Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Law1067
Fenrir
Level 119
God Stats
6W - 12L
1,464 SR
Queue Stats
351W - 333L
1,513 Elo+
Solo
Cernunnos
Cernunnos
VildenGast
Cernunnos
Level 99
God Stats
2W - 1L
1,802 SR
Queue Stats
9W - 5L
1,638 Elo+
Solo
Charon
Charon
squig1965
Charon
Level 99
God Stats
33W - 23L
1,586 SR
Queue Stats
56W - 42L
1,504 Elo+
Solo
Team Averages
Level 116
1,570 SR
1,531 Elo+

VS

Team Averages
Level 113
1,513 SR
1,476 Elo+
Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
MatyredMuse
Bellona
Level 115
God Stats
137W - 132L
1,453 SR
Queue Stats
233W - 240L
1,400 Elo+
Solo
Medusa
Medusa
OGzombieLA
Medusa
Level 107
God Stats
41W - 35L
1,527 SR
Queue Stats
87W - 88L
1,489 Elo+
Party 1
Athena
Athena
Victatorr
Athena
Level 86
God Stats
81W - 76L
1,586 SR
Queue Stats
88W - 92L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
3 / 3 / 1
6,567
597
4,176
9,047
6,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Maman Brigitte
 
Maman Brigitte
7
0 / 2 / 0
5,024
457
3,760
5,734
1,487
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
Law1067
Fenrir
10
1 / 4 / 2
5,501
500
3,863
10,483
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cernunnos
VildenGast
Cernunnos
11
1 / 2 / 0
5,875
534
2,963
6,181
1,615
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charon
squig1965
Charon
9
0 / 2 / 3
5,476
498
2,175
7,768
3,777
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
3 / 1 / 1
7,199
654
7,311
3,536
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
 
Arachne
12
7 / 2 / 2
7,051
641
5,158
10,619
3,770
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Bellona
MatyredMuse
Bellona
12
1 / 0 / 2
7,216
656
5,330
9,516
7,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
OGzombieLA
Medusa
11
1 / 2 / 3
5,711
519
4,983
4,864
1,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Athena
Victatorr
Athena
11
1 / 0 / 4
6,628
603
1,974
8,170
6,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
13
13
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
3
1
1.17
L
Maman Brigitte
 
Maman Brigitte
0
2
0
0
W
Eset
 
Eset
3
1
1
3.5
W
Arachne
 
Arachne
7
2
2
4
L
Fenrir
Law1067
Fenrir
1
4
2
0.5
W
Bellona
MatyredMuse
Bellona
1
0
2
2
W
Medusa
OGzombieLA
Medusa
1
2
3
1.25
W
Athena
Victatorr
Athena
1
0
4
3
L
Cernunnos
VildenGast
Cernunnos
1
2
0
0.5
L
Charon
squig1965
Charon
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
24,756
39,213
Taken
36,705
16,102
Mitigated
20,886
16,029
Healing
10,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,176
371
0
3,386
9,047
6,205
0
5,102
3,945
31,422
1,040
L
Maman Brigitte
 
Maman Brigitte
3,760
66
50
2,358
5,734
1,487
0
0
5,734
27,358
365
W
Eset
 
Eset
7,311
735
185
814
3,536
1,328
487
2,003
1,533
57,728
0
W
Arachne
 
Arachne
5,158
3,868
0
2,387
10,619
3,770
0
1,468
9,151
0
43,531
L
Fenrir
Law1067
Fenrir
3,863
1,468
0
3,859
10,483
3,018
0
918
9,565
0
33,690
W
Bellona
MatyredMuse
Bellona
5,330
1,652
0
3,652
9,516
7,547
0
4,458
5,058
0
49,412
W
Medusa
OGzombieLA
Medusa
4,983
1,330
0
876
4,864
1,668
242
975
3,889
0
36,364
W
Athena
Victatorr
Athena
1,974
364
0
2,356
8,170
6,573
30
1,151
7,019
22,075
2,046
L
Cernunnos
VildenGast
Cernunnos
2,963
1,256
0
2,125
6,181
1,615
0
449
5,732
0
41,662
L
Charon
squig1965
Charon
2,175
593
1,452
2,799
7,768
3,777
0
2,436
5,332
16,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,443
Gold Earned
33,805
284
Minions Killed
364
0
Camps Cleared
0
1,033,318
Distance Traveled
1,193,084
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,567
597
78
7
0
213,886
2
L
Maman Brigitte
5,024
457
53
5
0
155,758
0
W
Eset
7,199
654
91
8
0
216,167
0
W
Arachne
7,051
641
70
6
0
259,140
1
L
Fenrir
5,501
500
60
5
0
242,893
4
W
Bellona
7,216
656
95
9
0
213,309
2
W
Medusa
5,711
519
66
6
0
234,703
0
W
Athena
6,628
603
42
4
0
269,765
0
L
Cernunnos
5,875
534
73
7
0
209,587
6
L
Charon
5,476
498
20
2
0
211,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role