Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ferris404
Atlas
Level 108
God Stats
14W - 9L
1,660 SR
Queue Stats
425W - 383L
1,478 Elo+
Party 2
Ganesha
Ganesha
LuTheSecond
Ganesha
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 110L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
olibobobob
Hun Batz
Level 29
God Stats
1W - 2L
1,704 SR
Queue Stats
23W - 43L
1,328 Elo+
Party 2
Kukulkan
Kukulkan
plainflow
Kukulkan
Level 122
God Stats
7W - 4L
1,472 SR
Queue Stats
145W - 131L
1,530 Elo+
Party 2
Team Averages
Level 90
1,567 SR
1,467 Elo+

VS

Team Averages
Level 92
1,592 SR
1,533 Elo+
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
CaptainCuchulaîn
Artio
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,602 Elo+
Party 1
Cu Chulainn
Cu Chulainn
CouchSniffer
Cu Chulainn
Level 69
God Stats
31W - 11L
1,630 SR
Queue Stats
163W - 144L
1,528 Elo+
Party 1
Danzaburou
Danzaburou
VombatViking
Danzaburou
Level 103
God Stats
3W - 1L
1,766 SR
Queue Stats
265W - 263L
1,523 Elo+
Solo
Lancelot
Lancelot
YoTrott
Lancelot
Level 153
God Stats
2W - 2L
1,563 SR
Queue Stats
29W - 35L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 2 / 1
6,198
563
5,752
4,443
1,416
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atlas
Ferris404
Atlas
9
1 / 4 / 3
5,914
538
4,880
10,219
7,413
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ganesha
LuTheSecond
Ganesha
10
1 / 4 / 1
5,230
475
5,069
13,207
9,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
olibobobob
Hun Batz
10
2 / 3 / 0
5,777
525
4,787
9,958
3,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
plainflow
Kukulkan
10
0 / 4 / 0
5,286
481
2,646
4,979
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
3 / 0 / 0
6,592
599
3,534
5,950
2,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

10
5 / 2 / 4
6,414
583
5,093
14,217
8,824
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
CouchSniffer
Cu Chulainn
12
2 / 3 / 5
6,826
621
11,071
11,642
7,067
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Danzaburou
VombatViking
Danzaburou
11
1 / 1 / 3
6,504
591
3,780
5,451
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
YoTrott
Lancelot
12
6 / 1 / 4
6,873
625
6,121
5,431
2,116
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
7
Kills
17
17
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
3
2
1
1.75
W
Hades
 
Hades
3
0
0
3
W
5
2
4
3.5
W
Cu Chulainn
CouchSniffer
Cu Chulainn
2
3
5
1.5
L
Atlas
Ferris404
Atlas
1
4
3
0.63
L
Ganesha
LuTheSecond
Ganesha
1
4
1
0.38
W
Danzaburou
VombatViking
Danzaburou
1
1
3
2.5
W
Lancelot
YoTrott
Lancelot
6
1
4
8
L
Hun Batz
olibobobob
Hun Batz
2
3
0
0.67
L
Kukulkan
plainflow
Kukulkan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,134
Damage
29,599
42,806
Taken
42,691
22,826
Mitigated
21,984
11,400
Healing
13,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
5,752
2,887
0
2,018
4,443
1,416
384
708
3,735
0
46,717
W
Hades
 
Hades
3,534
445
40
3,052
5,950
2,147
0
2,548
3,402
41,031
2,204
W
5,093
778
640
3,587
14,217
8,824
0
3,571
10,646
14,934
0
W
Cu Chulainn
CouchSniffer
Cu Chulainn
11,071
3,735
0
3,381
11,642
7,067
0
3,994
7,045
0
48,880
L
Atlas
Ferris404
Atlas
4,880
2,201
0
1,228
10,219
7,413
0
2,231
7,988
16,694
160
L
Ganesha
LuTheSecond
Ganesha
5,069
1,037
0
3,228
13,207
9,044
0
873
12,334
26,322
0
W
Danzaburou
VombatViking
Danzaburou
3,780
1,311
0
2,643
5,451
1,830
0
977
4,474
0
41,386
W
Lancelot
YoTrott
Lancelot
6,121
1,113
0
610
5,431
2,116
0
773
4,658
0
44,292
L
Hun Batz
olibobobob
Hun Batz
4,787
879
0
4,676
9,958
3,456
0
1,598
8,360
0
41,106
L
Kukulkan
plainflow
Kukulkan
2,646
231
0
250
4,979
1,497
0
2,888
2,091
38,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,405
Gold Earned
33,209
295
Minions Killed
347
0
Camps Cleared
0
987,892
Distance Traveled
1,125,076
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,198
563
91
8
0
192,295
4
W
Hades
6,592
599
90
8
0
209,822
0
W
Artio
6,414
583
18
2
0
227,311
1
W
Cu Chulainn
6,826
621
86
8
0
209,934
2
L
Atlas
5,914
538
22
2
0
218,815
2
L
Ganesha
5,230
475
35
3
0
201,893
6
W
Danzaburou
6,504
591
82
7
0
204,394
0
W
Lancelot
6,873
625
71
6
0
273,615
0
L
Hun Batz
5,777
525
74
7
0
219,461
0
L
Kukulkan
5,286
481
73
7
0
155,428
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role