Player Matchup

Cu Chulainn
Cu Chulainn
Silver III
 
Cu Chulainn
Silver III
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Gold III
 
Sylvanus
Gold III
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold I
Bl4ckoutR3D
Anhur
Gold I
Level 143
God Stats
9W - 8L
1,488 SR
Queue Stats
102W - 92L
1,495 MMR
Solo
Nox
Nox
Gold II
Knight to S4
Nox
Gold II
Level 117
God Stats
2W - 3L
1,454 SR
Queue Stats
658W - 661L
1,443 MMR
Solo
Awilix
Awilix
Gold IV
magicgast
Awilix
Gold IV
Level 191
God Stats
15W - 14L
1,529 SR
Queue Stats
80W - 81L
1,467 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 177
1,494 SR
1,481 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,360 SR
1,454 MMR
Zeus
Zeus
Gold V
Greg_Galaxy
Zeus
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,494 MMR
Solo
Geb
Geb
Gold V
PROHomie1
Geb
Gold V
Level 85
God Stats
0W - 3L
1,171 SR
Queue Stats
219W - 213L
1,417 MMR
Party 1
Mulan
Mulan
Bronze III
PanosTHC
Mulan
Bronze III
Level 109
God Stats
0W - 1L
1,347 SR
Queue Stats
28W - 51L
1,450 MMR
Party 2
Skadi
Skadi
Gold V
PearlHarbor9
Skadi
Gold V
Level 149
God Stats
5W - 8L
1,280 SR
Queue Stats
124W - 140L
1,457 MMR
Party 1
Ravana
Ravana
Bronze III
sotiraros21
Ravana
Bronze III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 40L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
3 / 0 / 3
7,587
759
6,926
5,225
3,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
 
Sylvanus
11
1 / 0 / 7
6,694
669
3,540
7,324
5,237
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
4 / 1 / 3
7,188
719
7,846
7,975
2,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
3 / 1 / 7
6,890
689
4,445
5,743
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
magicgast
Awilix
12
10 / 0 / 1
7,223
722
7,384
5,745
2,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
SusanoMedusaKing ArthurKukulkan

VS

Bans
BacchusThanatosAo KuangFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
5,215
522
3,994
7,241
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 1
4,997
500
2,897
8,982
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mulan
PanosTHC
Mulan
9
0 / 4 / 0
5,031
503
929
7,909
4,291
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 0
4,893
489
5,511
8,682
1,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Ravana
8
0 / 4 / 1
4,810
481
1,839
7,930
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
21
Kills
2
2
Deaths
21
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
3
0
3
4.5
W
Sylvanus
 
Sylvanus
1
0
7
4.5
W
4
1
3
5.5
L
1
6
0
0.17
W
3
1
7
6.5
L
0
3
1
0.17
L
Mulan
PanosTHC
Mulan
0
4
0
0
L
1
4
0
0.25
W
Awilix
magicgast
Awilix
10
0
1
10.5
L
Ravana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,141
Damage
15,170
32,012
Taken
40,744
16,131
Mitigated
12,635
13,179
Healing
8,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,926
978
0
773
5,225
3,944
40
173
5,052
1,054
48,888
W
Sylvanus
 
Sylvanus
3,540
671
2,416
3,890
7,324
5,237
28
1,757
5,567
14,375
1,910
W
7,846
4,007
0
4,481
7,975
2,609
804
180
7,795
0
60,160
L
3,994
454
0
1,184
7,241
1,638
0
3,524
3,509
34,226
347
W
4,445
882
0
863
5,743
2,304
116
3,655
2,088
40,749
0
L
2,897
346
1,211
1,528
8,982
3,270
0
2,015
6,847
14,138
0
L
Mulan
PanosTHC
Mulan
929
94
0
2,255
7,909
4,291
0
0
7,909
0
21,129
L
5,511
1,667
0
90
8,682
1,100
0
1,060
7,622
0
30,660
W
Awilix
magicgast
Awilix
7,384
2,377
0
756
5,745
2,037
307
1,380
4,365
0
47,307
L
Ravana
1,839
531
0
2,217
7,930
2,336
0
1,003
6,916
0
21,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,582
Gold Earned
24,946
366
Minions Killed
256
0
Camps Cleared
0
1,116,681
Distance Traveled
1,006,052
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,587
759
89
9
0
213,585
1
W
Sylvanus
6,694
669
20
2
0
205,452
0
W
Anhur
7,188
719
104
10
0
197,857
0
L
Zeus
5,215
522
63
6
0
198,674
0
W
Nox
6,890
689
82
8
0
219,265
3
L
Geb
4,997
500
29
3
0
223,147
0
L
Mulan
5,031
503
56
6
0
191,310
3
L
Skadi
4,893
489
57
6
0
185,560
2
W
Awilix
7,223
722
71
7
0
280,522
1
L
Ravana
4,810
481
51
5
0
207,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role