Player Matchup

Ymir
Ymir
 
Ymir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Amhranna
Artemis
Level 128
God Stats
21W - 24L
1,513 SR
Queue Stats
1,698W - 1,734L
1,563 Elo+
Solo
Cliodhna
Cliodhna
LemmKova
Cliodhna
Level 239
God Stats
3W - 5L
1,828 SR
Queue Stats
837W - 868L
1,528 Elo+
Solo
Poseidon
Poseidon
LongNeckGirffe
Poseidon
Level 156
God Stats
4W - 2L
1,595 SR
Queue Stats
167W - 163L
1,571 Elo+
Solo
Chang'e
Chang'e
TepforX
Chang'e
Level 108
God Stats
3W - 7L
1,341 SR
Queue Stats
649W - 660L
1,524 Elo+
Solo
Team Averages
Level 152
1,555 SR
1,537 Elo+

VS

Team Averages
Level 115
1,469 SR
1,449 Elo+
Chang'e
Chang'e
Banneddudee
Chang'e
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 16L
1,351 Elo+
Solo
Tyr
Tyr
DkcrelleDK
Tyr
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,274 Elo+
Party 1
Ne Zha
Ne Zha
SIipperyWeasel
Ne Zha
Level 158
God Stats
11W - 2L
1,483 SR
Queue Stats
473W - 451L
1,610 Elo+
Solo
Zeus
Zeus
SamaeΙ
Zeus
Level 166
God Stats
1W - 1L
1,549 SR
Queue Stats
171W - 169L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
masterkillah069
Kukulkan
Level 105
God Stats
2W - 0L
1,316 SR
Queue Stats
30W - 34L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
2 / 4 / 6
7,427
825
4,694
10,712
9,409
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
Amhranna
Artemis
13
3 / 3 / 5
7,435
826
12,071
10,070
3,024
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cliodhna
LemmKova
Cliodhna
14
2 / 3 / 6
7,574
842
5,612
12,889
4,917
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
14
3 / 3 / 5
8,019
891
10,500
7,139
2,204
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chang'e
TepforX
Chang'e
14
0 / 0 / 6
6,996
777
4,870
9,424
2,671
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Banneddudee
Chang'e
13
1 / 2 / 10
7,726
858
4,388
10,384
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

13
2 / 2 / 10
7,494
833
4,921
12,976
12,080
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 8
8,147
905
9,634
8,134
2,690
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Zeus
SamaeΙ
Zeus
14
5 / 2 / 4
8,245
916
15,278
6,338
1,725
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
15
2 / 2 / 10
8,252
917
10,064
6,886
2,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
54
10
Kills
12
13
Deaths
10
28
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
4
6
1.25
L
Artemis
Amhranna
Artemis
3
3
5
1.83
W
Chang'e
Banneddudee
Chang'e
1
2
10
3
W
2
2
10
3.5
L
Cliodhna
LemmKova
Cliodhna
2
3
6
1.67
L
Poseidon
3
3
5
1.83
W
2
2
8
3
W
Zeus
SamaeΙ
Zeus
5
2
4
3.5
L
Chang'e
TepforX
Chang'e
0
0
6
3
W
Kukulkan
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,747
Damage
44,285
50,234
Taken
44,718
22,225
Mitigated
22,231
21,395
Healing
21,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,694
489
303
594
10,712
9,409
60
5,571
4,787
6,285
552
L
Artemis
Amhranna
Artemis
12,071
1,152
743
1,168
10,070
3,024
442
4,651
5,137
975
16,723
W
Chang'e
Banneddudee
Chang'e
4,388
81
11,591
6,302
10,384
3,113
216
4,576
5,582
8,384
497
W
4,921
454
843
1,249
12,976
12,080
0
5,539
7,125
0
6,368
L
Cliodhna
LemmKova
Cliodhna
5,612
37
964
2,481
12,889
4,917
257
7,955
4,608
0
13,926
L
Poseidon
10,500
694
1,266
320
7,139
2,204
483
3,505
3,374
26,168
0
W
9,634
413
231
320
8,134
2,690
116
4,291
3,747
0
27,524
W
Zeus
SamaeΙ
Zeus
15,278
622
0
0
6,338
1,725
906
3,608
2,730
18,728
1,052
L
Chang'e
TepforX
Chang'e
4,870
334
7,812
5,744
9,424
2,671
358
5,773
3,381
13,728
557
W
Kukulkan
10,064
276
327
169
6,886
2,623
86
2,109
4,777
28,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,451
Gold Earned
39,864
91
Minions Killed
118
0
Camps Cleared
0
878,942
Distance Traveled
919,007
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,427
825
5
1
0
94,677
0
L
Artemis
7,435
826
16
2
0
193,952
0
W
Chang'e
7,726
858
16
2
0
197,200
0
W
Tyr
7,494
833
4
0
0
185,125
0
L
Cliodhna
7,574
842
13
1
0
209,463
0
L
Poseidon
8,019
891
37
4
0
177,743
0
W
Ne Zha
8,147
905
25
3
0
170,233
0
W
Zeus
8,245
916
20
2
0
196,774
0
L
Chang'e
6,996
777
20
2
0
203,107
0
W
Kukulkan
8,252
917
53
6
0
169,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role