Player Matchup

Medusa
Medusa
 
Medusa
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RobTheEminent
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,289 Elo+
Solo
Nox
Nox
SoJxhnny
Nox
Level 93
God Stats
5W - 3L
1,655 SR
Queue Stats
194W - 163L
1,466 Elo+
Solo
Gilgamesh
Gilgamesh
Weak3nIsWashed
Gilgamesh
Level 62
God Stats
8W - 4L
1,732 SR
Queue Stats
256W - 213L
1,537 Elo+
Party 1
Kuzenbo
Kuzenbo
namechanged9155
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,480 Elo+
Party 1
Team Averages
Level 102
1,577 SR
1,454 Elo+

VS

Team Averages
Level 131
1,424 SR
1,495 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
PanzerVGrenadier
Hades
Level 120
God Stats
32W - 20L
1,561 SR
Queue Stats
242W - 223L
1,472 Elo+
Solo
Charybdis
Charybdis
Some_Rojin
Charybdis
Level 199
God Stats
4W - 3L
1,169 SR
Queue Stats
510W - 492L
1,492 Elo+
Solo
Lancelot
Lancelot
SorrowFX
Lancelot
Level 106
God Stats
1W - 1L
1,324 SR
Queue Stats
119W - 107L
1,491 Elo+
Solo
Nu Wa
Nu Wa
X1van1X
Nu Wa
Level 125
God Stats
12W - 9L
1,565 SR
Queue Stats
213W - 195L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
0 / 1 / 0
4,733
473
3,717
5,288
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
RobTheEminent
Hercules
10
3 / 4 / 0
5,889
589
5,635
8,911
3,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 2
5,317
532
2,891
6,793
2,195
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Weak3nIsWashed
Gilgamesh
9
3 / 4 / 1
5,521
552
4,553
10,785
4,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 3 / 1
4,960
496
1,988
7,656
5,262
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
0 / 0 / 7
5,762
576
2,769
5,573
4,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
5 / 4 / 1
6,855
686
6,417
9,538
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Charybdis
Some_Rojin
Charybdis
12
2 / 0 / 0
6,254
625
2,801
5,529
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Lancelot
SorrowFX
Lancelot
12
7 / 2 / 1
6,551
655
6,518
6,970
2,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nu Wa
X1van1X
Nu Wa
12
3 / 1 / 7
6,524
652
6,076
3,689
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
7
Kills
17
17
Deaths
7
4
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
W
Cabrakan
 
Cabrakan
0
0
7
3.5
W
5
4
1
1.38
L
Hercules
RobTheEminent
Hercules
3
4
0
0.75
L
1
5
2
0.4
W
Charybdis
Some_Rojin
Charybdis
2
0
0
2
W
Lancelot
SorrowFX
Lancelot
7
2
1
3.75
L
Gilgamesh
Weak3nIsWashed
Gilgamesh
3
4
1
0.88
W
Nu Wa
X1van1X
Nu Wa
3
1
7
6.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,784
Damage
24,581
39,433
Taken
31,299
17,065
Mitigated
14,843
8,560
Healing
13,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
3,717
1,765
0
2,540
5,288
1,460
0
217
5,009
0
31,980
W
Cabrakan
 
Cabrakan
2,769
384
0
1,773
5,573
4,995
0
1,811
3,762
10,426
0
W
6,417
648
70
4,555
9,538
4,270
0
315
8,791
39,559
2,896
L
Hercules
RobTheEminent
Hercules
5,635
1,997
0
2,160
8,911
3,557
0
4,936
3,883
0
32,616
L
2,891
355
0
1,716
6,793
2,195
0
2,961
3,668
30,332
0
W
Charybdis
Some_Rojin
Charybdis
2,801
1,498
0
3,890
5,529
1,809
1,012
61
5,468
0
56,140
W
Lancelot
SorrowFX
Lancelot
6,518
1,609
0
3,068
6,970
2,709
0
559
6,375
0
41,052
L
Gilgamesh
Weak3nIsWashed
Gilgamesh
4,553
1,273
0
1,357
10,785
4,591
0
2,625
7,968
0
38,540
W
Nu Wa
X1van1X
Nu Wa
6,076
1,827
0
470
3,689
1,060
0
2,133
1,556
39,784
617
L
1,988
627
0
787
7,656
5,262
0
3,384
4,114
12,897
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
31,946
247
Minions Killed
348
0
Camps Cleared
0
957,812
Distance Traveled
957,431
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,733
473
50
5
0
172,470
0
W
Cabrakan
5,762
576
20
2
0
201,310
2
W
Hades
6,855
686
80
8
0
161,173
0
L
Hercules
5,889
589
61
6
0
192,169
2
L
Nox
5,317
532
52
5
0
161,567
0
W
Charybdis
6,254
625
105
11
0
165,105
2
W
Lancelot
6,551
655
66
7
0
240,963
0
L
Gilgamesh
5,521
552
59
6
0
225,321
0
W
Nu Wa
6,524
652
77
8
0
188,880
0
L
Kuzenbo
4,960
496
25
3
0
206,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role