Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Deathix Six
Chernobog
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
534W - 503L
1,556 Elo+
Solo
Yemoja
Yemoja
Il0nGID0nGlI
Yemoja
Level 127
God Stats
1W - 1L
1,590 SR
Queue Stats
23W - 16L
1,576 Elo+
Solo
Hel
Hel
Shadowpunchash
Hel
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,270 Elo+
Solo
Tsukuyomi
Tsukuyomi
TTVDrSterg
Tsukuyomi
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 14L
1,509 Elo+
Solo
Team Averages
Level 117
1,518 SR
1,482 Elo+

VS

Team Averages
Level 144
1,502 SR
1,522 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
HelloUwU
Guan Yu
Level 123
God Stats
1W - 0L
1,636 SR
Queue Stats
64W - 53L
1,563 Elo+
Party 1
Xbalanque
Xbalanque
Ochad
Xbalanque
Level 159
God Stats
4W - 0L
1,775 SR
Queue Stats
103W - 63L
1,629 Elo+
Party 1
Charon
Charon
dotagps
Charon
Level 158
God Stats
7W - 2L
1,493 SR
Queue Stats
45W - 38L
1,476 Elo+
Solo
Tsukuyomi
Tsukuyomi
the2161
Tsukuyomi
Level 119
God Stats
2W - 5L
1,104 SR
Queue Stats
6W - 10L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 4 / 2
8,373
837
4,702
8,898
1,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Deathix Six
Chernobog
14
0 / 2 / 3
8,062
806
6,086
9,867
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yemoja
14
0 / 4 / 0
8,324
832
3,095
13,275
9,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 6 / 2
7,818
782
2,861
9,710
2,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Tsukuyomi
TTVDrSterg
Tsukuyomi
15
4 / 6 / 0
9,218
922
9,432
12,452
3,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
4 / 1 / 7
9,464
946
9,016
4,834
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Guan Yu
HelloUwU
Guan Yu
16
4 / 0 / 13
9,405
941
8,536
10,403
10,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Xbalanque
Ochad
Xbalanque
17
11 / 1 / 8
10,411
1,041
22,880
9,277
2,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Charon
dotagps
Charon
15
0 / 1 / 9
8,780
878
3,952
7,244
2,754
Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
the2161
Tsukuyomi
15
3 / 3 / 2
9,053
905
4,179
7,555
2,388
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
6
Kills
22
22
Deaths
6
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
2
0.5
W
Baron Samedi
 
Baron Samedi
4
1
7
7.5
L
Chernobog
Deathix Six
Chernobog
0
2
3
0.75
W
Guan Yu
HelloUwU
Guan Yu
4
0
13
10.5
L
Yemoja
0
4
0
0
W
Xbalanque
Ochad
Xbalanque
11
1
8
15
L
1
6
2
0.33
L
Tsukuyomi
TTVDrSterg
Tsukuyomi
4
6
0
0.67
W
Charon
dotagps
Charon
0
1
9
4.5
W
Tsukuyomi
the2161
Tsukuyomi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
48,563
54,202
Taken
39,313
19,364
Mitigated
20,690
14,200
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
4,702
106
540
1,603
8,898
1,673
26
1,113
7,665
22,104
0
W
Baron Samedi
 
Baron Samedi
9,016
353
1,009
762
4,834
2,168
362
1,787
3,047
29,592
313
L
Chernobog
Deathix Six
Chernobog
6,086
3,589
0
2,092
9,867
2,612
448
1,569
8,124
0
24,149
W
Guan Yu
HelloUwU
Guan Yu
8,536
1,363
2,874
5,002
10,403
10,596
0
3,113
7,290
0
18,968
L
Yemoja
3,095
252
1,897
2,666
13,275
9,301
376
3,559
9,430
17,977
0
W
Xbalanque
Ochad
Xbalanque
22,880
14,365
0
4,004
9,277
2,784
3,077
2,792
6,485
0
40,449
L
2,861
439
2,159
1,976
9,710
2,284
0
1,857
7,719
11,542
0
L
Tsukuyomi
TTVDrSterg
Tsukuyomi
9,432
1,799
0
1,267
12,452
3,494
0
3,581
8,501
0
24,417
W
Charon
dotagps
Charon
3,952
308
0
1,323
7,244
2,754
132
2,292
4,952
21,513
1,784
W
Tsukuyomi
the2161
Tsukuyomi
4,179
1,068
0
764
7,555
2,388
1,774
674
6,881
0
21,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,795
Gold Earned
47,113
187
Minions Killed
219
0
Camps Cleared
0
852,628
Distance Traveled
998,698
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,373
837
47
5
0
159,689
4
W
Baron Samedi
9,464
946
50
5
0
211,315
0
L
Chernobog
8,062
806
43
4
0
165,112
0
W
Guan Yu
9,405
941
24
2
0
233,707
0
L
Yemoja
8,324
832
38
4
0
155,893
3
W
Xbalanque
10,411
1,041
52
5
0
193,263
0
L
Hel
7,818
782
21
2
0
181,705
0
L
Tsukuyomi
9,218
922
38
4
0
190,229
0
W
Charon
8,780
878
47
5
0
191,538
4
W
Tsukuyomi
9,053
905
46
5
0
168,875
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role