Player Matchup

Xbalanque
Xbalanque
AGMAN80
Xbalanque
Level 127
God Stats
7W - 9L
1,688 SR
Queue Stats
254W - 232L
1,556 Elo+
Solo
Artio
Artio
JackFrost1350
Artio
Level 84
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 10L
1,477 Elo+
Solo
Erlang Shen
Erlang Shen
Killboom89
Erlang Shen
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 154L
1,507 Elo+
Solo
Chang'e
Chang'e
RaggingPanda505
Chang'e
Level 146
God Stats
7W - 11L
1,522 SR
Queue Stats
302W - 280L
1,537 Elo+
Solo
Serqet
Serqet
SOLITARE_X_54
Serqet
Level 128
God Stats
4W - 3L
1,690 SR
Queue Stats
156W - 132L
1,569 Elo+
Solo
Team Averages
Level 123
1,580 SR
1,529 Elo+

VS

Team Averages
Level 94
1,520 SR
1,514 Elo+
Hun Batz
Hun Batz
Ch4rli0s0
Hun Batz
Level 38
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 40L
1,598 Elo+
Solo
Charybdis
Charybdis
LoW Dredd
Charybdis
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 41L
1,497 Elo+
Solo
Ix Chel
Ix Chel
VVGreeley
Ix Chel
Level 156
God Stats
63W - 48L
1,611 SR
Queue Stats
389W - 372L
1,565 Elo+
Solo
Cu Chulainn
Cu Chulainn
WuK0ngg
Cu Chulainn
Level 123
God Stats
56W - 50L
1,483 SR
Queue Stats
244W - 245L
1,483 Elo+
Solo
Mercury
Mercury
Yolo_Jonah03
Mercury
Level 62
God Stats
50W - 57L
1,508 SR
Queue Stats
50W - 57L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AGMAN80
Xbalanque
9
1 / 2 / 0
5,283
528
2,521
7,761
1,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 3 / 1
5,105
511
496
7,316
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
Killboom89
Erlang Shen
10
1 / 3 / 0
5,474
547
6,585
11,057
4,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

10
0 / 5 / 0
5,292
529
3,463
7,541
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 3 / 1
4,731
473
1,733
8,250
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ch4rli0s0
Hun Batz
12
10 / 0 / 1
7,127
713
7,728
6,764
2,300
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Charybdis
LoW Dredd
Charybdis
12
1 / 1 / 2
6,456
646
5,264
4,678
1,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ix Chel
VVGreeley
Ix Chel
11
1 / 0 / 6
6,246
625
4,347
4,181
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
WuK0ngg
Cu Chulainn
10
3 / 0 / 0
5,905
591
8,007
8,084
5,431
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Mercury
Yolo_Jonah03
Mercury
10
0 / 1 / 1
5,014
501
623
4,306
1,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
15
16
Deaths
2
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AGMAN80
Xbalanque
1
2
0
0.5
W
Hun Batz
Ch4rli0s0
Hun Batz
10
0
1
10.5
L
0
3
1
0.17
L
Erlang Shen
Killboom89
Erlang Shen
1
3
0
0.33
W
Charybdis
LoW Dredd
Charybdis
1
1
2
2
L
0
5
0
0
L
0
3
1
0.17
W
Ix Chel
VVGreeley
Ix Chel
1
0
6
4
W
Cu Chulainn
WuK0ngg
Cu Chulainn
3
0
0
3
W
Mercury
Yolo_Jonah03
Mercury
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,798
Damage
25,969
41,925
Taken
28,013
15,474
Mitigated
11,786
14,834
Healing
8,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AGMAN80
Xbalanque
2,521
568
0
3,207
7,761
1,819
0
0
7,761
0
41,065
W
Hun Batz
Ch4rli0s0
Hun Batz
7,728
2,094
0
501
6,764
2,300
0
895
5,605
0
54,758
L
496
0
111
2,189
7,316
4,318
0
620
6,656
11,310
884
L
Erlang Shen
Killboom89
Erlang Shen
6,585
4,134
0
5,449
11,057
4,677
0
155
10,902
0
33,062
W
Charybdis
LoW Dredd
Charybdis
5,264
3,144
0
3,075
4,678
1,308
282
316
4,362
0
47,454
L
3,463
335
440
1,773
7,541
1,871
0
2,197
4,962
37,073
0
L
1,733
437
0
1,665
8,250
2,789
0
1,109
7,031
0
27,035
W
Ix Chel
VVGreeley
Ix Chel
4,347
825
542
1,938
4,181
1,327
360
2,372
1,565
33,698
1,056
W
Cu Chulainn
WuK0ngg
Cu Chulainn
8,007
2,244
0
2,241
8,084
5,431
0
0
7,766
722
38,705
W
Mercury
Yolo_Jonah03
Mercury
623
330
0
167
4,306
1,420
0
0
4,306
0
25,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,885
Gold Earned
30,748
287
Minions Killed
379
0
Camps Cleared
0
968,471
Distance Traveled
1,024,644
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,283
528
69
7
0
162,883
0
W
Hun Batz
7,127
713
97
10
0
239,174
0
L
Artio
5,105
511
18
2
0
181,745
3
L
Erlang Shen
5,474
547
61
6
0
182,190
2
W
Charybdis
6,456
646
97
10
0
177,417
3
L
Chang'e
5,292
529
92
9
0
204,783
2
L
Serqet
4,731
473
47
5
0
236,870
0
W
Ix Chel
6,246
625
68
7
0
207,724
3
W
Cu Chulainn
5,905
591
60
6
0
194,003
2
W
Mercury
5,014
501
57
6
0
206,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role