Player Matchup

Izanami
Izanami
Bowndy
Izanami
Level 215
God Stats
3W - 1L
1,843 SR
Queue Stats
404W - 369L
1,559 Elo+
Party 1
Gilgamesh
Gilgamesh
SAA666
Gilgamesh
Level 144
God Stats
2W - 2L
1,702 SR
Queue Stats
109W - 104L
1,579 Elo+
Party 1
Janus
Janus
Sw1ftshade
Janus
Level 148
God Stats
0W - 3L
1,212 SR
Queue Stats
177W - 135L
1,549 Elo+
Party 1
Camazotz
Camazotz
ZachBryan
Camazotz
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 68L
1,647 Elo+
Solo
Xing Tian
Xing Tian
oG_DahLehMon_x
Xing Tian
Level 145
God Stats
44W - 44L
1,523 SR
Queue Stats
498W - 464L
1,540 Elo+
Solo
Team Averages
Level 142
1,556 SR
1,575 Elo+

VS

Team Averages
Level 149
1,526 SR
1,573 Elo+
Ne Zha
Ne Zha
Britannicus115
Ne Zha
Level 163
God Stats
3W - 0L
1,730 SR
Queue Stats
143W - 112L
1,574 Elo+
Solo
Ares
Ares
GBishounen
Ares
Level 118
God Stats
3W - 0L
1,753 SR
Queue Stats
333W - 340L
1,475 Elo+
Solo
Guan Yu
Guan Yu
Keldrex
Guan Yu
Level 158
God Stats
4W - 2L
1,355 SR
Queue Stats
44W - 42L
1,643 Elo+
Solo
Anhur
Anhur
Scarn_Michael
Anhur
Level 148
God Stats
4W - 16L
1,080 SR
Queue Stats
217W - 224L
1,529 Elo+
Solo
Raijin
Raijin
Yugiri
Raijin
Level 160
God Stats
45W - 25L
1,712 SR
Queue Stats
234W - 163L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bowndy
Izanami
12
6 / 2 / 0
7,007
701
8,995
6,040
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
SAA666
Gilgamesh
9
2 / 4 / 0
5,530
553
5,946
12,548
8,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Janus
11
0 / 2 / 1
5,953
595
338
5,138
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Camazotz
ZachBryan
Camazotz
9
0 / 4 / 2
4,770
477
1,314
8,743
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Xing Tian
oG_DahLehMon_x
Xing Tian
9
0 / 1 / 5
5,730
573
2,721
7,494
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 5
6,512
651
5,658
7,438
2,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 3 / 2
5,336
534
2,074
9,921
5,348
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
Keldrex
Guan Yu
12
1 / 1 / 3
6,814
681
7,922
9,540
5,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 2 / 2
5,958
596
4,527
6,235
1,887
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 5s. (Max. 4 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
Yugiri
Raijin
13
6 / 1 / 2
7,384
738
5,449
3,363
888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
13
13
Deaths
8
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bowndy
Izanami
6
2
0
3
W
4
1
5
6.5
W
1
3
2
0.67
W
Guan Yu
Keldrex
Guan Yu
1
1
3
2.5
L
Gilgamesh
SAA666
Gilgamesh
2
4
0
0.5
W
1
2
2
1
L
Janus
0
2
1
0.25
W
Raijin
Yugiri
Raijin
6
1
2
7
L
Camazotz
ZachBryan
Camazotz
0
4
2
0.25
L
Xing Tian
oG_DahLehMon_x
Xing Tian
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,314
Damage
25,630
39,963
Taken
36,497
17,671
Mitigated
15,458
8,915
Healing
12,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bowndy
Izanami
8,995
6,644
0
1,126
6,040
1,489
272
1,555
4,413
0
57,410
W
5,658
1,150
0
4,226
7,438
2,143
0
213
7,152
0
39,322
W
2,074
115
0
1,919
9,921
5,348
0
1,560
8,361
11,383
0
W
Guan Yu
Keldrex
Guan Yu
7,922
1,196
139
3,428
9,540
5,192
0
45
8,959
0
50,047
L
Gilgamesh
SAA666
Gilgamesh
5,946
1,727
0
1,462
12,548
8,806
0
368
12,136
0
31,353
W
4,527
2,505
0
1,844
6,235
1,887
0
922
5,313
0
45,988
L
Janus
338
0
0
754
5,138
1,313
0
2,197
2,661
45,217
0
W
Raijin
Yugiri
Raijin
5,449
421
0
728
3,363
888
0
324
2,999
46,099
1,176
L
Camazotz
ZachBryan
Camazotz
1,314
109
0
4,003
8,743
1,816
0
1,577
6,958
0
24,893
L
Xing Tian
oG_DahLehMon_x
Xing Tian
2,721
171
0
1,570
7,494
4,247
0
1,173
6,291
14,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,990
Gold Earned
32,004
322
Minions Killed
346
0
Camps Cleared
0
1,097,713
Distance Traveled
1,122,940
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,007
701
93
9
0
200,701
2
W
Ne Zha
6,512
651
65
7
0
251,938
2
W
Ares
5,336
534
11
1
0
222,875
2
W
Guan Yu
6,814
681
78
8
0
216,832
2
L
Gilgamesh
5,530
553
53
5
0
200,759
2
W
Anhur
5,958
596
87
9
0
191,927
3
L
Janus
5,953
595
102
10
0
228,737
0
W
Raijin
7,384
738
105
11
0
239,368
2
L
Camazotz
4,770
477
50
5
0
238,352
0
L
Xing Tian
5,730
573
24
2
0
229,164
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role