Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Afkon
Ra
Level 248
God Stats
22W - 23L
1,539 SR
Queue Stats
335W - 303L
1,576 Elo+
Party 1
Osiris
Osiris
Hydrollo
Osiris
Level 69
God Stats
6W - 4L
1,764 SR
Queue Stats
121W - 119L
1,554 Elo+
Solo
Freya
Freya
Tatouchka
Freya
Level 189
God Stats
2W - 0L
1,748 SR
Queue Stats
161W - 149L
1,554 Elo+
Party 1
Team Averages
Level 139
1,610 SR
1,537 Elo+

VS

Team Averages
Level 160
1,633 SR
1,579 Elo+
Cupid
Cupid
DËËZ
Cupid
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 121L
1,591 Elo+
Solo
Scylla
Scylla
F6svpmerci
Scylla
Level 165
God Stats
2W - 1L
1,689 SR
Queue Stats
431W - 402L
1,596 Elo+
Solo
Erlang Shen
Erlang Shen
MISTERGROVERY
Erlang Shen
Level 160
God Stats
4W - 5L
1,559 SR
Queue Stats
166W - 176L
1,531 Elo+
Solo
Kuzenbo
Kuzenbo
RedBaronBernie
Kuzenbo
Level 159
God Stats
4W - 2L
1,788 SR
Queue Stats
186W - 164L
1,633 Elo+
Solo
Ymir
Ymir
Tybouh
Ymir
Level 171
God Stats
180W - 179L
1,627 SR
Queue Stats
803W - 768L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
6 / 1 / 1
7,459
574
6,086
11,413
3,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
 
Sylvanus
11
1 / 1 / 6
7,039
541
3,282
6,041
3,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ra
15
5 / 0 / 5
8,903
685
7,851
4,894
1,961
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Hydrollo
Osiris
14
3 / 0 / 1
8,474
652
11,805
13,617
12,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Freya
Tatouchka
Freya
15
2 / 2 / 4
7,852
604
7,366
11,943
3,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DËËZ
Cupid
13
2 / 4 / 1
7,219
555
7,750
7,814
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
F6svpmerci
Scylla
12
1 / 5 / 0
7,050
542
3,872
7,877
1,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
MISTERGROVERY
Erlang Shen
11
0 / 3 / 0
5,854
450
4,528
10,654
3,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

11
0 / 4 / 0
6,242
480
5,575
15,725
12,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ymir
Tybouh
Ymir
11
1 / 1 / 0
6,734
518
2,653
8,674
6,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
17
Kills
4
4
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
1
6.5
W
Sylvanus
 
Sylvanus
1
1
6
4
W
Ra
5
0
5
7.5
L
Cupid
DËËZ
Cupid
2
4
1
0.63
L
Scylla
F6svpmerci
Scylla
1
5
0
0.2
W
Osiris
Hydrollo
Osiris
3
0
1
3.5
L
Erlang Shen
MISTERGROVERY
Erlang Shen
0
3
0
0
L
0
4
0
0
W
Freya
Tatouchka
Freya
2
2
4
2
L
Ymir
Tybouh
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,390
Damage
24,378
47,908
Taken
50,744
25,833
Mitigated
26,866
28,173
Healing
13,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
6,086
1,683
0
10,778
11,413
3,469
0
2,571
8,842
0
46,997
W
Sylvanus
 
Sylvanus
3,282
1,128
2,898
1,757
6,041
3,682
0
1,428
4,613
15,185
781
W
Ra
7,851
398
618
1,989
4,894
1,961
0
1,716
3,178
80,748
0
L
Cupid
DËËZ
Cupid
7,750
5,277
0
1,719
7,814
2,227
0
4,885
2,929
0
55,420
L
Scylla
F6svpmerci
Scylla
3,872
335
0
681
7,877
1,794
0
4,426
3,105
58,706
766
W
Osiris
Hydrollo
Osiris
11,805
3,931
0
4,829
13,617
12,766
27
4,365
8,713
124
65,186
L
Erlang Shen
MISTERGROVERY
Erlang Shen
4,528
2,227
0
4,733
10,654
3,717
0
3,204
7,296
0
47,715
L
5,575
1,924
0
4,721
15,725
12,814
0
481
14,247
29,114
2,967
W
Freya
Tatouchka
Freya
7,366
2,597
0
5,304
11,943
3,955
0
693
11,250
49,231
11,953
L
Ymir
Tybouh
Ymir
2,653
380
0
2,023
8,674
6,314
0
4,192
4,257
20,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,727
Gold Earned
33,099
459
Minions Killed
408
0
Camps Cleared
0
1,409,682
Distance Traveled
1,379,217
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,459
574
77
6
0
280,167
2
W
Sylvanus
7,039
541
26
2
0
254,128
8
W
Ra
8,903
685
153
12
0
332,153
1
L
Cupid
7,219
555
108
8
0
231,178
0
L
Scylla
7,050
542
122
9
0
246,526
1
W
Osiris
8,474
652
103
8
0
263,683
0
L
Erlang Shen
5,854
450
86
7
0
356,435
0
L
Kuzenbo
6,242
480
67
5
0
254,608
0
W
Freya
7,852
604
100
8
0
279,551
1
L
Ymir
6,734
518
25
2
0
290,470
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role