Player Matchup

Merlin
Merlin
Chel25
Merlin
Level 40
God Stats
1W - 2L
1,550 SR
Queue Stats
81W - 100L
1,318 Elo+
Solo
Cernunnos
Cernunnos
SOUL_ADRIFT
Cernunnos
Level 177
God Stats
20W - 18L
1,684 SR
Queue Stats
242W - 235L
1,441 Elo+
Party 1
Jormungandr
Jormungandr
Sinamirza123
Jormungandr
Level 81
God Stats
2W - 3L
1,226 SR
Queue Stats
49W - 42L
1,475 Elo+
Solo
Tyr
Tyr
TragiicSniipe
Tyr
Level 128
God Stats
17W - 16L
1,503 SR
Queue Stats
316W - 313L
1,409 Elo+
Solo
Ymir
Ymir
XxOG_Elite_420xX
Ymir
Level 184
God Stats
5W - 7L
1,546 SR
Queue Stats
241W - 240L
1,482 Elo+
Party 1
Team Averages
Level 122
1,502 SR
1,425 Elo+

VS

Team Averages
Level 116
1,441 SR
1,467 Elo+
Neith
Neith
 
Neith
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Kinky Frex
Zhong Kui
Level 148
God Stats
11W - 16L
1,397 SR
Queue Stats
92W - 111L
1,416 Elo+
Party 2
Cthulhu
Cthulhu
PushingPropain
Cthulhu
Level 55
God Stats
2W - 1L
1,500 SR
Queue Stats
115W - 90L
1,529 Elo+
Solo
Hercules
Hercules
alike_article0
Hercules
Level 46
God Stats
1W - 0L
1,309 SR
Queue Stats
16W - 18L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chel25
Merlin
6
0 / 1 / 0
3,323
665
1,468
1,588
381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Cernunnos
SOUL_ADRIFT
Cernunnos
6
0 / 1 / 0
3,242
648
967
2,690
614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
Sinamirza123
Jormungandr
1
0 / 0 / 0
2,574
515
0
0
0
7
1 / 2 / 0
3,778
756
1,490
4,697
1,835
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

1
0 / 0 / 0
2,574
515
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
6
1 / 0 / 0
4,079
816
722
1,381
288
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
 
Erlang Shen
8
0 / 1 / 0
3,858
772
369
4,395
1,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Zhong Kui
Kinky Frex
Zhong Kui
8
1 / 0 / 0
4,412
882
569
2,455
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 0 / 0
4,532
906
2,863
4,395
1,878
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hercules
6
0 / 0 / 1
4,013
803
460
3,172
1,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
4
4
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
0
0
1
W
Erlang Shen
 
Erlang Shen
0
1
0
0
L
Merlin
Chel25
Merlin
0
1
0
0
W
Zhong Kui
Kinky Frex
Zhong Kui
1
0
0
1
W
2
0
0
2
L
Cernunnos
SOUL_ADRIFT
Cernunnos
0
1
0
0
L
Jormungandr
Sinamirza123
Jormungandr
0
0
0
0
L
1
2
0
0.5
L
0
0
0
0
W
Hercules
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,925
Damage
4,983
8,975
Taken
15,798
2,830
Mitigated
6,284
2,111
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
722
222
0
541
1,381
288
634
0
1,381
0
19,897
W
Erlang Shen
 
Erlang Shen
369
62
0
1,089
4,395
1,527
0
208
4,125
0
24,764
L
Merlin
Chel25
Merlin
1,468
124
0
0
1,588
381
0
569
1,019
10,451
0
W
Zhong Kui
Kinky Frex
Zhong Kui
569
22
0
1,916
2,455
1,379
275
896
1,257
19,255
1,435
W
2,863
340
0
1,694
4,395
1,878
0
0
4,395
22,445
0
L
Cernunnos
SOUL_ADRIFT
Cernunnos
967
263
0
856
2,690
614
0
0
2,690
0
13,663
L
Jormungandr
Sinamirza123
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
1,490
280
0
1,255
4,697
1,835
0
2,863
1,834
0
18,595
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
460
48
0
1,143
3,172
1,212
217
0
3,172
0
10,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,491
Gold Earned
20,894
80
Minions Killed
195
0
Camps Cleared
0
300,106
Distance Traveled
528,704
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
4,079
816
41
8
0
86,730
0
W
Erlang Shen
3,858
772
45
9
0
126,433
0
L
Merlin
3,323
665
22
4
0
102,290
0
W
Zhong Kui
4,412
882
51
10
0
107,633
2
W
Cthulhu
4,532
906
41
8
0
107,725
0
L
Cernunnos
3,242
648
21
4
0
93,191
0
L
Jormungandr
2,574
515
0
0
0
0
0
L
Tyr
3,778
756
37
7
0
104,625
0
L
Ymir
2,574
515
0
0
0
0
0
W
Hercules
4,013
803
17
3
0
100,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role