Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Tale-of-the-wolf
Nut
Level 251
God Stats
12W - 17L
1,261 SR
Queue Stats
235W - 225L
1,485 Elo+
Party 2
Medusa
Medusa
Viking676
Medusa
Level 155
God Stats
73W - 54L
1,593 SR
Queue Stats
277W - 250L
1,476 Elo+
Solo
Horus
Horus
ninjarein
Horus
Level 190
God Stats
4W - 1L
1,500 SR
Queue Stats
214W - 208L
1,489 Elo+
Party 2
Mercury
Mercury
zPounds
Mercury
Level 113
God Stats
8W - 11L
1,410 SR
Queue Stats
78W - 87L
1,459 Elo+
Solo
Team Averages
Level 173
1,453 SR
1,482 Elo+

VS

Team Averages
Level 137
1,513 SR
1,486 Elo+
Skadi
Skadi
Hildghard
Skadi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,434 Elo+
Party 1
King Arthur
King Arthur
Kr0SpL
King Arthur
Level 199
God Stats
8W - 11L
1,637 SR
Queue Stats
433W - 421L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
Lornac
Ratatoskr
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,451 Elo+
Party 1
Sun Wukong
Sun Wukong
pasadeeeeeeena
Sun Wukong
Level 128
God Stats
1W - 2L
1,497 SR
Queue Stats
102W - 97L
1,514 Elo+
Solo
Scylla
Scylla
sirme4
Scylla
Level 203
God Stats
45W - 48L
1,432 SR
Queue Stats
667W - 621L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 1 / 2
5,860
586
3,949
4,213
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 1 / 1
6,232
623
6,021
4,219
1,324
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
Viking676
Medusa
12
2 / 1 / 0
7,525
753
5,516
6,153
3,554
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Horus
ninjarein
Horus
9
0 / 1 / 3
5,609
561
2,448
6,162
3,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Mercury
zPounds
Mercury
11
3 / 1 / 0
5,864
586
2,725
4,150
1,501
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Hildghard
Skadi
5
0 / 3 / 2
4,211
421
2,743
3,117
518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Kr0SpL
King Arthur
9
0 / 0 / 0
4,850
485
1,535
9,832
5,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ratatoskr
Lornac
Ratatoskr
12
4 / 0 / 0
6,036
604
2,530
5,096
1,679
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
pasadeeeeeeena
Sun Wukong
11
1 / 2 / 0
5,971
597
2,962
9,239
4,769
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
sirme4
Scylla
9
0 / 2 / 0
5,003
500
1,335
5,032
1,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
5
5
Deaths
7
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
1
2
1
L
Skadi
Hildghard
Skadi
0
3
2
0.33
L
King Arthur
Kr0SpL
King Arthur
0
0
0
0
L
Ratatoskr
Lornac
Ratatoskr
4
0
0
4
W
2
1
1
2.5
W
Medusa
Viking676
Medusa
2
1
0
2
W
Horus
ninjarein
Horus
0
1
3
1.5
L
Sun Wukong
pasadeeeeeeena
Sun Wukong
1
2
0
0.5
L
Scylla
sirme4
Scylla
0
2
0
0
W
Mercury
zPounds
Mercury
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,659
Damage
11,105
24,897
Taken
32,316
11,067
Mitigated
13,865
7,848
Healing
8,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,949
0
0
1,410
4,213
1,029
0
1,020
3,013
40,816
325
L
Skadi
Hildghard
Skadi
2,743
997
0
321
3,117
518
0
0
3,117
0
11,383
L
King Arthur
Kr0SpL
King Arthur
1,535
208
45
3,616
9,832
5,617
0
0
9,832
0
29,214
L
Ratatoskr
Lornac
Ratatoskr
2,530
745
0
740
5,096
1,679
0
857
4,087
0
48,710
W
6,021
4,111
0
2,256
4,219
1,324
514
0
4,219
0
58,470
W
Medusa
Viking676
Medusa
5,516
2,117
0
1,141
6,153
3,554
0
0
6,153
0
59,073
W
Horus
ninjarein
Horus
2,448
953
240
2,317
6,162
3,659
0
0
6,162
0
9,340
L
Sun Wukong
pasadeeeeeeena
Sun Wukong
2,962
653
0
2,588
9,239
4,769
0
0
9,239
0
40,541
L
Scylla
sirme4
Scylla
1,335
96
0
870
5,032
1,282
0
2,519
2,161
22,159
287
W
Mercury
zPounds
Mercury
2,725
1,431
0
484
4,150
1,501
0
53
4,097
0
34,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,090
Gold Earned
26,071
355
Minions Killed
280
0
Camps Cleared
0
1,120,225
Distance Traveled
1,005,186
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,860
586
85
9
0
259,020
5
L
Skadi
4,211
421
13
1
0
99,493
0
L
King Arthur
4,850
485
44
4
0
231,639
3
L
Ratatoskr
6,036
604
88
9
0
266,965
2
W
Nut
6,232
623
110
11
0
187,424
1
W
Medusa
7,525
753
93
9
0
167,223
0
W
Horus
5,609
561
11
1
0
221,246
4
L
Sun Wukong
5,971
597
82
8
0
200,965
0
L
Scylla
5,003
500
53
5
0
206,124
1
W
Mercury
5,864
586
56
6
0
285,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role