Player Matchup

Set
Set
AudioBubbles7
Set
Level 127
God Stats
3W - 9L
1,391 SR
Queue Stats
206W - 242L
1,495 Elo+
Solo
Fafnir
Fafnir
BetterPops
Fafnir
Level 142
God Stats
3W - 2L
1,560 SR
Queue Stats
304W - 296L
1,402 Elo+
Solo
Mulan
Mulan
Bran_Dan_Man
Mulan
Level 36
God Stats
2W - 1L
1,789 SR
Queue Stats
7W - 9L
1,491 Elo+
Solo
Chang'e
Chang'e
ETMAEL04
Chang'e
Level 127
God Stats
7W - 5L
1,568 SR
Queue Stats
93W - 96L
1,546 Elo+
Solo
Chernobog
Chernobog
irrvrnt
Chernobog
Level 200
God Stats
1W - 2L
1,637 SR
Queue Stats
76W - 74L
1,535 Elo+
Solo
Team Averages
Level 126
1,589 SR
1,494 Elo+

VS

Team Averages
Level 106
1,545 SR
1,524 Elo+
Bastet
Bastet
BoomBoomFIREANTS
Bastet
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 62L
1,577 Elo+
Solo
Medusa
Medusa
DatBoiN1ja
Medusa
Level 147
God Stats
5W - 5L
1,348 SR
Queue Stats
162W - 139L
1,531 Elo+
Solo
Geb
Geb
Groddtek
Geb
Level 82
God Stats
11W - 7L
1,651 SR
Queue Stats
139W - 110L
1,494 Elo+
Solo
Sun Wukong
Sun Wukong
Wadelles
Sun Wukong
Level 129
God Stats
13W - 10L
1,582 SR
Queue Stats
151W - 132L
1,545 Elo+
Solo
Merlin
Merlin
tanque21original
Merlin
Level 123
God Stats
1W - 0L
1,643 SR
Queue Stats
156W - 145L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 4
7,025
468
4,180
13,165
5,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Fafnir
BetterPops
Fafnir
11
1 / 2 / 2
7,467
498
6,701
14,835
15,099
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 7 / 3
6,258
417
7,570
14,458
7,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
ETMAEL04
Chang'e
13
5 / 2 / 1
8,045
536
9,290
11,322
3,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
irrvrnt
Chernobog
14
0 / 1 / 3
7,218
481
5,242
8,039
2,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 4
8,473
565
10,918
10,750
3,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Medusa
DatBoiN1ja
Medusa
14
1 / 0 / 4
8,601
573
8,660
6,422
2,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 6
7,473
498
7,399
14,253
8,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
Wadelles
Sun Wukong
14
4 / 1 / 5
9,178
612
11,104
13,384
11,165
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
2 / 3 / 5
8,072
538
5,942
8,343
2,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
6
Kills
14
14
Deaths
6
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Fafnir
BetterPops
Fafnir
1
2
2
1
W
6
1
4
8
L
0
7
3
0.21
W
Medusa
DatBoiN1ja
Medusa
1
0
4
3
L
Chang'e
ETMAEL04
Chang'e
5
2
1
2.75
W
1
1
6
4
W
Sun Wukong
Wadelles
Sun Wukong
4
1
5
6.5
L
Chernobog
irrvrnt
Chernobog
0
1
3
1.5
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,983
Damage
44,023
61,819
Taken
53,152
33,605
Mitigated
27,675
17,793
Healing
16,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,180
1,960
0
1,471
13,165
5,009
0
2,092
11,073
0
48,716
L
Fafnir
BetterPops
Fafnir
6,701
1,664
0
4,192
14,835
15,099
0
5,076
9,759
15,415
0
W
10,918
2,356
0
7,133
10,750
3,865
32
1,278
9,356
0
69,968
L
7,570
488
0
1,427
14,458
7,123
0
2,882
11,576
0
31,073
W
Medusa
DatBoiN1ja
Medusa
8,660
3,362
0
2,186
6,422
2,073
1,271
2,150
4,184
0
73,275
L
Chang'e
ETMAEL04
Chang'e
9,290
721
1,360
5,192
11,322
3,759
0
2,240
9,082
47,906
0
W
7,399
947
417
4,242
14,253
8,167
0
5,565
8,475
27,290
0
W
Sun Wukong
Wadelles
Sun Wukong
11,104
1,644
0
2,052
13,384
11,165
503
736
12,584
0
60,673
L
Chernobog
irrvrnt
Chernobog
5,242
2,972
0
4,151
8,039
2,615
0
1,026
7,013
0
66,728
W
5,942
686
0
853
8,343
2,405
171
5,299
2,562
48,118
779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,013
Gold Earned
41,797
388
Minions Killed
471
0
Camps Cleared
0
1,509,766
Distance Traveled
1,557,690
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
7,025
468
82
5
0
326,907
0
L
Fafnir
7,467
498
22
1
0
303,956
4
W
Bastet
8,473
565
102
7
0
399,994
0
L
Mulan
6,258
417
45
3
0
274,982
0
W
Medusa
8,601
573
132
9
0
297,620
5
L
Chang'e
8,045
536
111
7
0
284,535
0
W
Geb
7,473
498
25
2
0
297,608
0
W
Sun Wukong
9,178
612
105
7
0
290,792
0
L
Chernobog
7,218
481
128
9
0
319,386
4
W
Merlin
8,072
538
107
7
0
271,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role