Player Matchup

Serqet
Serqet
Masters
 
Serqet
Masters
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Masters
Duck3y
Neith
Masters
Level 235
God Stats
10W - 6L
1,801 SR
Queue Stats
332W - 299L
2,629 MMR
Solo
Vulcan
Vulcan
Grandmaster
GunTTeRR
Vulcan
Grandmaster
Level 156
God Stats
11W - 14L
1,558 SR
Queue Stats
339W - 238L
3,002 MMR
Solo
Set
Set
Grandmaster
Nika
Set
Grandmaster
Level 317
God Stats
2W - 4L
1,610 SR
Queue Stats
742W - 683L
2,878 MMR
Solo
Horus
Horus
Masters
Pablo_0134
Horus
Masters
Level 159
God Stats
2W - 3L
1,562 SR
Queue Stats
272W - 230L
2,726 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 190
1,606 SR
2,547 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 157
1,550 SR
2,571 MMR
Charybdis
Charybdis
Masters
 
Charybdis
Masters
Level 174
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Grandmaster
Angry
Athena
Grandmaster
Level 189
God Stats
10W - 13L
1,593 SR
Queue Stats
614W - 494L
3,095 MMR
Solo
Scylla
Scylla
Masters
AverageKuda
Scylla
Masters
Level 149
God Stats
17W - 22L
1,627 SR
Queue Stats
191W - 146L
2,571 MMR
Party 1
Cliodhna
Cliodhna
Grandmaster
Duduin
Cliodhna
Grandmaster
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
170W - 116L
3,028 MMR
Solo
Camazotz
Camazotz
Masters
TheSexySeagull
Camazotz
Masters
Level 148
God Stats
6W - 5L
1,532 SR
Queue Stats
240W - 179L
2,663 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
1 / 2 / 2
6,425
494
4,434
13,259
5,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Neith
Duck3y
Neith
11
1 / 3 / 2
6,660
512
7,182
7,479
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vulcan
GunTTeRR
Vulcan
12
1 / 5 / 1
6,860
528
5,816
7,643
2,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
Nika
Set
12
2 / 5 / 0
6,958
535
5,006
10,490
5,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Horus
10
0 / 4 / 2
6,361
489
4,900
15,463
12,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
Ne ZhaFreyaKuzenboErlang Shen

VS

Bans
Ix ChelAtlasMedusaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
16
6 / 1 / 1
9,566
736
5,984
7,097
2,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Athena
Angry
Athena
13
1 / 1 / 8
7,776
598
7,255
12,796
11,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
15
7 / 0 / 3
8,551
658
10,718
6,789
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
Duduin
Cliodhna
16
5 / 1 / 3
9,955
766
11,506
9,887
3,375
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Camazotz
14
0 / 2 / 7
8,135
626
6,696
10,607
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
5
Kills
19
19
Deaths
5
7
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
2
2
1
W
Charybdis
 
Charybdis
6
1
1
6.5
W
Athena
Angry
Athena
1
1
8
5
W
Scylla
7
0
3
8.5
L
Neith
Duck3y
Neith
1
3
2
0.67
W
Cliodhna
Duduin
Cliodhna
5
1
3
6.5
L
Vulcan
GunTTeRR
Vulcan
1
5
1
0.3
L
Set
Nika
Set
2
5
0
0.4
L
Horus
0
4
2
0.25
W
Camazotz
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,338
Damage
42,159
54,334
Taken
47,176
28,176
Mitigated
21,575
9,543
Healing
19,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,434
1,099
0
891
13,259
5,589
0
4,259
9,000
0
46,756
W
Charybdis
 
Charybdis
5,984
3,058
0
4,158
7,097
2,051
1,057
0
7,051
0
85,305
W
Athena
Angry
Athena
7,255
2,779
0
4,480
12,796
11,028
0
1,344
11,214
30,802
0
W
Scylla
10,718
1,712
0
4,216
6,789
1,807
146
1,145
5,369
64,808
0
L
Neith
Duck3y
Neith
7,182
2,091
0
1,288
7,479
2,234
0
4,427
3,052
0
50,610
W
Cliodhna
Duduin
Cliodhna
11,506
1,395
0
3,071
9,887
3,375
0
795
8,892
0
76,259
L
Vulcan
GunTTeRR
Vulcan
5,816
341
0
767
7,643
2,437
0
3,838
3,805
55,796
52
L
Set
Nika
Set
5,006
2,224
0
2,945
10,490
5,352
0
1,387
9,103
0
38,150
L
Horus
4,900
1,777
160
3,492
15,463
12,564
0
3,861
11,401
177
18,472
W
Camazotz
6,696
1,631
0
3,896
10,607
3,314
0
2,325
8,030
0
62,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,264
Gold Earned
43,983
409
Minions Killed
549
0
Camps Cleared
0
1,437,520
Distance Traveled
1,517,361
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,425
494
86
7
0
338,102
2
W
Charybdis
9,566
736
164
13
0
250,637
0
W
Athena
7,776
598
30
2
0
321,913
2
W
Scylla
8,551
658
111
9
0
322,046
0
L
Neith
6,660
512
103
8
0
268,025
0
W
Cliodhna
9,955
766
130
10
0
303,512
1
L
Vulcan
6,860
528
121
9
0
279,887
2
L
Set
6,958
535
76
6
0
266,988
0
L
Horus
6,361
489
23
2
0
284,518
3
W
Camazotz
8,135
626
114
9
0
319,253
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role