Player Matchup

Surtr
Surtr
BIG_O_U_N_C_E
Surtr
Level 77
God Stats
34W - 23L
1,562 SR
Queue Stats
204W - 206L
1,486 Elo+
Solo
Medusa
Medusa
Dig10
Medusa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,301 Elo+
Solo
Ra
Ra
applesbanana
Ra
Level 146
God Stats
10W - 4L
1,608 SR
Queue Stats
219W - 198L
1,478 Elo+
Solo
Cthulhu
Cthulhu
bobbyjack15
Cthulhu
Level 118
God Stats
3W - 1L
1,664 SR
Queue Stats
219W - 220L
1,503 Elo+
Solo
Hercules
Hercules
sloopyfloofy
Hercules
Level 98
God Stats
3W - 3L
1,552 SR
Queue Stats
236W - 220L
1,457 Elo+
Solo
Team Averages
Level 95
1,577 SR
1,445 Elo+

VS

Team Averages
Level 145
1,463 SR
1,498 Elo+
Ishtar
Ishtar
IICRAKII1
Ishtar
Level 147
God Stats
26W - 38L
1,460 SR
Queue Stats
457W - 465L
1,430 Elo+
Solo
Sylvanus
Sylvanus
JediMindJMT420
Sylvanus
Level 159
God Stats
10W - 8L
1,621 SR
Queue Stats
227W - 210L
1,509 Elo+
Solo
Ra
Ra
TwinkieFrags
Ra
Level 181
God Stats
28W - 25L
1,539 SR
Queue Stats
317W - 329L
1,504 Elo+
Solo
Cthulhu
Cthulhu
phxzombiekiller0
Cthulhu
Level 88
God Stats
3W - 6L
1,422 SR
Queue Stats
119W - 117L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
xXxMARVITZxXx
Ratatoskr
Level 149
God Stats
0W - 3L
1,274 SR
Queue Stats
569W - 540L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 0
6,630
663
4,623
6,235
2,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Medusa
Dig10
Medusa
7
0 / 1 / 1
4,729
473
1,930
3,500
919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 2 / 3
6,740
674
2,432
5,671
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
bobbyjack15
Cthulhu
11
3 / 0 / 2
6,723
672
7,096
7,067
4,920
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
sloopyfloofy
Hercules
8
1 / 1 / 1
5,560
556
2,179
6,847
3,665
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
IICRAKII1
Ishtar
7
0 / 1 / 0
4,609
461
1,087
3,775
1,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
10
1 / 0 / 0
5,707
571
2,047
5,295
3,353
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 3 / 2
6,336
634
7,156
7,912
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 4 / 0
5,247
525
3,920
8,602
4,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Ratatoskr
xXxMARVITZxXx
Ratatoskr
11
2 / 2 / 1
5,858
586
3,120
9,426
3,578
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
10
Kills
4
4
Deaths
10
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
W
Medusa
Dig10
Medusa
0
1
1
0.5
L
Ishtar
IICRAKII1
Ishtar
0
1
0
0
L
Sylvanus
1
0
0
1
L
1
3
2
0.67
W
1
2
3
1.25
W
Cthulhu
bobbyjack15
Cthulhu
3
0
2
4
L
0
4
0
0
W
Hercules
sloopyfloofy
Hercules
1
1
1
1.5
L
Ratatoskr
xXxMARVITZxXx
Ratatoskr
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,260
Damage
17,330
29,320
Taken
35,010
13,863
Mitigated
15,574
8,438
Healing
9,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,623
2,232
0
1,525
6,235
2,640
24
1,812
4,166
1,275
39,594
W
Medusa
Dig10
Medusa
1,930
901
0
900
3,500
919
0
1,377
2,083
0
16,230
L
Ishtar
IICRAKII1
Ishtar
1,087
351
0
655
3,775
1,069
0
0
3,775
0
21,680
L
Sylvanus
2,047
728
948
2,157
5,295
3,353
0
0
5,295
21,497
3,344
L
7,156
786
576
2,219
7,912
2,660
0
1,919
5,953
48,647
0
W
2,432
235
427
1,160
5,671
1,719
0
2,686
2,637
53,044
1,029
W
Cthulhu
bobbyjack15
Cthulhu
7,096
995
0
1,638
7,067
4,920
0
3,475
3,120
41,779
2,239
L
3,920
375
0
2,781
8,602
4,914
0
4,737
3,141
32,949
0
W
Hercules
sloopyfloofy
Hercules
2,179
971
0
2,788
6,847
3,665
0
2,363
4,344
0
17,814
L
Ratatoskr
xXxMARVITZxXx
Ratatoskr
3,120
792
0
522
9,426
3,578
0
2,217
7,169
0
43,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,382
Gold Earned
27,757
301
Minions Killed
328
0
Camps Cleared
0
1,065,378
Distance Traveled
1,025,861
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,630
663
74
7
0
239,015
0
W
Medusa
4,729
473
35
4
0
172,337
0
L
Ishtar
4,609
461
44
4
0
171,229
0
L
Sylvanus
5,707
571
36
4
0
158,392
0
L
Ra
6,336
634
98
10
0
209,436
1
W
Ra
6,740
674
94
9
0
224,031
4
W
Cthulhu
6,723
672
71
7
0
193,636
0
L
Cthulhu
5,247
525
76
8
0
214,383
0
W
Hercules
5,560
556
27
3
0
236,359
0
L
Ratatoskr
5,858
586
74
7
0
272,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role