Player Matchup

Neith
Neith
Angel DKO
Neith
Level 85
God Stats
295W - 227L
1,626 SR
Queue Stats
421W - 391L
1,525 Elo+
Solo
Xing Tian
Xing Tian
Speed_Hunter347
Xing Tian
Level 87
God Stats
0W - 2L
1,264 SR
Queue Stats
155W - 160L
1,413 Elo+
Solo
Surtr
Surtr
TheDocRen47
Surtr
Level 57
God Stats
13W - 15L
1,492 SR
Queue Stats
29W - 38L
1,373 Elo+
Solo
Zeus
Zeus
WarnerTorres
Zeus
Level 117
God Stats
91W - 66L
1,611 SR
Queue Stats
153W - 141L
1,488 Elo+
Solo
Loki
Loki
juakomr
Loki
Level 46
God Stats
2W - 2L
1,735 SR
Queue Stats
28W - 32L
1,381 Elo+
Solo
Team Averages
Level 78
1,545 SR
1,436 Elo+

VS

Team Averages
Level 100
1,439 SR
1,409 Elo+
Neith
Neith
Celtic__30
Neith
Level 80
God Stats
11W - 15L
1,408 SR
Queue Stats
95W - 118L
1,436 Elo+
Solo
Hachiman
Hachiman
CrazyKilla1469
Hachiman
Level 85
God Stats
28W - 16L
1,594 SR
Queue Stats
237W - 262L
1,352 Elo+
Solo
Erlang Shen
Erlang Shen
Zaptoast28
Erlang Shen
Level 108
God Stats
1W - 1L
1,087 SR
Queue Stats
10W - 14L
1,384 Elo+
Solo
Xing Tian
Xing Tian
ZerosIreos
Xing Tian
Level 118
God Stats
40W - 26L
1,656 SR
Queue Stats
102W - 105L
1,463 Elo+
Party 1
Cerberus
Cerberus
tigre_salvaje984
Cerberus
Level 109
God Stats
4W - 3L
1,452 SR
Queue Stats
79W - 99L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angel DKO
Neith
10
3 / 3 / 1
6,442
537
6,447
8,199
2,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Xing Tian
Speed_Hunter347
Xing Tian
10
2 / 1 / 4
6,687
557
3,810
10,834
7,508
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

9
1 / 4 / 0
5,475
456
5,534
10,769
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

11
1 / 5 / 1
6,124
510
6,114
5,392
1,244
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
juakomr
Loki
9
0 / 5 / 1
5,324
444
4,098
9,685
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
5 / 0 / 2
7,739
645
5,398
5,445
1,686
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
11
5 / 3 / 0
6,462
539
6,206
6,414
1,755
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
Zaptoast28
Erlang Shen
12
6 / 1 / 5
7,119
593
7,422
9,593
4,711
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Xing Tian
ZerosIreos
Xing Tian
12
2 / 1 / 4
7,202
600
6,777
8,782
7,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 6
6,054
505
4,652
13,274
7,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
18
18
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Angel DKO
Neith
3
3
1
1.17
W
Neith
5
0
2
6
W
Hachiman
5
3
0
1.67
L
Xing Tian
Speed_Hunter347
Xing Tian
2
1
4
4
L
1
4
0
0.25
L
1
5
1
0.3
W
Erlang Shen
Zaptoast28
Erlang Shen
6
1
5
8.5
W
Xing Tian
ZerosIreos
Xing Tian
2
1
4
4
L
Loki
juakomr
Loki
0
5
1
0.1
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,003
Damage
30,455
44,879
Taken
43,508
19,345
Mitigated
22,379
11,983
Healing
15,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angel DKO
Neith
6,447
3,696
0
2,951
8,199
2,399
1,115
1,818
6,381
0
40,746
W
Neith
5,398
1,907
0
2,229
5,445
1,686
0
2,474
2,676
0
50,680
W
Hachiman
6,206
3,687
0
2,464
6,414
1,755
720
1,308
5,048
0
33,345
L
Xing Tian
Speed_Hunter347
Xing Tian
3,810
822
0
2,043
10,834
7,508
46
2,255
8,579
16,815
0
L
5,534
3,168
0
4,390
10,769
5,337
0
4,447
6,322
573
26,328
L
6,114
426
0
40
5,392
1,244
0
0
5,392
39,366
0
W
Erlang Shen
Zaptoast28
Erlang Shen
7,422
4,643
0
2,551
9,593
4,711
0
3,028
6,331
0
46,422
W
Xing Tian
ZerosIreos
Xing Tian
6,777
959
0
1,786
8,782
7,014
0
160
8,622
41,328
2,331
L
Loki
juakomr
Loki
4,098
987
0
2,559
9,685
2,857
0
2,269
7,416
0
33,863
W
4,652
639
0
5,973
13,274
7,213
0
2,473
10,747
29,266
1,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,052
Gold Earned
34,576
277
Minions Killed
381
0
Camps Cleared
0
1,114,884
Distance Traveled
1,161,760
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,442
537
65
5
0
221,149
1
W
Neith
7,739
645
106
9
0
214,889
0
W
Hachiman
6,462
539
54
5
0
208,210
2
L
Xing Tian
6,687
557
23
2
0
258,219
4
L
Surtr
5,475
456
47
4
0
168,775
0
L
Zeus
6,124
510
89
7
0
215,636
2
W
Erlang Shen
7,119
593
68
6
0
262,241
0
W
Xing Tian
7,202
600
78
7
0
223,521
0
L
Loki
5,324
444
53
4
0
251,105
0
W
Cerberus
6,054
505
75
6
0
252,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role