Player Matchup

Atlas
Atlas
 
Atlas
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Yaknow2
Danzaburou
Level 68
God Stats
45W - 22L
1,585 SR
Queue Stats
479W - 455L
1,495 Elo+
Solo
Thanatos
Thanatos
iHG Quantum
Thanatos
Level 101
God Stats
12W - 7L
1,734 SR
Queue Stats
203W - 200L
1,493 Elo+
Party 1
King Arthur
King Arthur
iHGPuma
King Arthur
Level 145
God Stats
12W - 15L
1,427 SR
Queue Stats
93W - 89L
1,463 Elo+
Party 1
Chang'e
Chang'e
ihgReX
Chang'e
Level 129
God Stats
3W - 0L
1,867 SR
Queue Stats
67W - 61L
1,517 Elo+
Party 1
Team Averages
Level 129
1,623 SR
1,494 Elo+

VS

Team Averages
Level 147
1,595 SR
1,469 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
DarkSaiyan70
Bakasura
Level 187
God Stats
11W - 9L
1,631 SR
Queue Stats
193W - 174L
1,505 Elo+
Solo
Hou Yi
Hou Yi
Linentooth
Hou Yi
Level 87
God Stats
1W - 1L
1,691 SR
Queue Stats
3W - 6L
1,292 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mrdummypants
Cu Chulainn
Level 155
God Stats
23W - 30L
1,521 SR
Queue Stats
363W - 330L
1,520 Elo+
Party 3
Merlin
Merlin
Queen Rain3093
Merlin
Level 205
God Stats
8W - 7L
1,633 SR
Queue Stats
370W - 351L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
3 / 3 / 9
7,956
568
5,839
12,322
9,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Yaknow2
Danzaburou
14
8 / 2 / 5
9,426
673
13,941
9,433
3,785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Thanatos
iHG Quantum
Thanatos
14
3 / 1 / 4
7,983
570
4,338
8,790
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

King Arthur
iHGPuma
King Arthur
15
1 / 0 / 1
9,009
644
10,621
11,660
9,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
ihgReX
Chang'e
14
3 / 0 / 2
7,998
571
6,542
7,386
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
1 / 5 / 4
6,596
471
4,086
13,556
10,411
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
DarkSaiyan70
Bakasura
13
1 / 3 / 0
6,964
497
5,523
13,792
4,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
Linentooth
Hou Yi
13
2 / 7 / 1
7,594
542
6,252
10,383
2,976
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mrdummypants
Cu Chulainn
12
1 / 1 / 1
7,163
512
6,348
16,562
8,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 2 / 0
7,452
532
4,447
5,465
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
18
Kills
6
6
Deaths
18
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
3
3
9
2.5
L
Arachne
 
Arachne
1
5
4
0.6
L
Bakasura
DarkSaiyan70
Bakasura
1
3
0
0.33
L
Hou Yi
Linentooth
Hou Yi
2
7
1
0.36
L
Cu Chulainn
Mrdummypants
Cu Chulainn
1
1
1
1.5
L
1
2
0
0.5
W
Danzaburou
Yaknow2
Danzaburou
8
2
5
5.25
W
Thanatos
iHG Quantum
Thanatos
3
1
4
5
W
King Arthur
iHGPuma
King Arthur
1
0
1
1.5
W
Chang'e
ihgReX
Chang'e
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,281
Damage
26,656
49,591
Taken
59,758
29,140
Mitigated
27,924
27,582
Healing
17,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,839
2,383
0
1,848
12,322
9,962
0
978
10,709
25,175
1,534
L
Arachne
 
Arachne
4,086
2,980
214
2,104
13,556
10,411
0
2,789
10,767
0
16,888
L
Bakasura
DarkSaiyan70
Bakasura
5,523
3,774
0
7,077
13,792
4,792
0
2,477
11,315
0
48,021
L
Hou Yi
Linentooth
Hou Yi
6,252
2,502
0
1,033
10,383
2,976
0
2,118
8,265
0
50,819
L
Cu Chulainn
Mrdummypants
Cu Chulainn
6,348
1,114
0
6,074
16,562
8,091
0
1,152
15,410
480
47,909
L
4,447
0
0
771
5,465
1,654
0
3,484
1,981
45,118
1,685
W
Danzaburou
Yaknow2
Danzaburou
13,941
7,297
0
5,492
9,433
3,785
995
174
8,939
0
65,618
W
Thanatos
iHG Quantum
Thanatos
4,338
835
0
10,187
8,790
3,454
0
584
8,011
0
65,371
W
King Arthur
iHGPuma
King Arthur
10,621
1,791
0
3,635
11,660
9,353
0
232
11,428
0
74,984
W
Chang'e
ihgReX
Chang'e
6,542
325
1,792
4,628
7,386
2,586
0
2,494
4,712
54,046
1,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,372
Gold Earned
35,769
495
Minions Killed
393
0
Camps Cleared
0
1,433,667
Distance Traveled
1,423,282
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,956
568
33
2
0
281,589
1
L
Arachne
6,596
471
27
2
0
286,508
4
L
Bakasura
6,964
497
101
7
0
309,343
0
L
Hou Yi
7,594
542
79
6
0
271,870
0
L
Cu Chulainn
7,163
512
90
6
0
281,810
5
L
Merlin
7,452
532
96
7
0
273,751
4
W
Danzaburou
9,426
673
113
8
0
266,820
0
W
Thanatos
7,983
570
110
8
0
307,555
0
W
King Arthur
9,009
644
134
10
0
265,325
5
W
Chang'e
7,998
571
105
8
0
312,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role