Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Dark_Strangerr
Izanami
Level 147
God Stats
47W - 51L
1,487 SR
Queue Stats
237W - 244L
1,390 Elo+
Solo
Sylvanus
Sylvanus
Mxt624004
Sylvanus
Level 117
God Stats
13W - 8L
1,582 SR
Queue Stats
275W - 299L
1,378 Elo+
Solo
Maman Brigitte
Maman Brigitte
pe3kabootv
Maman Brigitte
Level 57
God Stats
3W - 6L
1,435 SR
Queue Stats
175W - 180L
1,440 Elo+
Solo
Agni
Agni
舔穴大亨西门庆
Agni
Level 149
God Stats
50W - 70L
1,434 SR
Queue Stats
208W - 189L
1,482 Elo+
Solo
Team Averages
Level 106
1,488 SR
1,438 Elo+

VS

Team Averages
Level 79
1,521 SR
1,442 Elo+
Bacchus
Bacchus
Arsenal2021
Bacchus
Level 79
God Stats
7W - 5L
1,515 SR
Queue Stats
38W - 45L
1,408 Elo+
Party 2
Scylla
Scylla
Edward_Riman93
Scylla
Level 36
God Stats
3W - 7L
1,734 SR
Queue Stats
91W - 93L
1,476 Elo+
Party 1
Mulan
Mulan
Spl_winner
Mulan
Level 131
God Stats
119W - 92L
1,595 SR
Queue Stats
519W - 503L
1,480 Elo+
Solo
Thor
Thor
emirjiujitsuboss
Thor
Level 78
God Stats
10W - 10L
1,638 SR
Queue Stats
167W - 194L
1,464 Elo+
Party 1
Charybdis
Charybdis
lZeusI13
Charybdis
Level 69
God Stats
1W - 1L
1,122 SR
Queue Stats
53W - 54L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
5
0 / 3 / 0
4,369
397
623
3,334
933
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

10
0 / 4 / 0
5,452
496
2,487
8,343
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Mxt624004
Sylvanus
10
1 / 3 / 0
5,290
481
3,225
6,559
3,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
pe3kabootv
Maman Brigitte
6
0 / 0 / 0
4,371
397
974
3,148
772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 0 / 0
4,374
398
60
1,747
346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arsenal2021
Bacchus
10
2 / 0 / 2
6,298
573
1,906
6,511
5,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

13
2 / 1 / 1
7,037
640
3,050
4,158
1,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
14
4 / 0 / 1
8,728
793
3,251
8,062
4,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 0 / 3
6,417
583
1,765
7,042
2,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Charybdis
lZeusI13
Charybdis
12
2 / 0 / 2
6,886
626
3,540
3,902
1,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
10
10
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
3
0
0
W
Bacchus
Arsenal2021
Bacchus
2
0
2
3
L
0
4
0
0
W
2
1
1
2.5
L
Sylvanus
Mxt624004
Sylvanus
1
3
0
0.33
W
Mulan
4
0
1
4.5
W
0
0
3
1.5
W
Charybdis
lZeusI13
Charybdis
2
0
2
3
L
Maman Brigitte
pe3kabootv
Maman Brigitte
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,369
Damage
13,512
23,131
Taken
29,675
8,258
Mitigated
14,136
6,979
Healing
12,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
623
184
0
1,098
3,334
933
0
0
3,334
11,774
0
W
Bacchus
Arsenal2021
Bacchus
1,906
33
0
891
6,511
5,290
403
716
5,795
12,739
1,470
L
2,487
1,618
0
1,964
8,343
2,241
0
2,208
6,135
0
39,449
W
3,050
125
0
990
4,158
1,063
342
1,673
2,485
39,197
1,129
L
Sylvanus
Mxt624004
Sylvanus
3,225
781
156
1,725
6,559
3,966
0
1,789
4,770
17,149
5,741
W
Mulan
3,251
540
0
3,362
8,062
4,368
0
991
7,071
0
59,676
W
1,765
576
0
5,042
7,042
2,282
77
666
6,376
0
51,221
W
Charybdis
lZeusI13
Charybdis
3,540
2,281
0
2,655
3,902
1,133
2,531
709
3,193
0
51,378
L
Maman Brigitte
pe3kabootv
Maman Brigitte
974
118
0
1,717
3,148
772
0
638
2,510
10,792
0
L
60
43
0
319
1,747
346
0
238
1,509
12,383
422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,856
Gold Earned
35,366
193
Minions Killed
416
0
Camps Cleared
0
674,535
Distance Traveled
1,153,692
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
4,369
397
22
2
0
116,543
0
W
Bacchus
6,298
573
15
1
0
239,457
0
L
Izanami
5,452
496
69
6
0
197,495
3
W
Scylla
7,037
640
81
7
0
213,213
1
L
Sylvanus
5,290
481
44
4
0
165,046
0
W
Mulan
8,728
793
106
10
0
215,874
1
W
Thor
6,417
583
105
10
0
263,774
0
W
Charybdis
6,886
626
109
10
0
221,374
0
L
Maman Brigitte
4,371
397
26
2
0
105,848
1
L
Agni
4,374
398
32
3
0
89,603
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role