Player Matchup

Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Olorun
Olorun
Gold IV
Tamirsh1
Olorun
Gold IV
Level 131
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 48L
1,506 MMR
Party 2
Bacchus
Bacchus
Bronze III
killerbean100
Bacchus
Bronze III
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
160W - 153L
1,500 MMR
Solo
Chernobog
Chernobog
Silver II
midbruteminion
Chernobog
Silver II
Level 79
God Stats
2W - 1L
1,173 SR
Queue Stats
23W - 16L
1,470 MMR
Solo
Ratatoskr
Ratatoskr
Gold IV
yogevTherekt
Ratatoskr
Gold IV
Level 121
God Stats
5W - 0L
1,425 SR
Queue Stats
47W - 48L
1,453 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 135
1,420 SR
1,486 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,573 SR
1,486 MMR
Horus
Horus
Gold III
A503
Horus
Gold III
Level 101
God Stats
22W - 20L
1,519 SR
Queue Stats
345W - 356L
1,469 MMR
Solo
Awilix
Awilix
Gold IV
F3AR x WOLF
Awilix
Gold IV
Level 171
God Stats
5W - 7L
1,587 SR
Queue Stats
22W - 29L
1,452 MMR
Party 3
Charybdis
Charybdis
Gold IV
FAD3 SuperCat
Charybdis
Gold IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 90L
1,466 MMR
Party 1
Artio
Artio
Gold IV
ItzJez1758
Artio
Gold IV
Level 87
God Stats
50W - 36L
1,630 SR
Queue Stats
80W - 87L
1,463 MMR
Party 1
Janus
Janus
Silver I
JDG Dath
Janus
Silver I
Level 154
God Stats
4W - 3L
1,628 SR
Queue Stats
9W - 9L
1,579 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 3 / 11
7,929
496
2,683
9,113
5,756
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Olorun
Tamirsh1
Olorun
17
7 / 1 / 6
10,747
672
14,833
12,308
4,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bacchus
14
2 / 3 / 4
9,314
582
8,540
11,917
8,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chernobog
midbruteminion
Chernobog
17
7 / 1 / 6
11,338
709
17,902
10,239
3,760
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
yogevTherekt
Ratatoskr
16
7 / 3 / 7
10,191
637
9,541
13,397
5,394
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bans
FreyaSusanoKali

VS

Bans
Erlang ShenCu ChulainnVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
A503
Horus
13
3 / 5 / 3
8,092
506
6,754
20,799
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Awilix
15
5 / 5 / 1
8,777
549
9,911
12,898
5,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
FAD3 SuperCat
Charybdis
13
2 / 7 / 3
7,652
478
5,485
15,910
3,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
12
0 / 3 / 8
7,883
493
4,704
13,904
11,927
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Janus
JDG Dath
Janus
14
1 / 3 / 5
8,373
523
13,379
9,122
2,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
23
Kills
11
11
Deaths
23
34
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
3
11
1.83
L
Horus
A503
Horus
3
5
3
0.9
L
Awilix
5
5
1
1.1
L
Charybdis
FAD3 SuperCat
Charybdis
2
7
3
0.5
L
Artio
0
3
8
1.33
L
Janus
JDG Dath
Janus
1
3
5
1.17
W
Olorun
Tamirsh1
Olorun
7
1
6
10
W
Bacchus
2
3
4
1.33
W
Chernobog
midbruteminion
Chernobog
7
1
6
10
W
Ratatoskr
yogevTherekt
Ratatoskr
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,499
Damage
40,233
56,974
Taken
72,633
28,209
Mitigated
43,725
24,198
Healing
18,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
2,683
524
3,595
4,885
9,113
5,756
374
2,919
5,975
14,110
0
L
Horus
A503
Horus
6,754
2,831
880
6,680
20,799
19,484
13
9,900
10,177
0
46,115
L
Awilix
9,911
2,796
0
1,785
12,898
5,356
0
4,230
8,622
0
61,562
L
Charybdis
FAD3 SuperCat
Charybdis
5,485
2,190
0
3,672
15,910
3,985
0
1,250
14,640
0
48,777
L
Artio
4,704
282
672
4,239
13,904
11,927
0
6,157
7,675
12,414
0
L
Janus
JDG Dath
Janus
13,379
343
0
741
9,122
2,973
0
3,391
5,617
78,176
0
W
Olorun
Tamirsh1
Olorun
14,833
9,908
730
7,033
12,308
4,963
4,694
5,608
6,156
75,730
4,141
W
Bacchus
8,540
821
0
2,024
11,917
8,336
0
1,904
9,490
47,403
1,280
W
Chernobog
midbruteminion
Chernobog
17,902
13,334
0
4,604
10,239
3,760
3,767
1,861
8,228
0
95,917
W
Ratatoskr
yogevTherekt
Ratatoskr
9,541
2,697
0
1,327
13,397
5,394
442
4,686
8,378
0
77,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,519
Gold Earned
40,777
500
Minions Killed
409
0
Camps Cleared
0
1,589,589
Distance Traveled
1,612,495
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,929
496
16
1
0
195,363
5
L
Horus
8,092
506
72
5
0
257,630
6
L
Awilix
8,777
549
91
6
0
360,445
0
L
Charybdis
7,652
478
84
5
0
287,948
2
L
Artio
7,883
493
13
1
0
351,832
5
L
Janus
8,373
523
149
9
0
354,640
3
W
Olorun
10,747
672
136
9
0
332,960
0
W
Bacchus
9,314
582
86
5
0
313,728
2
W
Chernobog
11,338
709
143
9
0
372,353
0
W
Ratatoskr
10,191
637
119
7
0
375,185
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role