Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
 
Olorun
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
IllPlayCarry
Achilles
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
204W - 188L
1,531 Elo+
Party 1
Bacchus
Bacchus
NutterButter286
Bacchus
Level 97
God Stats
105W - 83L
1,574 SR
Queue Stats
199W - 190L
1,510 Elo+
Party 1
Eset
Eset
xdvity
Eset
Level 67
God Stats
1W - 1L
1,531 SR
Queue Stats
128W - 126L
1,435 Elo+
Solo
Team Averages
Level 98
1,521 SR
1,495 Elo+

VS

Team Averages
Level 129
1,535 SR
1,451 Elo+
Apollo
Apollo
ProfitTaker
Apollo
Level 159
God Stats
4W - 5L
1,498 SR
Queue Stats
284W - 290L
1,491 Elo+
Solo
Charon
Charon
Stryker_365
Charon
Level 66
God Stats
6W - 9L
1,456 SR
Queue Stats
66W - 64L
1,454 Elo+
Solo
Chang'e
Chang'e
XxakamexX5821
Chang'e
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
26W - 50L
1,291 Elo+
Solo
Pele
Pele
blackhrdZ1472
Pele
Level 122
God Stats
7W - 3L
1,718 SR
Queue Stats
199W - 155L
1,454 Elo+
Solo
Bake Kujira
Bake Kujira
trent_wrighteous
Bake Kujira
Level 181
God Stats
72W - 78L
1,501 SR
Queue Stats
410W - 415L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
8
3 / 1 / 4
4,818
803
2,731
5,939
2,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
 
Olorun
8
2 / 0 / 1
4,275
713
2,862
1,459
422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
IllPlayCarry
Achilles
9
2 / 0 / 0
4,677
780
2,173
4,058
1,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

7
0 / 1 / 3
4,253
709
1,653
3,923
2,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
xdvity
Eset
9
2 / 1 / 2
4,565
761
2,193
2,874
828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
6
1 / 1 / 1
3,851
642
1,319
3,835
1,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charon
6
0 / 2 / 0
3,979
663
918
3,744
1,996
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chang'e
8
1 / 4 / 0
4,341
724
2,626
4,643
1,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 0 / 0
4,125
688
559
4,558
1,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bake Kujira
trent_wrighteous
Bake Kujira
5
0 / 2 / 0
3,654
609
1,719
4,493
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
9
Kills
3
3
Deaths
9
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
1
4
5
W
Olorun
 
Olorun
2
0
1
2.5
W
Achilles
IllPlayCarry
Achilles
2
0
0
2
W
0
1
3
1.5
L
Apollo
1
1
1
1.5
L
Charon
0
2
0
0
L
Chang'e
1
4
0
0.25
L
1
0
0
1
L
Bake Kujira
trent_wrighteous
Bake Kujira
0
2
0
0
W
Eset
xdvity
Eset
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,612
Damage
7,141
18,253
Taken
21,273
8,245
Mitigated
7,638
6,414
Healing
5,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
2,731
1,644
0
1,260
5,939
2,455
0
1,601
4,338
0
21,641
W
Olorun
 
Olorun
2,862
1,660
60
820
1,459
422
0
300
1,159
25,151
2,179
W
Achilles
IllPlayCarry
Achilles
2,173
575
0
1,521
4,058
1,667
0
1,234
2,824
0
26,779
W
1,653
249
66
1,462
3,923
2,873
0
614
3,309
8,625
1,605
L
Apollo
1,319
745
0
1,740
3,835
1,045
0
2,104
1,731
0
16,851
L
Charon
918
188
0
1,068
3,744
1,996
0
2,123
1,621
11,023
900
L
Chang'e
2,626
263
80
640
4,643
1,224
0
2,095
2,548
24,311
0
L
559
0
0
893
4,558
1,417
0
98
4,460
0
25,644
L
Bake Kujira
trent_wrighteous
Bake Kujira
1,719
983
0
1,435
4,493
1,956
0
0
4,493
17,053
659
W
Eset
xdvity
Eset
2,193
131
0
1,225
2,874
828
60
1,497
1,377
21,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
19,950
199
Minions Killed
172
0
Camps Cleared
0
693,783
Distance Traveled
531,077
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
4,818
803
38
6
0
155,562
0
W
Olorun
4,275
713
46
8
0
122,658
0
W
Achilles
4,677
780
53
9
0
149,550
2
W
Bacchus
4,253
709
20
3
0
135,219
0
L
Apollo
3,851
642
37
6
0
80,141
0
L
Charon
3,979
663
21
4
0
116,404
0
L
Chang'e
4,341
724
37
6
0
112,423
0
L
Pele
4,125
688
50
8
0
151,716
0
L
Bake Kujira
3,654
609
27
5
0
70,393
0
W
Eset
4,565
761
42
7
0
130,794
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role