Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Spartacusyang
Sylvanus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Janus
Janus
xXxKaratelZSUxXx
Janus
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 365L
1,480 Elo+
Solo
Surtr
Surtr
zayxman2005
Surtr
Level 121
God Stats
1W - 4L
1,719 SR
Queue Stats
99W - 93L
1,543 Elo+
Solo
Team Averages
Level 122
1,544 SR
1,505 Elo+

VS

Team Averages
Level 137
1,540 SR
1,488 Elo+
Ix Chel
Ix Chel
 
Ix Chel
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
BuckYeet
Bastet
Level 121
God Stats
1W - 1L
1,632 SR
Queue Stats
234W - 260L
1,440 Elo+
Solo
Anubis
Anubis
DrunkenGamer
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,445 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
IllusoryCash138
Morgan Le Fay
Level 147
God Stats
2W - 4L
1,385 SR
Queue Stats
305W - 291L
1,554 Elo+
Solo
Xbalanque
Xbalanque
Yzermanl19l
Xbalanque
Level 121
God Stats
1W - 0L
1,683 SR
Queue Stats
82W - 63L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
2 / 2 / 1
4,963
993
2,492
3,881
2,460
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
 
Ah Muzen Cab
11
0 / 1 / 2
4,866
973
4,707
4,845
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Spartacusyang
Sylvanus
6
0 / 0 / 1
4,330
866
791
2,478
1,348
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 2 / 1
5,367
1,073
2,213
3,432
850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
4,291
858
509
1,448
767
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
10
0 / 1 / 6
5,576
1,115
2,207
4,229
2,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Bastet
BuckYeet
Bastet
10
1 / 0 / 4
5,775
1,155
2,516
2,824
838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Anubis
11
4 / 0 / 2
6,625
1,325
5,960
3,355
1,342
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Morgan Le Fay
IllusoryCash138
Morgan Le Fay
11
1 / 0 / 5
5,798
1,160
2,880
2,347
761
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xbalanque
Yzermanl19l
Xbalanque
9
0 / 2 / 4
5,367
1,073
1,315
3,463
991
Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
6
6
Deaths
3
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
1
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
0
1
2
1
W
Ix Chel
 
Ix Chel
0
1
6
3
W
Bastet
BuckYeet
Bastet
1
0
4
3
W
Anubis
4
0
2
5
W
Morgan Le Fay
IllusoryCash138
Morgan Le Fay
1
0
5
3.5
L
Sylvanus
Spartacusyang
Sylvanus
0
0
1
0.5
W
Xbalanque
Yzermanl19l
Xbalanque
0
2
4
1
L
1
2
1
0.75
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,712
Damage
14,878
16,084
Taken
16,218
6,659
Mitigated
6,185
4,039
Healing
8,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,492
134
383
508
3,881
2,460
0
2,425
1,456
0
2,699
L
Ah Muzen Cab
 
Ah Muzen Cab
4,707
886
810
1,252
4,845
1,234
0
3,156
1,689
0
13,559
W
Ix Chel
 
Ix Chel
2,207
270
2,582
2,028
4,229
2,253
374
326
3,903
5,768
208
W
Bastet
BuckYeet
Bastet
2,516
510
400
626
2,824
838
311
791
2,033
0
6,636
W
Anubis
5,960
447
366
1,782
3,355
1,342
321
825
2,530
17,632
0
W
Morgan Le Fay
IllusoryCash138
Morgan Le Fay
2,880
77
0
263
2,347
761
513
596
1,751
5,914
314
L
Sylvanus
Spartacusyang
Sylvanus
791
178
266
352
2,478
1,348
0
1,812
666
1,316
0
W
Xbalanque
Yzermanl19l
Xbalanque
1,315
680
336
221
3,463
991
594
493
2,970
0
4,809
L
2,213
50
233
91
3,432
850
0
2,137
1,295
8,739
0
L
509
78
0
144
1,448
767
0
1,225
223
27
948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,817
Gold Earned
29,141
35
Minions Killed
68
0
Camps Cleared
0
342,737
Distance Traveled
397,097
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,963
993
1
0
0
99,742
0
L
Ah Muzen Cab
4,866
973
12
2
0
81,874
0
W
Ix Chel
5,576
1,115
15
3
0
88,910
0
W
Bastet
5,775
1,155
9
2
0
97,617
0
W
Anubis
6,625
1,325
28
6
0
63,920
0
W
Morgan Le Fay
5,798
1,160
5
1
0
89,084
0
L
Sylvanus
4,330
866
1
0
0
45,264
0
W
Xbalanque
5,367
1,073
11
2
0
57,566
0
L
Janus
5,367
1,073
19
4
0
84,695
0
L
Surtr
4,291
858
2
0
0
31,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role