Player Matchup

Pele
Pele
Gold IV
CenturyAces
Pele
Gold IV
Level 157
God Stats
3W - 3L
1,619 SR
Queue Stats
119W - 123L
1,465 MMR
Solo
Ares
Ares
Silver III
LumberTheToxic
Ares
Silver III
Level 144
God Stats
0W - 3L
1,289 SR
Queue Stats
24W - 31L
1,477 MMR
Solo
Nemesis
Nemesis
Gold IV
Notyalc2
Nemesis
Gold IV
Level 80
God Stats
22W - 21L
1,559 SR
Queue Stats
314W - 331L
1,462 MMR
Solo
Vulcan
Vulcan
Bronze III
TREE FIDDl
Vulcan
Bronze III
Level 128
God Stats
0W - 1L
1,491 SR
Queue Stats
3W - 2L
1,621 MMR
Party 1
Charybdis
Charybdis
Silver IV
whiskyXandXjen
Charybdis
Silver IV
Level 144
God Stats
8W - 12L
1,528 SR
Queue Stats
28W - 40L
1,345 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 131
1,497 SR
1,474 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 126
1,505 SR
1,479 MMR
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Ackly
Ymir
Silver I
Level 155
God Stats
3W - 6L
1,524 SR
Queue Stats
88W - 100L
1,471 MMR
Solo
Zeus
Zeus
Gold III
GoldMouth_X
Zeus
Gold III
Level 159
God Stats
63W - 53L
1,647 SR
Queue Stats
446W - 451L
1,481 MMR
Solo
Thor
Thor
Gold IV
badtablemanners
Thor
Gold IV
Level 157
God Stats
3W - 5L
1,257 SR
Queue Stats
154W - 161L
1,467 MMR
Solo
Chernobog
Chernobog
Gold IV
player8529465
Chernobog
Gold IV
Level 89
God Stats
248W - 205L
1,596 SR
Queue Stats
340W - 333L
1,475 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 1
6,704
516
6,935
11,702
4,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

8
0 / 3 / 1
5,472
421
2,853
8,600
5,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Notyalc2
Nemesis
10
0 / 6 / 0
5,764
443
3,380
9,687
3,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
TREE FIDDl
Vulcan
10
0 / 5 / 1
6,274
483
2,040
6,385
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
whiskyXandXjen
Charybdis
11
1 / 5 / 1
6,184
476
7,495
9,375
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AthenaFreyaChang'eMedusa

VS

Bans
Erlang ShenJanusBaron SamediTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
5 / 1 / 3
7,577
583
5,417
9,051
2,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Ackly
Ymir
11
1 / 1 / 9
7,180
552
2,845
8,112
5,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 0 / 5
9,110
701
6,234
4,248
1,290
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
8 / 0 / 0
9,694
746
8,409
9,251
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chernobog
player8529465
Chernobog
14
4 / 2 / 2
8,107
624
8,050
10,508
3,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
22
22
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
3
6.5
W
Ymir
Ackly
Ymir
1
1
9
5.5
L
3
3
1
1.17
W
4
0
5
6.5
L
0
3
1
0.17
L
Nemesis
Notyalc2
Nemesis
0
6
0
0
L
Vulcan
TREE FIDDl
Vulcan
0
5
1
0.1
W
8
0
0
8
W
Chernobog
player8529465
Chernobog
4
2
2
2.5
L
Charybdis
whiskyXandXjen
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,703
Damage
30,955
45,749
Taken
41,170
18,427
Mitigated
18,764
6,870
Healing
17,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,417
1,480
0
5,809
9,051
2,714
0
1,265
7,786
0
46,728
W
Ymir
Ackly
Ymir
2,845
1,102
0
2,225
8,112
5,452
0
1,483
6,629
7,521
0
L
6,935
1,779
0
867
11,702
4,786
0
1,961
9,594
0
57,590
W
6,234
615
0
2,432
4,248
1,290
0
1,917
2,331
77,575
1,005
L
2,853
392
0
1,296
8,600
5,448
0
2,832
5,768
13,540
2,699
L
Nemesis
Notyalc2
Nemesis
3,380
778
0
1,602
9,687
3,536
0
186
9,141
0
32,702
L
Vulcan
TREE FIDDl
Vulcan
2,040
0
0
688
6,385
1,642
0
4,145
2,240
35,289
433
W
8,409
1,562
0
2,574
9,251
5,984
374
262
8,609
829
61,053
W
Chernobog
player8529465
Chernobog
8,050
4,192
0
4,242
10,508
3,324
53
576
9,932
0
62,010
L
Charybdis
whiskyXandXjen
Charybdis
7,495
3,198
0
2,417
9,375
3,015
0
426
8,949
0
42,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,398
Gold Earned
41,668
328
Minions Killed
420
0
Camps Cleared
0
1,173,937
Distance Traveled
1,309,147
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,577
583
72
6
0
316,568
2
W
Ymir
7,180
552
8
1
0
248,364
4
L
Pele
6,704
516
85
7
0
296,088
1
W
Zeus
9,110
701
138
11
0
265,332
0
L
Ares
5,472
421
19
1
0
213,825
6
L
Nemesis
5,764
443
60
5
0
205,417
1
L
Vulcan
6,274
483
84
6
0
230,733
0
W
Thor
9,694
746
115
9
0
217,105
2
W
Chernobog
8,107
624
87
7
0
261,778
1
L
Charybdis
6,184
476
80
6
0
227,874
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role