Player Matchup

King Arthur
King Arthur
DarkBlizzardESP
King Arthur
Level 158
God Stats
4W - 4L
1,681 SR
Queue Stats
257W - 221L
1,596 Elo+
Party 2
Atlas
Atlas
SexiKhepri
Atlas
Level 59
God Stats
3W - 1L
1,732 SR
Queue Stats
44W - 12L
1,800 Elo+
Party 1
Artemis
Artemis
Typphoon
Artemis
Level 169
God Stats
24W - 20L
1,792 SR
Queue Stats
238W - 230L
1,512 Elo+
Solo
Ix Chel
Ix Chel
adrigil
Ix Chel
Level 144
God Stats
13W - 5L
1,690 SR
Queue Stats
153W - 116L
1,619 Elo+
Party 2
Ao Kuang
Ao Kuang
tintinjenoob
Ao Kuang
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,749 Elo+
Party 1
Team Averages
Level 113
1,679 SR
1,655 Elo+

VS

Team Averages
Level 141
1,428 SR
1,556 Elo+
Lancelot
Lancelot
 
Lancelot
Level 173
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maman Brigitte
Maman Brigitte
Aracmon
Maman Brigitte
Level 133
God Stats
13W - 18L
1,505 SR
Queue Stats
224W - 170L
1,597 Elo+
Solo
Nu Wa
Nu Wa
MucMuffin
Nu Wa
Level 135
God Stats
3W - 1L
1,501 SR
Queue Stats
183W - 163L
1,617 Elo+
Solo
Neith
Neith
MurderousKirby
Neith
Level 106
God Stats
4W - 6L
1,508 SR
Queue Stats
249W - 221L
1,506 Elo+
Solo
Loki
Loki
SmiteKing123
Loki
Level 158
God Stats
0W - 1L
1,126 SR
Queue Stats
52W - 39L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkBlizzardESP
King Arthur
11
0 / 2 / 0
6,104
610
5,932
10,337
5,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Atlas
11
2 / 1 / 6
6,699
670
4,811
8,691
7,008
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Artemis
Typphoon
Artemis
10
5 / 1 / 1
6,190
619
4,122
8,024
2,707
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
adrigil
Ix Chel
11
1 / 5 / 4
6,103
610
3,711
9,372
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
tintinjenoob
Ao Kuang
12
5 / 3 / 3
6,573
657
6,038
9,352
3,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 3 / 3
6,101
610
5,547
8,540
2,727
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Maman Brigitte
Aracmon
Maman Brigitte
8
3 / 5 / 0
5,240
524
5,642
7,897
1,782
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Nu Wa
MucMuffin
Nu Wa
12
2 / 3 / 4
6,437
644
8,282
6,195
1,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
1 / 2 / 1
6,037
604
5,357
5,362
1,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 0 / 0
6,468
647
4,218
7,946
2,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
20
13
Kills
12
12
Deaths
13
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
3
3
1.83
L
Maman Brigitte
Aracmon
Maman Brigitte
3
5
0
0.6
W
King Arthur
DarkBlizzardESP
King Arthur
0
2
0
0
L
Nu Wa
MucMuffin
Nu Wa
2
3
4
1.33
L
1
2
1
0.75
W
Atlas
2
1
6
5
L
2
0
0
2
W
Artemis
Typphoon
Artemis
5
1
1
5.5
W
Ix Chel
adrigil
Ix Chel
1
5
4
0.6
W
Ao Kuang
tintinjenoob
Ao Kuang
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,614
Damage
29,046
45,776
Taken
35,940
21,443
Mitigated
10,388
14,098
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,547
1,143
0
2,711
8,540
2,727
0
4,066
4,452
0
31,935
L
Maman Brigitte
Aracmon
Maman Brigitte
5,642
333
0
2,054
7,897
1,782
0
3,398
4,324
22,743
0
W
King Arthur
DarkBlizzardESP
King Arthur
5,932
695
0
2,629
10,337
5,853
0
369
9,968
0
46,246
L
Nu Wa
MucMuffin
Nu Wa
8,282
1,465
0
1,137
6,195
1,713
0
4,490
1,383
48,044
0
L
5,357
2,167
0
1,925
5,362
1,552
0
1,896
3,466
0
36,106
W
Atlas
4,811
1,940
0
2,781
8,691
7,008
0
3,174
5,517
24,768
0
L
4,218
541
0
2,687
7,946
2,614
0
0
7,946
0
46,174
W
Artemis
Typphoon
Artemis
4,122
2,333
0
3,229
8,024
2,707
0
1,849
6,175
0
32,342
W
Ix Chel
adrigil
Ix Chel
3,711
273
337
2,769
9,372
2,631
0
5,684
3,688
41,947
0
W
Ao Kuang
tintinjenoob
Ao Kuang
6,038
1,598
0
2,353
9,352
3,244
0
2,848
6,504
43,050
286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
30,283
342
Minions Killed
328
0
Camps Cleared
0
1,051,670
Distance Traveled
1,048,634
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,101
610
52
5
0
260,994
1
L
Maman Brigitte
5,240
524
32
3
0
184,914
2
W
King Arthur
6,104
610
83
8
0
225,646
2
L
Nu Wa
6,437
644
87
9
0
205,782
1
L
Neith
6,037
604
76
8
0
195,139
0
W
Atlas
6,699
670
46
5
0
200,930
0
L
Loki
6,468
647
81
8
0
201,805
0
W
Artemis
6,190
619
52
5
0
189,610
3
W
Ix Chel
6,103
610
83
8
0
193,807
4
W
Ao Kuang
6,573
657
78
8
0
241,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role