Player Matchup

Achilles
Achilles
 
Achilles
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Asesinoninja99
Fenrir
Level 123
God Stats
13W - 9L
1,614 SR
Queue Stats
331W - 316L
1,536 Elo+
Solo
Cerberus
Cerberus
RyZexRed
Cerberus
Level 157
God Stats
1W - 2L
1,605 SR
Queue Stats
256W - 304L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Tàmi
Jing Wei
Level 46
God Stats
1W - 0L
1,269 SR
Queue Stats
8W - 16L
1,372 Elo+
Party 1
Team Averages
Level 114
1,498 SR
1,481 Elo+

VS

Team Averages
Level 132
1,636 SR
1,477 Elo+
Poseidon
Poseidon
GodsAtMyWill
Poseidon
Level 124
God Stats
2W - 3L
1,724 SR
Queue Stats
143W - 155L
1,171 Elo+
Solo
Ganesha
Ganesha
JibbleJub
Ganesha
Level 158
God Stats
11W - 15L
1,368 SR
Queue Stats
273W - 275L
1,553 Elo+
Solo
Fenrir
Fenrir
OEBDragonLight
Fenrir
Level 159
God Stats
16W - 16L
1,659 SR
Queue Stats
185W - 184L
1,566 Elo+
Solo
Aphrodite
Aphrodite
bashometer
Aphrodite
Level 161
God Stats
44W - 24L
1,678 SR
Queue Stats
197W - 173L
1,508 Elo+
Solo
Chernobog
Chernobog
turboRasmus
Chernobog
Level 58
God Stats
2W - 1L
1,751 SR
Queue Stats
89W - 65L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
3 / 2 / 1
7,845
603
6,486
13,880
13,230
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Chronos
 
Chronos
13
0 / 4 / 2
7,492
576
4,057
7,092
2,576
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 3
7,865
605
6,999
6,641
2,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
RyZexRed
Cerberus
14
4 / 2 / 1
8,628
664
7,370
11,533
7,655
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Jing Wei
Tàmi
Jing Wei
13
0 / 2 / 2
7,124
548
825
6,404
1,810
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GodsAtMyWill
Poseidon
13
2 / 3 / 1
6,709
516
3,522
5,458
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
JibbleJub
Ganesha
2
0 / 0 / 0
4,018
309
0
322
98
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

12
4 / 2 / 1
6,534
503
5,007
13,687
5,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
bashometer
Aphrodite
11
2 / 7 / 1
6,683
514
6,085
11,239
3,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Chernobog
turboRasmus
Chernobog
14
3 / 1 / 1
8,174
629
7,393
7,355
2,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
15
13
Kills
11
11
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
1
1.75
W
Chronos
 
Chronos
0
4
2
0.25
W
6
1
3
7.5
L
Poseidon
GodsAtMyWill
Poseidon
2
3
1
0.83
L
Ganesha
JibbleJub
Ganesha
0
0
0
0
L
4
2
1
2.25
W
Cerberus
RyZexRed
Cerberus
4
2
1
2.25
W
Jing Wei
Tàmi
Jing Wei
0
2
2
0.5
L
Aphrodite
bashometer
Aphrodite
2
7
1
0.36
L
Chernobog
turboRasmus
Chernobog
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,737
Damage
22,007
45,550
Taken
38,061
27,808
Mitigated
14,441
15,788
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,486
1,342
0
4,076
13,880
13,230
0
2,132
11,748
0
21,402
W
Chronos
 
Chronos
4,057
653
0
874
7,092
2,576
480
1,487
5,605
60,808
1,093
W
6,999
2,274
0
2,816
6,641
2,537
0
904
5,737
0
34,089
L
Poseidon
GodsAtMyWill
Poseidon
3,522
247
0
796
5,458
1,552
0
400
4,978
48,439
0
L
Ganesha
JibbleJub
Ganesha
0
0
0
72
322
98
0
0
322
785
0
L
5,007
964
0
2,405
13,687
5,962
0
3,976
9,473
0
39,700
W
Cerberus
RyZexRed
Cerberus
7,370
424
0
6,638
11,533
7,655
365
5,084
6,449
59,900
2,740
W
Jing Wei
Tàmi
Jing Wei
825
245
0
1,384
6,404
1,810
561
0
6,404
0
51,206
L
Aphrodite
bashometer
Aphrodite
6,085
812
635
3,948
11,239
3,995
0
6,188
5,051
40,470
0
L
Chernobog
turboRasmus
Chernobog
7,393
4,213
0
4,451
7,355
2,834
204
0
7,355
0
74,819

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,954
Gold Earned
32,118
442
Minions Killed
381
0
Camps Cleared
0
1,303,087
Distance Traveled
1,007,483
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,845
603
22
2
0
256,648
0
W
Chronos
7,492
576
123
9
0
260,029
2
W
Fenrir
7,865
605
64
5
0
295,140
0
L
Poseidon
6,709
516
99
8
0
249,432
4
L
Ganesha
4,018
309
0
0
0
12,694
0
L
Fenrir
6,534
503
66
5
0
282,924
0
W
Cerberus
8,628
664
137
11
0
223,455
0
W
Jing Wei
7,124
548
96
7
0
267,815
4
L
Aphrodite
6,683
514
79
6
0
211,481
4
L
Chernobog
8,174
629
137
11
0
250,952
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role