Player Matchup

Camazotz
Camazotz
Masters
 
Camazotz
Masters
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond II
 
Anhur
Diamond II
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Masters
Kotaro73
Geb
Masters
Level 207
God Stats
7W - 3L
1,779 SR
Queue Stats
451W - 448L
2,322 MMR
Solo
Poseidon
Poseidon
Diamond II
StrongestWarGod
Poseidon
Diamond II
Level 158
God Stats
2W - 7L
1,553 SR
Queue Stats
242W - 205L
2,343 MMR
Solo
Achilles
Achilles
Diamond II
TryJairo
Achilles
Diamond II
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 66L
2,376 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 174
1,566 SR
2,008 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 173
1,689 SR
2,186 MMR
Nu Wa
Nu Wa
Masters
 
Nu Wa
Masters
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Lancelot
Lancelot
Masters
Jayswervy
Lancelot
Masters
Level 188
God Stats
7W - 2L
1,812 SR
Queue Stats
215W - 181L
2,382 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond III
Swillster
Kuzenbo
Diamond III
Level 187
God Stats
94W - 61L
1,717 SR
Queue Stats
247W - 217L
2,345 MMR
Solo
Agni
Agni
Masters
Trashton101
Agni
Masters
Level 198
God Stats
3W - 2L
1,677 SR
Queue Stats
161W - 138L
2,379 MMR
Party 1
Bacchus
Bacchus
Diamond II
whatshisname1
Bacchus
Diamond II
Level 142
God Stats
203W - 155L
1,738 SR
Queue Stats
372W - 344L
2,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
5
2 / 2 / 0
3,283
657
2,014
4,445
1,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
 
Anhur
5
0 / 1 / 0
3,089
618
1,423
3,478
739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
0 / 2 / 0
3,225
645
1,459
4,949
1,651
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
7
0 / 2 / 2
3,877
775
1,227
2,976
628
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Achilles
TryJairo
Achilles
3
1 / 1 / 0
2,996
599
868
1,866
956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
ApolloChronosMedusa

VS

Bans
Erlang ShenChang'eFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
7
1 / 0 / 3
3,783
757
2,362
942
179
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Jayswervy
Lancelot
7
5 / 1 / 1
4,321
864
3,302
2,853
1,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
Swillster
Kuzenbo
7
1 / 1 / 1
4,009
802
2,038
3,029
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 1 / 2
3,849
770
1,716
2,228
563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
6
1 / 0 / 3
3,760
752
2,224
2,872
1,160
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
3
Kills
8
8
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Camazotz
 
Camazotz
2
2
0
1
L
Anhur
 
Anhur
0
1
0
0
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Lancelot
Jayswervy
Lancelot
5
1
1
5.5
L
0
2
0
0
L
Poseidon
0
2
2
0.5
W
Kuzenbo
Swillster
Kuzenbo
1
1
1
1.5
W
0
1
2
1
L
Achilles
TryJairo
Achilles
1
1
0
1
W
Bacchus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,991
Damage
11,642
17,714
Taken
11,924
5,153
Mitigated
5,079
6,246
Healing
3,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
 
Camazotz
2,014
759
0
1,042
4,445
1,179
0
1,408
2,893
0
12,995
L
Anhur
 
Anhur
1,423
950
0
1,245
3,478
739
0
1,255
2,091
0
17,808
W
Nu Wa
 
Nu Wa
2,362
1,093
0
391
942
179
0
395
547
20,085
0
W
Lancelot
Jayswervy
Lancelot
3,302
1,174
0
213
2,853
1,015
0
717
2,136
0
16,190
L
1,459
187
700
1,258
4,949
1,651
0
2,788
2,035
9,859
0
L
Poseidon
1,227
325
0
1,031
2,976
628
0
889
1,911
19,447
55
W
Kuzenbo
Swillster
Kuzenbo
2,038
738
0
988
3,029
2,162
0
0
2,834
13,906
1,488
W
1,716
336
0
510
2,228
563
0
706
1,522
17,461
0
L
Achilles
TryJairo
Achilles
868
271
0
970
1,866
956
0
1,131
513
0
3,728
W
Bacchus
2,224
563
567
1,266
2,872
1,160
0
868
2,004
10,103
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,470
Gold Earned
19,722
140
Minions Killed
159
0
Camps Cleared
0
449,932
Distance Traveled
550,931
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
3,283
657
28
6
0
117,367
0
L
Anhur
3,089
618
48
10
0
87,315
0
W
Nu Wa
3,783
757
53
11
0
104,212
1
W
Lancelot
4,321
864
31
6
0
124,602
0
L
Geb
3,225
645
6
1
0
104,576
1
L
Poseidon
3,877
775
49
10
0
105,891
0
W
Kuzenbo
4,009
802
38
8
0
114,714
2
W
Agni
3,849
770
32
6
0
103,491
0
L
Achilles
2,996
599
9
2
0
34,783
0
W
Bacchus
3,760
752
5
1
0
103,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role