Player Matchup

Chernobog
Chernobog
Father_Luc1fer66
Chernobog
Level 61
God Stats
8W - 9L
1,500 SR
Queue Stats
43W - 53L
1,302 Elo+
Solo
Camazotz
Camazotz
Groupcartoon36
Camazotz
Level 61
God Stats
6W - 8L
1,639 SR
Queue Stats
310W - 306L
1,443 Elo+
Solo
Nox
Nox
K2shmoker
Nox
Level 46
God Stats
0W - 7L
1,243 SR
Queue Stats
393W - 400L
1,448 Elo+
Solo
Surtr
Surtr
Wolf3555
Surtr
Level 29
God Stats
4W - 3L
1,619 SR
Queue Stats
47W - 42L
1,487 Elo+
Party 2
Cerberus
Cerberus
Yoker35
Cerberus
Level 67
God Stats
33W - 12L
1,766 SR
Queue Stats
47W - 43L
1,491 Elo+
Party 2
Team Averages
Level 53
1,553 SR
1,434 Elo+

VS

Team Averages
Level 80
1,550 SR
1,429 Elo+
Hel
Hel
Blackkingcat
Hel
Level 164
God Stats
2W - 3L
1,123 SR
Queue Stats
126W - 114L
1,436 Elo+
Solo
Neith
Neith
NavaMarkesoni
Neith
Level 38
God Stats
8W - 5L
1,728 SR
Queue Stats
109W - 118L
1,407 Elo+
Solo
Ao Kuang
Ao Kuang
TheBluGrape
Ao Kuang
Level 67
God Stats
4W - 2L
1,613 SR
Queue Stats
32W - 35L
1,408 Elo+
Solo
Odin
Odin
Therealpancacks4
Odin
Level 88
God Stats
7W - 4L
1,781 SR
Queue Stats
83W - 63L
1,479 Elo+
Party 1
Khepri
Khepri
lowboss_513
Khepri
Level 44
God Stats
3W - 3L
1,504 SR
Queue Stats
73W - 54L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
11
1 / 5 / 0
6,485
463
5,073
10,527
3,070
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Camazotz
11
0 / 1 / 0
6,198
443
4,982
13,015
3,671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

12
0 / 2 / 0
6,626
473
1,778
8,251
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
Wolf3555
Surtr
11
0 / 6 / 0
6,776
484
6,053
12,682
8,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Yoker35
Cerberus
10
0 / 4 / 1
5,943
425
3,719
12,343
9,302
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 2
8,925
638
7,517
5,927
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
3 / 0 / 4
7,733
552
11,924
7,808
2,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ao Kuang
TheBluGrape
Ao Kuang
13
6 / 0 / 2
7,822
559
5,800
10,328
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 0 / 1
10,280
734
10,476
10,326
6,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Khepri
12
2 / 1 / 4
7,982
570
3,049
7,321
5,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
18
18
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Chernobog
1
5
0
0.2
L
Camazotz
0
1
0
0
L
0
2
0
0
W
3
0
4
5
W
Ao Kuang
TheBluGrape
Ao Kuang
6
0
2
7
W
6
0
1
6.5
L
Surtr
Wolf3555
Surtr
0
6
0
0
L
Cerberus
Yoker35
Cerberus
0
4
1
0.13
W
Khepri
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,605
Damage
38,766
56,818
Taken
41,710
27,332
Mitigated
21,337
18,417
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,517
429
90
3,079
5,927
3,117
599
1,464
4,463
55,740
3,280
L
Chernobog
5,073
2,958
0
3,192
10,527
3,070
0
2,797
7,730
0
43,988
L
Camazotz
4,982
900
0
7,239
13,015
3,671
0
3,859
9,002
0
44,619
L
1,778
356
0
1,329
8,251
2,529
0
5,476
2,254
45,076
0
W
11,924
4,638
0
2,285
7,808
2,756
532
1,494
6,314
0
61,398
W
Ao Kuang
TheBluGrape
Ao Kuang
5,800
1,140
0
5,029
10,328
3,673
0
1,130
9,169
40,517
811
W
10,476
2,312
0
2,778
10,326
6,432
0
498
9,235
0
83,352
L
Surtr
Wolf3555
Surtr
6,053
1,615
0
2,853
12,682
8,760
0
493
12,189
478
45,169
L
Cerberus
Yoker35
Cerberus
3,719
178
290
3,514
12,343
9,302
0
2,658
9,685
25,699
0
W
Khepri
3,049
32
2,284
2,329
7,321
5,359
0
1,087
6,203
26,105
1,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,028
Gold Earned
42,742
412
Minions Killed
489
0
Camps Cleared
0
1,422,569
Distance Traveled
1,419,733
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
8,925
638
118
8
0
267,140
0
L
Chernobog
6,485
463
72
5
0
267,533
0
L
Camazotz
6,198
443
83
6
0
342,576
2
L
Nox
6,626
473
93
7
0
259,630
0
W
Neith
7,733
552
101
7
0
248,630
2
W
Ao Kuang
7,822
559
76
5
0
339,840
0
W
Odin
10,280
734
151
11
0
267,123
0
L
Surtr
6,776
484
88
6
0
270,478
0
L
Cerberus
5,943
425
76
5
0
282,352
0
W
Khepri
7,982
570
43
3
0
297,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role