Player Matchup

Raijin
Raijin
Gold III
 
Raijin
Gold III
Level 253
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold V
ImKrxze-
Anhur
Gold V
Level 162
God Stats
13W - 16L
1,395 SR
Queue Stats
469W - 475L
1,321 MMR
Party 2
Mulan
Mulan
Bronze III
Skizzou
Mulan
Bronze III
Level 54
God Stats
2W - 0L
1,461 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Loki
Loki
Gold III
YNS_Ozone
Loki
Gold III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 126L
1,515 MMR
Party 2
Cerberus
Cerberus
Bronze III
YooKiShin
Cerberus
Bronze III
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 137
1,471 SR
1,467 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 105
1,527 SR
1,479 MMR
Scylla
Scylla
Silver IV
 
Scylla
Silver IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Bronze III
FireSnakeTK
Pele
Bronze III
Level 65
God Stats
1W - 3L
1,638 SR
Queue Stats
3W - 14L
1,500 MMR
Party 4
Set
Set
Bronze III
Snoopxdog89
Set
Bronze III
Level 69
God Stats
0W - 2L
1,468 SR
Queue Stats
0W - 4L
1,500 MMR
Party 4
Maui
Maui
Gold IV
psylixx__
Maui
Gold IV
Level 128
God Stats
7W - 4L
1,733 SR
Queue Stats
721W - 751L
1,427 MMR
Party 3
Charybdis
Charybdis
Gold III
tidy_bloodclut_T
Charybdis
Gold III
Level 148
God Stats
0W - 2L
1,298 SR
Queue Stats
188W - 179L
1,467 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
3 / 1 / 1
4,294
859
1,893
2,143
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anhur
ImKrxze-
Anhur
7
1 / 1 / 2
3,975
795
2,306
2,584
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mulan
Skizzou
Mulan
8
3 / 0 / 0
4,577
915
2,116
2,016
862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Loki
7
1 / 1 / 2
3,719
744
609
3,811
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
YooKiShin
Cerberus
6
4 / 0 / 1
3,861
772
2,909
3,582
2,045
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThanatosBellonaThothHercules

VS

Bans
SurtrBakasuraCu ChulainnAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
6
0 / 3 / 1
3,402
680
1,061
2,601
599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
2 / 2 / 0
3,720
744
760
4,040
1,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

4
0 / 2 / 0
3,065
613
252
2,466
849
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Maui
5
1 / 2 / 0
3,331
666
910
3,453
1,340
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Charybdis
5
0 / 3 / 1
3,075
615
2,546
3,516
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
12
Kills
3
3
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
3
1
1
3.5
L
Scylla
 
Scylla
0
3
1
0.17
L
2
2
0
1
W
Anhur
ImKrxze-
Anhur
1
1
2
2
W
Mulan
Skizzou
Mulan
3
0
0
3
L
0
2
0
0
W
Loki
1
1
2
2
W
Cerberus
YooKiShin
Cerberus
4
0
1
4.5
L
Maui
1
2
0
0.5
L
Charybdis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,833
Damage
5,529
14,136
Taken
16,076
4,904
Mitigated
4,329
6,925
Healing
2,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
1,893
124
0
817
2,143
539
0
740
1,403
17,898
517
L
Scylla
 
Scylla
1,061
74
0
330
2,601
599
0
1,344
1,257
14,882
0
L
760
279
0
355
4,040
1,064
0
471
3,533
0
13,932
W
Anhur
ImKrxze-
Anhur
2,306
1,627
0
1,000
2,584
630
0
443
2,141
0
21,655
W
Mulan
Skizzou
Mulan
2,116
268
0
1,231
2,016
862
0
0
2,016
0
22,848
L
252
63
0
791
2,466
849
0
0
2,368
0
8,192
W
Loki
609
169
0
2,242
3,811
828
0
321
3,490
0
18,550
W
Cerberus
YooKiShin
Cerberus
2,909
87
0
1,635
3,582
2,045
0
429
3,153
8,003
0
L
Maui
910
333
0
150
3,453
1,340
0
922
2,531
6,235
648
L
Charybdis
2,546
1,385
0
1,036
3,516
477
0
1,987
1,529
0
14,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,426
Gold Earned
16,593
180
Minions Killed
128
0
Camps Cleared
0
537,631
Distance Traveled
505,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,294
859
36
7
0
88,816
0
L
Scylla
3,402
680
32
6
0
103,802
0
L
Pele
3,720
744
35
7
0
109,536
0
W
Anhur
3,975
795
40
8
0
102,961
0
W
Mulan
4,577
915
49
10
0
99,771
0
L
Set
3,065
613
24
5
0
79,991
0
W
Loki
3,719
744
38
8
0
124,371
0
W
Cerberus
3,861
772
17
3
0
121,712
0
L
Maui
3,331
666
18
4
0
111,331
0
L
Charybdis
3,075
615
19
4
0
100,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role