Player Matchup

Arachne
Arachne
RuinaPorrera
Arachne
Level 4
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 5L
1,070 Elo+
Party 1
Anubis
Anubis
TUHRAFITA
Anubis
Level 43
God Stats
0W - 2L
1,110 SR
Queue Stats
12W - 19L
1,188 Elo+
Party 1
Cthulhu
Cthulhu
Tjopperr
Cthulhu
Level 62
God Stats
30W - 23L
1,500 SR
Queue Stats
71W - 64L
1,458 Elo+
Solo
Artemis
Artemis
curro199
Artemis
Level 16
God Stats
0W - 2L
1,314 SR
Queue Stats
9W - 12L
1,070 Elo+
Party 1
Camazotz
Camazotz
lv Mortarion vl
Camazotz
Level 137
God Stats
9W - 7L
1,658 SR
Queue Stats
122W - 116L
1,482 Elo+
Solo
Team Averages
Level 52
1,364 SR
1,253 Elo+

VS

Team Averages
Level 58
1,602 SR
1,413 Elo+
Anhur
Anhur
Ekyn
Anhur
Level 43
God Stats
1W - 0L
1,424 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
anas3408
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,488 Elo+
Solo
Zeus
Zeus
kaemoss77
Zeus
Level 87
God Stats
168W - 154L
1,523 SR
Queue Stats
400W - 406L
1,454 Elo+
Solo
Pele
Pele
villain arc1938
Pele
Level 48
God Stats
8W - 7L
1,982 SR
Queue Stats
52W - 43L
1,416 Elo+
Solo
Sobek
Sobek
zxcraterexz
Sobek
Level 27
God Stats
2W - 1L
1,583 SR
Queue Stats
2W - 3L
1,354 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
RuinaPorrera
Arachne
1
0 / 0 / 0
1,539
192
0
0
0
Anubis
TUHRAFITA
Anubis
8
1 / 0 / 0
4,768
596
1,799
3,360
1,082
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
Tjopperr
Cthulhu
7
1 / 1 / 0
4,282
535
2,879
6,639
2,228
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Artemis
curro199
Artemis
7
0 / 4 / 1
4,049
506
2,646
4,590
1,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
10
1 / 1 / 0
5,464
683
1,999
6,777
2,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ekyn
Anhur
8
4 / 1 / 0
5,065
633
3,518
3,829
1,082
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
anas3408
Sun Wukong
8
0 / 1 / 1
4,856
607
2,423
4,223
1,746
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Zeus
5
0 / 1 / 0
3,659
457
717
1,191
134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 0 / 1
5,345
668
2,356
4,577
1,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

8
0 / 0 / 4
4,870
609
2,234
6,416
4,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
6
6
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ekyn
Anhur
4
1
0
4
L
Arachne
RuinaPorrera
Arachne
0
0
0
0
L
Anubis
TUHRAFITA
Anubis
1
0
0
1
L
Cthulhu
Tjopperr
Cthulhu
1
1
0
1
W
Sun Wukong
anas3408
Sun Wukong
0
1
1
0.5
L
Artemis
curro199
Artemis
0
4
1
0.13
W
Zeus
0
1
0
0
L
Camazotz
1
1
0
1
W
2
0
1
2.5
W
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,323
Damage
11,248
21,366
Taken
20,236
7,254
Mitigated
9,008
7,177
Healing
5,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ekyn
Anhur
3,518
2,507
0
1,304
3,829
1,082
49
1,485
2,344
0
23,989
L
Arachne
RuinaPorrera
Arachne
0
0
0
0
0
0
0
0
0
0
0
L
Anubis
TUHRAFITA
Anubis
1,799
0
0
1,364
3,360
1,082
0
717
2,643
20,792
1,810
L
Cthulhu
Tjopperr
Cthulhu
2,879
357
0
1,816
6,639
2,228
0
1,159
5,480
16,810
334
W
Sun Wukong
anas3408
Sun Wukong
2,423
394
0
1,605
4,223
1,746
0
0
4,081
0
27,389
L
Artemis
curro199
Artemis
2,646
1,343
0
219
4,590
1,027
0
1,075
3,515
0
13,239
W
Zeus
717
0
0
229
1,191
134
0
594
597
11,272
346
L
Camazotz
1,999
376
0
3,778
6,777
2,917
0
0
6,777
0
35,556
W
2,356
972
0
1,008
4,577
1,400
123
1,547
3,030
0
35,676
W
2,234
286
0
1,830
6,416
4,646
0
1,047
5,369
12,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,102
Gold Earned
23,795
173
Minions Killed
208
0
Camps Cleared
0
622,656
Distance Traveled
734,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,065
633
50
6
0
150,988
0
L
Arachne
1,539
192
0
0
0
0
0
L
Anubis
4,768
596
53
7
0
133,146
0
L
Cthulhu
4,282
535
27
3
0
178,874
0
W
Sun Wukong
4,856
607
55
7
0
149,865
3
L
Artemis
4,049
506
17
2
0
165,388
0
W
Zeus
3,659
457
18
2
0
69,191
0
L
Camazotz
5,464
683
76
10
0
145,248
1
W
Pele
5,345
668
64
8
0
165,769
1
W
Sobek
4,870
609
21
3
0
198,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role