Player Matchup

Janus
Janus
C_Jericho1993
Janus
Level 108
God Stats
12W - 14L
1,500 SR
Queue Stats
390W - 375L
1,423 Elo+
Solo
Lancelot
Lancelot
Nyzereath
Lancelot
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 94L
1,446 Elo+
Party 2
Anubis
Anubis
Vovanmsk
Anubis
Level 49
God Stats
143W - 155L
1,507 SR
Queue Stats
198W - 231L
1,423 Elo+
Solo
Amaterasu
Amaterasu
X1NEASY
Amaterasu
Level 66
God Stats
1W - 6L
1,257 SR
Queue Stats
24W - 39L
1,338 Elo+
Solo
Ix Chel
Ix Chel
bradieboi
Ix Chel
Level 66
God Stats
2W - 5L
1,133 SR
Queue Stats
106W - 114L
1,461 Elo+
Party 2
Team Averages
Level 70
1,379 SR
1,418 Elo+

VS

Team Averages
Level 72
1,489 SR
1,292 Elo+
Mercury
Mercury
EatNut
Mercury
Level 167
God Stats
15W - 12L
1,712 SR
Queue Stats
670W - 659L
1,442 Elo+
Solo
Tyr
Tyr
LodOzOSs
Tyr
Level 28
God Stats
1W - 3L
1,119 SR
Queue Stats
13W - 30L
1,252 Elo+
Party 1
Jing Wei
Jing Wei
SIR Jussepe
Jing Wei
Level 74
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 27L
1,263 Elo+
Solo
Zeus
Zeus
Wolfifi26
Zeus
Level 48
God Stats
1W - 1L
1,356 SR
Queue Stats
26W - 50L
1,261 Elo+
Party 1
Ymir
Ymir
giovansyl
Ymir
Level 44
God Stats
2W - 1L
1,755 SR
Queue Stats
23W - 41L
1,241 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
6,185
562
3,591
3,783
1,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lancelot
Nyzereath
Lancelot
12
5 / 1 / 2
6,620
602
5,456
9,106
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
Vovanmsk
Anubis
10
3 / 5 / 1
6,190
563
5,276
7,837
3,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Amaterasu
X1NEASY
Amaterasu
1
0 / 0 / 0
3,615
329
0
0
0
Ix Chel
bradieboi
Ix Chel
10
3 / 4 / 2
6,215
565
5,719
7,050
2,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EatNut
Mercury
11
3 / 2 / 3
6,599
600
4,092
7,263
2,274
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 2 / 0
7,526
684
4,664
8,557
4,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
SIR Jussepe
Jing Wei
11
2 / 2 / 1
7,020
638
2,219
6,301
1,659
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
11
1 / 4 / 3
6,173
561
3,879
6,127
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
10
2 / 1 / 2
6,651
605
3,129
9,676
6,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
21
11
Kills
12
12
Deaths
11
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Mercury
EatNut
Mercury
3
2
3
2.25
W
4
2
0
2
L
Lancelot
Nyzereath
Lancelot
5
1
2
6
W
Jing Wei
SIR Jussepe
Jing Wei
2
2
1
1.25
L
Anubis
Vovanmsk
Anubis
3
5
1
0.7
W
Zeus
1
4
3
0.63
L
Amaterasu
X1NEASY
Amaterasu
0
0
0
0
L
Ix Chel
bradieboi
Ix Chel
3
4
2
1
W
Ymir
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,042
Damage
17,983
27,776
Taken
37,924
10,992
Mitigated
16,367
7,012
Healing
6,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,591
74
0
961
3,783
1,125
0
833
2,950
41,731
419
W
Mercury
EatNut
Mercury
4,092
1,755
0
1,202
7,263
2,274
295
1,038
6,109
0
31,445
W
4,664
1,743
0
2,469
8,557
4,723
164
3,587
4,970
1,419
39,337
L
Lancelot
Nyzereath
Lancelot
5,456
2,347
0
1,089
9,106
4,250
0
1,692
7,414
0
48,103
W
Jing Wei
SIR Jussepe
Jing Wei
2,219
1,463
0
1,193
6,301
1,659
926
2,606
3,363
0
39,845
L
Anubis
Vovanmsk
Anubis
5,276
143
0
3,028
7,837
3,159
0
779
7,058
37,900
0
W
Zeus
3,879
945
0
0
6,127
1,338
462
2,848
3,057
30,471
0
L
Amaterasu
X1NEASY
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Ix Chel
bradieboi
Ix Chel
5,719
427
114
1,820
7,050
2,458
0
3,808
3,242
30,174
780
W
Ymir
3,129
1,224
0
1,480
9,676
6,373
0
3,357
5,879
23,273
1,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,825
Gold Earned
33,969
285
Minions Killed
301
0
Camps Cleared
0
918,636
Distance Traveled
1,137,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,185
562
86
8
0
231,636
0
W
Mercury
6,599
600
66
6
0
238,339
0
W
Tyr
7,526
684
76
7
0
206,276
0
L
Lancelot
6,620
602
75
7
0
294,394
0
W
Jing Wei
7,020
638
80
7
0
222,316
0
L
Anubis
6,190
563
59
5
0
185,691
0
W
Zeus
6,173
561
47
4
0
224,384
0
L
Amaterasu
3,615
329
0
0
0
0
0
L
Ix Chel
6,215
565
65
6
0
206,915
2
W
Ymir
6,651
605
32
3
0
246,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role