Player Matchup

Geb
Geb
N00BButcheR
Geb
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,531 Elo+
Solo
Bacchus
Bacchus
Pipeau15
Bacchus
Level 74
God Stats
1W - 1L
1,561 SR
Queue Stats
129W - 124L
1,387 Elo+
Solo
Cupid
Cupid
Riberto1996
Cupid
Level 156
God Stats
0W - 2L
1,303 SR
Queue Stats
192W - 196L
1,515 Elo+
Solo
Martichoras
Martichoras
Snufzz
Martichoras
Level 109
God Stats
3W - 3L
1,672 SR
Queue Stats
362W - 332L
1,578 Elo+
Party 2
He Bo
He Bo
ThorÒnCrack
He Bo
Level 81
God Stats
10W - 10L
1,530 SR
Queue Stats
349W - 331L
1,491 Elo+
Party 2
Team Averages
Level 114
1,513 SR
1,500 Elo+

VS

Team Averages
Level 99
1,567 SR
1,484 Elo+
Chang'e
Chang'e
 
Chang'e
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
MrBatty
Medusa
Level 48
God Stats
24W - 17L
1,658 SR
Queue Stats
126W - 134L
1,441 Elo+
Party 1
Ullr
Ullr
NedadBrazovic
Ullr
Level 102
God Stats
27W - 23L
1,535 SR
Queue Stats
287W - 278L
1,534 Elo+
Solo
Cthulhu
Cthulhu
Rehosko
Cthulhu
Level 67
God Stats
130W - 95L
1,580 SR
Queue Stats
287W - 262L
1,497 Elo+
Solo
Thor
Thor
XxDaniS592xX
Thor
Level 122
God Stats
27W - 21L
1,560 SR
Queue Stats
681W - 738L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
3,218
644
1,365
3,691
1,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bacchus
Pipeau15
Bacchus
4
0 / 2 / 0
2,931
586
646
2,781
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

5
0 / 2 / 0
3,103
621
2,780
3,574
822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Martichoras
Snufzz
Martichoras
7
0 / 0 / 1
3,649
730
1,456
2,388
681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 1 / 0
3,744
749
1,921
3,537
698
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
5
0 / 0 / 3
3,667
733
1,079
4,210
1,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
MrBatty
Medusa
6
2 / 0 / 1
3,741
748
3,617
2,703
634
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
3,568
714
2,041
2,837
696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Rehosko
Cthulhu
7
2 / 0 / 0
4,195
839
2,265
2,561
1,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

7
1 / 1 / 0
3,545
709
936
3,709
1,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
5
5
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
3
1.5
W
Medusa
MrBatty
Medusa
2
0
1
2.5
L
0
0
0
0
W
0
1
0
0
L
Bacchus
Pipeau15
Bacchus
0
2
0
0
W
Cthulhu
Rehosko
Cthulhu
2
0
0
2
L
0
2
0
0
L
Martichoras
Snufzz
Martichoras
0
0
1
0.5
L
2
1
0
2
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,168
Damage
9,938
15,971
Taken
16,020
4,803
Mitigated
5,135
5,822
Healing
5,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
1,079
25
954
2,599
4,210
1,383
0
1,006
3,204
6,446
203
W
Medusa
MrBatty
Medusa
3,617
1,069
0
425
2,703
634
0
657
2,046
0
19,389
L
1,365
213
557
1,196
3,691
1,474
0
841
2,778
7,918
0
W
2,041
776
0
630
2,837
696
0
392
2,445
0
17,630
L
Bacchus
Pipeau15
Bacchus
646
134
0
500
2,781
1,128
0
1,461
1,156
7,073
0
W
Cthulhu
Rehosko
Cthulhu
2,265
370
0
877
2,561
1,300
0
966
1,485
21,530
1,475
L
2,780
1,851
0
1,017
3,574
822
0
575
2,999
0
16,298
L
Martichoras
Snufzz
Martichoras
1,456
931
0
1,044
2,388
681
0
0
2,388
0
22,329
L
1,921
170
0
1,508
3,537
698
0
65
3,472
13,333
445
W
936
259
0
500
3,709
1,122
0
647
3,062
0
17,169

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,645
Gold Earned
18,716
130
Minions Killed
164
0
Camps Cleared
0
495,637
Distance Traveled
523,702
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
3,667
733
10
2
0
111,589
1
W
Medusa
3,741
748
32
6
0
99,058
0
L
Geb
3,218
644
11
2
0
109,757
1
W
Ullr
3,568
714
41
8
0
114,134
0
L
Bacchus
2,931
586
21
4
0
68,955
0
W
Cthulhu
4,195
839
43
9
0
85,486
0
L
Cupid
3,103
621
27
5
0
88,833
0
L
Martichoras
3,649
730
38
8
0
106,426
0
L
He Bo
3,744
749
33
7
0
121,666
0
W
Thor
3,545
709
38
8
0
113,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role