Player Matchup

Cerberus
Cerberus
Alma2007xd
Cerberus
Level 37
God Stats
5W - 5L
1,581 SR
Queue Stats
243W - 256L
1,471 Elo+
Solo
Fenrir
Fenrir
BigGucciSosa666
Fenrir
Level 123
God Stats
0W - 2L
1,274 SR
Queue Stats
99W - 85L
1,477 Elo+
Solo
Raijin
Raijin
FiveMShooter
Raijin
Level 87
God Stats
10W - 10L
1,552 SR
Queue Stats
429W - 408L
1,537 Elo+
Solo
Erlang Shen
Erlang Shen
TypeGoated
Erlang Shen
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 117L
1,490 Elo+
Solo
Danzaburou
Danzaburou
infinityES34
Danzaburou
Level 87
God Stats
9W - 4L
1,829 SR
Queue Stats
177W - 172L
1,478 Elo+
Solo
Team Averages
Level 80
1,547 SR
1,491 Elo+

VS

Team Averages
Level 93
1,540 SR
1,414 Elo+
Chronos
Chronos
IM_DIFFUR3NT_
Chronos
Level 126
God Stats
9W - 9L
1,230 SR
Queue Stats
57W - 65L
1,444 Elo+
Solo
Thanatos
Thanatos
KAOSARM
Thanatos
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 43L
1,356 Elo+
Party 1
Nox
Nox
KingMarsXo
Nox
Level 168
God Stats
1W - 0L
1,936 SR
Queue Stats
4W - 4L
1,449 Elo+
Solo
Ymir
Ymir
bigahe
Ymir
Level 108
God Stats
30W - 26L
1,535 SR
Queue Stats
370W - 354L
1,465 Elo+
Solo
King Arthur
King Arthur
jorgemmpelusa
King Arthur
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 28L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alma2007xd
Cerberus
12
0 / 4 / 0
7,154
447
6,429
17,375
12,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

13
3 / 2 / 3
7,476
467
5,892
11,827
6,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Raijin
12
1 / 5 / 1
7,189
449
6,818
13,573
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
TypeGoated
Erlang Shen
13
3 / 2 / 5
8,311
519
7,006
14,030
11,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
infinityES34
Danzaburou
14
5 / 3 / 1
8,570
536
8,596
11,527
4,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
13
1 / 6 / 1
7,406
463
5,863
11,066
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
KAOSARM
Thanatos
15
8 / 2 / 2
8,745
547
10,501
12,726
4,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

14
5 / 2 / 3
8,802
550
12,502
9,236
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
bigahe
Ymir
13
1 / 2 / 3
7,272
455
5,755
12,435
5,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

King Arthur
jorgemmpelusa
King Arthur
14
1 / 0 / 2
8,795
550
11,847
12,075
6,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
27
12
Kills
16
16
Deaths
12
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alma2007xd
Cerberus
0
4
0
0
L
3
2
3
2.25
L
Raijin
1
5
1
0.3
W
Chronos
1
6
1
0.25
W
Thanatos
KAOSARM
Thanatos
8
2
2
4.5
W
5
2
3
3.25
L
Erlang Shen
TypeGoated
Erlang Shen
3
2
5
2.75
W
Ymir
bigahe
Ymir
1
2
3
1.25
L
Danzaburou
infinityES34
Danzaburou
5
3
1
1.83
W
King Arthur
jorgemmpelusa
King Arthur
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,741
Damage
46,468
68,332
Taken
57,538
38,273
Mitigated
23,617
15,046
Healing
21,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alma2007xd
Cerberus
6,429
784
0
2,822
17,375
12,273
0
0
17,375
43,847
903
L
5,892
985
0
1,004
11,827
6,134
0
2,734
9,093
0
49,097
L
Raijin
6,818
1,146
0
3,473
13,573
3,848
0
7,774
5,799
49,295
940
W
Chronos
5,863
2,583
0
1,945
11,066
3,424
1,041
628
10,438
47,640
3,177
W
Thanatos
KAOSARM
Thanatos
10,501
2,967
0
11,445
12,726
4,915
0
1,404
11,322
0
67,099
W
12,502
351
0
2,957
9,236
3,692
233
4,152
5,084
53,926
1,261
L
Erlang Shen
TypeGoated
Erlang Shen
7,006
2,448
0
3,459
14,030
11,979
0
5,496
8,534
0
30,764
W
Ymir
bigahe
Ymir
5,755
192
303
3,900
12,435
5,318
102
586
11,849
27,688
0
L
Danzaburou
infinityES34
Danzaburou
8,596
3,325
0
4,288
11,527
4,039
0
7,702
3,825
0
68,866
W
King Arthur
jorgemmpelusa
King Arthur
11,847
978
0
866
12,075
6,268
0
5,775
5,673
0
61,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,700
Gold Earned
41,020
456
Minions Killed
411
0
Camps Cleared
0
1,517,733
Distance Traveled
1,498,092
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,154
447
130
8
0
241,466
1
L
Fenrir
7,476
467
72
5
0
376,297
0
L
Raijin
7,189
449
98
6
0
264,101
2
W
Chronos
7,406
463
70
4
0
315,654
1
W
Thanatos
8,745
547
99
6
0
371,624
0
W
Nox
8,802
550
95
6
0
271,563
0
L
Erlang Shen
8,311
519
48
3
0
347,714
7
W
Ymir
7,272
455
53
3
0
289,460
0
L
Danzaburou
8,570
536
108
7
0
288,155
0
W
King Arthur
8,795
550
94
6
0
249,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role