Player Matchup

Xing Tian
Xing Tian
AleahWolfie
Xing Tian
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 262L
1,545 Elo+
Party 1
Merlin
Merlin
Alkobot
Merlin
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 32L
1,572 Elo+
Party 2
Janus
Janus
Dukeem
Janus
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 82L
1,474 Elo+
Party 2
Nemesis
Nemesis
Th3On3OfAll
Nemesis
Level 101
God Stats
0W - 2L
1,562 SR
Queue Stats
293W - 265L
1,524 Elo+
Party 1
Loki
Loki
nozz1987
Loki
Level 137
God Stats
7W - 3L
1,494 SR
Queue Stats
200W - 191L
1,520 Elo+
Party 2
Team Averages
Level 116
1,511 SR
1,527 Elo+

VS

Team Averages
Level 135
1,490 SR
1,498 Elo+
Jormungandr
Jormungandr
AIDSMAN
Jormungandr
Level 123
God Stats
1W - 0L
1,450 SR
Queue Stats
94W - 80L
1,498 Elo+
Solo
He Bo
He Bo
Adm2
He Bo
Level 88
God Stats
3W - 0L
1,604 SR
Queue Stats
301W - 248L
1,534 Elo+
Solo
Jing Wei
Jing Wei
Vichizar
Jing Wei
Level 197
God Stats
1W - 3L
1,303 SR
Queue Stats
111W - 122L
1,475 Elo+
Party 3
Artemis
Artemis
XxEstellexX
Artemis
Level 149
God Stats
8W - 4L
1,729 SR
Queue Stats
213W - 220L
1,433 Elo+
Party 3
Zhong Kui
Zhong Kui
matija2904
Zhong Kui
Level 116
God Stats
5W - 6L
1,364 SR
Queue Stats
459W - 454L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AleahWolfie
Xing Tian
14
0 / 7 / 11
8,813
678
4,694
21,522
25,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Alkobot
Merlin
16
3 / 5 / 6
9,054
696
7,670
8,930
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Dukeem
Janus
16
3 / 5 / 8
10,161
782
11,646
8,230
2,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Th3On3OfAll
Nemesis
16
4 / 8 / 8
9,970
767
7,794
20,680
14,101
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Loki
16
3 / 6 / 7
9,396
723
8,406
10,993
4,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AIDSMAN
Jormungandr
18
5 / 4 / 21
11,460
882
7,909
13,417
18,079
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Adm2
He Bo
16
5 / 5 / 13
10,186
784
10,259
11,519
4,176
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Vichizar
Jing Wei
19
10 / 3 / 17
11,996
923
16,640
10,167
4,566
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artemis
XxEstellexX
Artemis
16
6 / 2 / 18
10,416
801
14,524
7,397
2,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
matija2904
Zhong Kui
15
4 / 3 / 15
10,079
775
12,227
11,578
9,783
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
13
Kills
30
31
Deaths
17
40
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AIDSMAN
Jormungandr
5
4
21
3.88
W
He Bo
Adm2
He Bo
5
5
13
2.3
L
Xing Tian
AleahWolfie
Xing Tian
0
7
11
0.79
L
Merlin
Alkobot
Merlin
3
5
6
1.2
L
Janus
Dukeem
Janus
3
5
8
1.4
L
Nemesis
Th3On3OfAll
Nemesis
4
8
8
1
W
Jing Wei
Vichizar
Jing Wei
10
3
17
6.17
W
Artemis
XxEstellexX
Artemis
6
2
18
7.5
W
Zhong Kui
matija2904
Zhong Kui
4
3
15
3.83
L
Loki
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,210
Damage
61,559
70,355
Taken
54,078
50,545
Mitigated
39,563
17,691
Healing
15,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AIDSMAN
Jormungandr
7,909
410
576
1,712
13,417
18,079
570
2,975
10,268
20,733
2,177
W
He Bo
Adm2
He Bo
10,259
742
855
3,141
11,519
4,176
1,140
6,189
5,181
18,178
809
L
Xing Tian
AleahWolfie
Xing Tian
4,694
209
1,419
4,450
21,522
25,954
168
7,021
14,401
7,804
345
L
Merlin
Alkobot
Merlin
7,670
692
1,099
848
8,930
3,512
136
3,240
5,680
20,805
0
L
Janus
Dukeem
Janus
11,646
69
184
478
8,230
2,812
526
3,677
4,404
32,813
0
L
Nemesis
Th3On3OfAll
Nemesis
7,794
1,369
1,733
6,156
20,680
14,101
620
8,838
11,521
0
16,444
W
Jing Wei
Vichizar
Jing Wei
16,640
13,356
944
1,859
10,167
4,566
1,246
4,867
5,168
0
35,943
W
Artemis
XxEstellexX
Artemis
14,524
2,368
1,469
721
7,397
2,959
2,022
4,501
2,638
0
27,333
W
Zhong Kui
matija2904
Zhong Kui
12,227
1,449
1,166
2,564
11,578
9,783
1,782
5,133
6,254
24,436
623
L
Loki
8,406
1,176
581
743
10,993
4,166
42
4,752
6,121
0
20,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,394
Gold Earned
54,137
123
Minions Killed
148
0
Camps Cleared
0
1,178,338
Distance Traveled
1,204,609
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,460
882
24
2
0
239,258
0
W
He Bo
10,186
784
20
2
0
257,003
0
L
Xing Tian
8,813
678
2
0
0
248,389
0
L
Merlin
9,054
696
26
2
0
221,711
0
L
Janus
10,161
782
52
4
0
235,512
0
L
Nemesis
9,970
767
29
2
0
230,350
0
W
Jing Wei
11,996
923
50
4
0
226,423
0
W
Artemis
10,416
801
11
1
0
249,519
0
W
Zhong Kui
10,079
775
43
3
0
232,406
0
L
Loki
9,396
723
14
1
0
242,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role