Player Matchup

Thor
Thor
 
Thor
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Babsti24
Chernobog
Level 97
God Stats
10W - 15L
1,376 SR
Queue Stats
133W - 117L
1,420 Elo+
Solo
Janus
Janus
MrShiva_
Janus
Level 96
God Stats
12W - 11L
1,623 SR
Queue Stats
425W - 424L
1,441 Elo+
Solo
Cupid
Cupid
SmurfTutorial
Cupid
Level 42
God Stats
4W - 1L
1,905 SR
Queue Stats
85W - 27L
1,823 Elo+
Solo
Terra
Terra
ppoopi
Terra
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
282W - 284L
1,428 Elo+
Solo
Team Averages
Level 80
1,581 SR
1,522 Elo+

VS

Team Averages
Level 80
1,623 SR
1,522 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
AdamoOradam
Hera
Level 71
God Stats
15W - 9L
1,634 SR
Queue Stats
153W - 132L
1,499 Elo+
Solo
Olorun
Olorun
Seerens
Olorun
Level 68
God Stats
54W - 35L
1,603 SR
Queue Stats
157W - 128L
1,526 Elo+
Solo
Sun Wukong
Sun Wukong
Tanguycroco
Sun Wukong
Level 68
God Stats
6W - 3L
1,933 SR
Queue Stats
214W - 198L
1,522 Elo+
Solo
Bakasura
Bakasura
xalexvse
Bakasura
Level 88
God Stats
6W - 7L
1,446 SR
Queue Stats
115W - 95L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
0 / 2 / 1
5,386
490
3,409
8,687
2,388
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
Babsti24
Chernobog
10
2 / 4 / 1
6,002
546
3,558
8,189
2,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
MrShiva_
Janus
11
1 / 3 / 0
5,987
544
2,013
5,588
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 1 / 0
8,442
767
8,364
7,357
1,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Terra
ppoopi
Terra
10
0 / 0 / 2
6,027
548
2,363
8,621
4,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 0 / 4
5,940
540
4,523
5,899
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 1 / 1
6,986
635
4,279
2,988
929
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Seerens
Olorun
11
3 / 2 / 2
6,205
564
6,037
6,293
2,012
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

Sun Wukong
Tanguycroco
Sun Wukong
11
0 / 5 / 1
5,801
527
2,711
9,909
5,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
xalexvse
Bakasura
12
3 / 1 / 2
6,645
604
4,516
6,761
2,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
20
9
Kills
10
10
Deaths
9
4
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
2
1
0.25
W
Tyr
 
Tyr
1
0
4
3
W
3
1
1
3.5
L
Chernobog
Babsti24
Chernobog
2
4
1
0.63
L
Janus
MrShiva_
Janus
1
3
0
0.33
W
Olorun
Seerens
Olorun
3
2
2
2
L
6
1
0
6
W
Sun Wukong
Tanguycroco
Sun Wukong
0
5
1
0.1
L
Terra
ppoopi
Terra
0
0
2
1
W
Bakasura
xalexvse
Bakasura
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,707
Damage
22,066
38,442
Taken
31,850
13,324
Mitigated
14,865
15,160
Healing
10,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
3,409
1,282
0
3,127
8,687
2,388
0
1,544
6,719
0
31,121
W
Tyr
 
Tyr
4,523
488
0
2,889
5,899
3,470
0
1,105
4,714
0
17,542
W
4,279
968
0
600
2,988
929
398
452
2,506
45,883
362
L
Chernobog
Babsti24
Chernobog
3,558
2,174
0
1,970
8,189
2,555
1,082
2,891
5,278
0
28,910
L
Janus
MrShiva_
Janus
2,013
47
0
1,272
5,588
1,500
0
2,342
2,982
38,598
0
W
Olorun
Seerens
Olorun
6,037
2,213
210
2,825
6,293
2,012
0
1,624
4,629
36,880
1,977
L
8,364
6,224
0
4,525
7,357
1,920
700
0
6,480
0
62,223
W
Sun Wukong
Tanguycroco
Sun Wukong
2,711
332
0
2,235
9,909
5,504
0
0
9,909
0
34,713
L
Terra
ppoopi
Terra
2,363
737
379
3,887
8,621
4,961
0
3,026
5,595
14,985
2,213
W
Bakasura
xalexvse
Bakasura
4,516
2,858
0
2,114
6,761
2,950
54
1,047
5,612
0
34,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,844
Gold Earned
31,577
319
Minions Killed
328
0
Camps Cleared
0
1,090,073
Distance Traveled
1,159,575
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,386
490
53
5
0
227,109
0
W
Tyr
5,940
540
20
2
0
258,579
2
W
Hera
6,986
635
110
10
0
216,944
0
L
Chernobog
6,002
546
58
5
0
217,629
0
L
Janus
5,987
544
78
7
0
209,378
0
W
Olorun
6,205
564
59
5
0
214,048
3
L
Cupid
8,442
767
108
10
0
204,498
0
W
Sun Wukong
5,801
527
61
6
0
217,788
7
L
Terra
6,027
548
22
2
0
231,459
0
W
Bakasura
6,645
604
78
7
0
252,216
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role