brigitte
Bleed Foo
Maman Brigitte
Level 146
God Stats
3W - 3L
1,449 SR
Queue Stats
7W - 10L
1,503 Elo+
Solo
Kuzenbo
Kuzenbo
ItsHawkTuAh
Kuzenbo
Level 126
God Stats
14W - 10L
1,597 SR
Queue Stats
52W - 53L
1,517 Elo+
Party 2
Discordia
Discordia
TheBeing
Discordia
Level 119
God Stats
3W - 2L
1,770 SR
Queue Stats
154W - 154L
1,502 Elo+
Party 3
Jing Wei
Jing Wei
cyberpixxxie
Jing Wei
Level 26
God Stats
4W - 8L
1,379 SR
Queue Stats
32W - 41L
1,440 Elo+
Party 3
Surtr
Surtr
pyespinkpony
Surtr
Level 148
God Stats
4W - 4L
1,605 SR
Queue Stats
71W - 74L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dav3is
Nemesis
15
1 / 1 / 7
9,459
860
6,739
9,477
7,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cernunnos
GnastyGibbs
Cernunnos
15
4 / 2 / 4
9,522
866
7,364
10,789
3,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
16
6 / 0 / 9
10,179
925
20,364
6,511
2,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
MrDrKibbles
Xing Tian
14
2 / 2 / 11
9,833
894
5,234
17,992
15,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
Tvirusholder
Gilgamesh
15
4 / 0 / 8
9,407
855
4,887
10,813
9,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
Bleed Foo
Maman Brigitte
14
0 / 3 / 3
8,597
782
5,324
14,286
6,046
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
ItsHawkTuAh
Kuzenbo
14
2 / 4 / 1
8,822
802
8,192
12,186
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Discordia
TheBeing
Discordia
14
1 / 2 / 2
8,666
788
11,780
5,718
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
cyberpixxxie
Jing Wei
13
0 / 5 / 2
7,988
726
3,959
9,766
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 3 / 2
9,190
835
12,714
11,220
9,134
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
17
Kills
5
5
Deaths
17
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
Bleed Foo
Maman Brigitte
0
3
3
0.5
W
Nemesis
Dav3is
Nemesis
1
1
7
4.5
W
Cernunnos
GnastyGibbs
Cernunnos
4
2
4
3
L
Kuzenbo
ItsHawkTuAh
Kuzenbo
2
4
1
0.63
W
Poseidon
6
0
9
10.5
W
Xing Tian
MrDrKibbles
Xing Tian
2
2
11
3.75
L
Discordia
TheBeing
Discordia
1
2
2
1
W
Gilgamesh
Tvirusholder
Gilgamesh
4
0
8
8
L
Jing Wei
cyberpixxxie
Jing Wei
0
5
2
0.2
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,588
Damage
41,969
55,582
Taken
53,176
37,191
Mitigated
31,966
12,877
Healing
9,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
Bleed Foo
Maman Brigitte
5,324
0
0
5,130
14,286
6,046
0
5,344
8,240
24,954
0
W
Nemesis
Dav3is
Nemesis
6,739
1,118
0
1,532
9,477
7,091
0
3,050
6,160
190
36,550
W
Cernunnos
GnastyGibbs
Cernunnos
7,364
3,830
0
3,111
10,789
3,556
1,655
5,730
4,553
0
25,782
L
Kuzenbo
ItsHawkTuAh
Kuzenbo
8,192
1,514
0
1,140
12,186
12,821
0
6,083
5,522
15,683
709
W
Poseidon
20,364
2,284
0
764
6,511
2,134
552
2,706
3,508
47,102
91
W
Xing Tian
MrDrKibbles
Xing Tian
5,234
341
3,025
3,373
17,992
15,132
30
6,902
10,568
9,470
0
L
Discordia
TheBeing
Discordia
11,780
458
0
500
5,718
1,177
238
4,181
1,125
32,972
0
W
Gilgamesh
Tvirusholder
Gilgamesh
4,887
838
0
1,072
10,813
9,278
374
5,919
4,522
0
14,720
L
Jing Wei
cyberpixxxie
Jing Wei
3,959
3,620
0
643
9,766
2,788
0
5,382
3,819
0
10,376
L
12,714
3,649
0
2,020
11,220
9,134
43
3,081
7,511
753
28,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,400
Gold Earned
43,263
243
Minions Killed
164
0
Camps Cleared
0
1,140,295
Distance Traveled
1,120,041
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
8,597
782
37
3
0
235,712
0
W
Nemesis
9,459
860
71
6
0
245,992
0
W
Cernunnos
9,522
866
48
4
0
231,162
0
L
Kuzenbo
8,822
802
26
2
0
220,701
0
W
Poseidon
10,179
925
91
8
0
232,048
0
W
Xing Tian
9,833
894
5
0
0
220,078
0
L
Discordia
8,666
788
50
5
0
218,119
0
W
Gilgamesh
9,407
855
28
3
0
211,015
1
L
Jing Wei
7,988
726
14
1
0
224,584
0
L
Surtr
9,190
835
37
3
0
220,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role