Player Matchup

Bellona
Bellona
 
Bellona
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
BittchCallMePapi
Cupid
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,531 Elo+
Solo
Set
Set
Shiphi
Set
Level 35
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,388 Elo+
Party 2
Sylvanus
Sylvanus
Supremacy Gaia
Sylvanus
Level 147
God Stats
13W - 6L
1,477 SR
Queue Stats
259W - 307L
1,530 Elo+
Solo
Ah Puch
Ah Puch
VileHero
Ah Puch
Level 43
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 80L
1,396 Elo+
Solo
Team Averages
Level 82
1,495 SR
1,469 Elo+

VS

Team Averages
Level 131
1,581 SR
1,526 Elo+
Ymir
Ymir
Esculeps
Ymir
Level 95
God Stats
1W - 2L
1,530 SR
Queue Stats
127W - 112L
1,493 Elo+
Solo
Arachne
Arachne
ItsGumbo
Arachne
Level 127
God Stats
4W - 1L
1,699 SR
Queue Stats
191W - 182L
1,531 Elo+
Solo
Achilles
Achilles
Takoruma
Achilles
Level 126
God Stats
5W - 5L
1,718 SR
Queue Stats
265W - 237L
1,585 Elo+
Party 1
Yu Huang
Yu Huang
Zenchux
Yu Huang
Level 150
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 111L
1,517 Elo+
Party 1
Anhur
Anhur
blveflame
Anhur
Level 158
God Stats
3W - 1L
1,457 SR
Queue Stats
112W - 124L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
0 / 2 / 3
4,123
589
2,916
5,636
4,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

3
0 / 2 / 0
3,127
447
1,705
2,307
362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
Shiphi
Set
8
3 / 2 / 0
4,319
617
4,524
5,930
2,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sylvanus
4
0 / 1 / 0
3,319
474
1,259
2,816
1,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Puch
VileHero
Ah Puch
8
0 / 0 / 0
4,456
637
2,745
1,959
475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
1 / 0 / 3
5,121
732
1,291
7,337
3,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Arachne
ItsGumbo
Arachne
9
3 / 1 / 2
5,159
737
2,423
4,224
1,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Achilles
Takoruma
Achilles
8
0 / 2 / 2
4,888
698
2,831
6,250
2,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Yu Huang
Zenchux
Yu Huang
9
0 / 0 / 4
4,888
698
1,222
3,247
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
blveflame
Anhur
8
2 / 0 / 1
4,796
685
2,923
3,841
887
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
6
7
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
2
3
0.75
L
0
2
0
0
W
Ymir
1
0
3
2.5
W
Arachne
ItsGumbo
Arachne
3
1
2
4
L
Set
Shiphi
Set
3
2
0
1.5
L
Sylvanus
0
1
0
0
W
Achilles
Takoruma
Achilles
0
2
2
0.5
L
Ah Puch
VileHero
Ah Puch
0
0
0
0
W
Yu Huang
Zenchux
Yu Huang
0
0
4
2
W
Anhur
blveflame
Anhur
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,149
Damage
10,690
18,648
Taken
24,899
8,896
Mitigated
8,706
5,669
Healing
8,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
2,916
783
0
1,335
5,636
4,614
0
607
5,029
0
17,976
L
1,705
1,022
28
578
2,307
362
0
296
2,011
0
10,622
W
Ymir
1,291
425
0
1,540
7,337
3,279
216
1,608
5,693
15,336
2,214
W
Arachne
ItsGumbo
Arachne
2,423
1,704
0
2,463
4,224
1,028
0
292
3,932
0
23,557
L
Set
Shiphi
Set
4,524
2,366
0
1,422
5,930
2,135
0
575
5,355
0
24,756
L
Sylvanus
1,259
572
22
1,044
2,816
1,310
0
148
2,668
7,039
0
W
Achilles
Takoruma
Achilles
2,831
749
0
1,217
6,250
2,676
0
0
6,002
0
25,066
L
Ah Puch
VileHero
Ah Puch
2,745
0
0
1,240
1,959
475
0
666
1,293
25,715
0
W
Yu Huang
Zenchux
Yu Huang
1,222
278
0
928
3,247
836
0
2,061
1,186
24,415
321
W
Anhur
blveflame
Anhur
2,923
1,807
0
1,902
3,841
887
495
589
3,222
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,344
Gold Earned
24,852
160
Minions Killed
244
0
Camps Cleared
0
625,202
Distance Traveled
736,621
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
4,123
589
36
5
0
141,966
2
L
Cupid
3,127
447
11
2
0
113,962
0
W
Ymir
5,121
732
33
5
0
137,618
1
W
Arachne
5,159
737
41
6
0
171,924
0
L
Set
4,319
617
54
8
0
164,645
0
L
Sylvanus
3,319
474
10
1
0
76,031
0
W
Achilles
4,888
698
49
7
0
154,161
0
L
Ah Puch
4,456
637
49
7
0
128,598
1
W
Yu Huang
4,888
698
68
10
0
150,042
2
W
Anhur
4,796
685
53
8
0
122,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role